Killer Instinct (2013)/Eyedol: Difference between revisions

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   |damage= 8(2%)
   |damage= 8(2%)
   |counter-hit damage= 10(2%)
   |counter-hit damage= 10(2%)
   |potential damage= --
   |potential damage= ??
   |shadow on hit= --
   |shadow on hit= ??
   |shadow on block= --
   |shadow on block= ??
   |guard= Mid
   |guard= Mid
   |startup= 6
   |startup= 6
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  }}
  }}
}}
}}
== Far Normals ==
{{MoveData
{{MoveData
|image= To Do
|image= To Do
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   |damage= 8(2%)
   |damage= 8(2%)
   |counter-hit damage= 10(2%)
   |counter-hit damage= 10(2%)
   |potential damage= --
   |potential damage= ??
   |shadow on hit= --
   |shadow on hit= ??
   |shadow on block= --
   |shadow on block= ??
   |guard= Mid
   |guard= Mid
   |startup= 5
   |startup= 5

Revision as of 01:49, 27 January 2023

Shared Normals

Standing Light Punch
Stand LP/5LP
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
8(2%) 10(2%) ?? ?? ?? Mid 6 2 10 17f 0 +2 -1 Chain

To Do

Standing Light Kick
Stand LK/5LK
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
8(2%) 10(2%) ?? ?? ?? Mid 5 4 12 20f +4 +6 +2 --

To Do