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== Movement == | == Movement == | ||
Street Fighter Alpha 2 uses eight directions for movement. | |||
For directions, numbpad notation is used, as with many fighting games, as a simple way to describe directions as if they were numbers on a keyboard. | |||
{| style="border:1px solid rgb(162, 169, 177) ;" cellpadding="5" cellspacing="0" | |||
| | |||
{| style="text-align: center" cellpadding="0" cellspacing="0" | |||
!width="50"| | |||
!width="50"| | |||
!width="50"| | |||
|- style="background:none; height:50px" | |||
| [[File:7.gif]] || [[File:8.gif]] || [[File:9.gif]] | |||
|- style="background:none; height:50px" | |||
| [[File:4.gif]] || • || [[File:6.gif]] | |||
|- style="background:none; height:50px" | |||
| [[File:1.gif]] || [[File:2.gif]] || [[File:3.gif]] | |||
|} | |||
| style="font-size:20pt" | = | |||
| | |||
{| style="text-align: center" cellpadding="0" cellspacing="0" | |||
!width="50"| | |||
!width="50"| | |||
!width="50"| | |||
|- style="background:none; height:50px" | |||
| 7 || 8 || 9 | |||
|- style="background:none; height:50px" | |||
| 4 || 5 || 6 | |||
|- style="background:none; height:50px" | |||
| 1 || 2 || 3 | |||
|} | |||
| style="font-size:20pt" | = | |||
| | |||
{| style="text-align: center; font-size:8pt" cellpadding="0" cellspacing="0" | |||
!width="50"| | |||
!width="50"| | |||
!width="50"| | |||
|- style="background:none; height:50px" | |||
| up-back || up || up-forward | |||
|- style="background:none; height:50px" | |||
| back || neutral || forward | |||
|- style="background:none; height:50px" | |||
| down-back || down || down-forward | |||
|} | |||
|} | |||
Keep in mind that most if not all notations shown assume you're facing the right, so when you see an input that uses 4 and you're facing to the left, press 6 instead. | |||
== Attack Strengths == | == Attack Strengths == |
Revision as of 06:21, 8 January 2023
Street Fighter Alpha 2 is traditionally played with a lever and six attack buttons. Being an arcade game, the controls were optimized for its cabinet- But any controller can be adapted to compete.
Movement
Street Fighter Alpha 2 uses eight directions for movement.
For directions, numbpad notation is used, as with many fighting games, as a simple way to describe directions as if they were numbers on a keyboard.
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Keep in mind that most if not all notations shown assume you're facing the right, so when you see an input that uses 4 and you're facing to the left, press 6 instead.