The King of Fighters '96/Benimaru: Difference between revisions

From SuperCombo Wiki
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Line 23: Line 23:
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Line 48: Line 48:
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Line 73: Line 73:
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Line 98: Line 98:
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Line 124: Line 124:
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Line 149: Line 149:
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Line 174: Line 174:
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Line 199: Line 199:
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Line 225: Line 225:
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Line 250: Line 250:
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Line 275: Line 275:
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Line 300: Line 300:
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Line 326: Line 326:
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Line 351: Line 351:
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Line 376: Line 376:
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Line 401: Line 401:
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Line 427: Line 427:
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Line 452: Line 452:
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Line 477: Line 477:
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Line 502: Line 502:
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Line 528: Line 528:
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Line 553: Line 553:
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Line 579: Line 579:
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Line 604: Line 604:
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Line 629: Line 629:
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  |G. Damage=
  |G. Damage=-
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=-
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=-
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=-
  |Hit Adv=
  |Hit Adv=-
  |Block Adv=
  |Block Adv=-
  |Invul=-
  |invul=-
  |descrtption=
  |descrtption=
  }}
  }}
Line 908: Line 908:
  |version={{Icon-SNK|b}}
  |version={{Icon-SNK|b}}
  |Damage=-
  |Damage=-
  |G. Damage=
  |G. Damage=-
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=-
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=-
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=-
  |Hit Adv=
  |Hit Adv=-
  |Block Adv=
  |Block Adv=-
  |Invul=-
  |invul=-
  |descrtption=
  |descrtption=
  }}
  }}
Line 924: Line 924:
  |version={{Icon-SNK|d}}
  |version={{Icon-SNK|d}}
  |Damage=-
  |Damage=-
  |G. Damage=
  |G. Damage=-
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=-
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=-
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=-
  |Hit Adv=
  |Hit Adv=-
  |Block Adv=
  |Block Adv=-
  |Invul=-
  |invul=-
  |descrtption=
  |descrtption=
  }}
  }}
Line 948: Line 948:
|data=
|data=
  {{AttackData-KOF96
  {{AttackData-KOF96
|version=
  |Damage=-
  |Damage=-
  |G. Damage=
  |G. Damage=-
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=-
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=-
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=-
  |Hit Adv=
  |Hit Adv=-
  |Block Adv=
  |Block Adv=-
  |Invul=-
  |invul=-
  |descrtption=
  |descrtption=
  }}
  }}
Line 977: Line 976:
  |version={{Icon-SNK|a}}
  |version={{Icon-SNK|a}}
  |Damage=-
  |Damage=-
  |G. Damage=
  |G. Damage=-
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=-
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=-
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=-
  |Hit Adv=
  |Hit Adv=-
  |Block Adv=
  |Block Adv=-
  |Invul=-
  |invul=-
  |descrtption=
  |descrtption=
  }}
  }}
Line 993: Line 992:
  |version={{Icon-SNK|c}}
  |version={{Icon-SNK|c}}
  |Damage=-
  |Damage=-
  |G. Damage=
  |G. Damage=-
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=-
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=-
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=-
  |Hit Adv=
  |Hit Adv=-
  |Block Adv=
  |Block Adv=-
  |Invul=-
  |invul=-
  |descrtption=
  |descrtption=
  }}
  }}
Line 1,009: Line 1,008:
  |version=[[File:P.png]] (SDM)
  |version=[[File:P.png]] (SDM)
  |Damage=-
  |Damage=-
  |G. Damage=
  |G. Damage=-
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=-
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=-
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=-
  |Hit Adv=
  |Hit Adv=-
  |Block Adv=
  |Block Adv=-
  |Invul=-
  |invul=-
  |descrtption=
  |descrtption=
  }}
  }}

Revision as of 00:43, 29 November 2022

Benimaru96win.gif

Introduction

Strengths Weaknesses
  • placeholder
  • placeholder

Movelist

Normals

Far Normals

st.A
Kof.lp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

st.B
Kof.lk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

st.C
Kof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

st.D
Kof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

Close Range Normals

cl.A
Kof.lp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

cl.B
Kof.lk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

cl.C
Kof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

cl.D
Kof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

Crouching Normals

cr.A
D.pngKof.lp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

cr.B
D.pngKof.lk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Low - - - - - - - - - - -

cr.C
D.pngKof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

cr.D
D.pngKof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Low - - - - - - KD - - - -

Neutral Jumping Normals

nj.A
U.pngKof.lp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

nj.B
U.pngKof.lk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

nj.C
U.pngKof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

nj.D
U.pngKof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

Diagonal Jump Normals

dj.A
Ub.png/Uf.png+Kof.lp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

dj.B
Ub.png/Uf.png+Kof.lk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

dj.C
Ub.png/Uf.png+Kof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

dj.D
Ub.png/Uf.png+Kof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

Blowback Attack

CD
Kof.sp.png+Kof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

jp.CD
Ub.png/U.png/Uf.png+Kof.sp.png+Kof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

Throws

Catch And Shoot
B.png/F.png+Kof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Throw - - - - - - - - - - -

Front Suplex
B.png/F.png+Kof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Throw - - - - - - - - - - -

Spinning Knee Drop
jump B.png/F.png+Kof.sp.png/Kof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Throw - - - - - - - - - - -

Special Moves

Raijinken
Qcf.pngP.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png - - - - - - - - - - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png - - - - - - - - - - - -

Air Raijinken
jump Qcf.pngP.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png - - - - - - - - - - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png - - - - - - - - - - - -

Iai Geri
Qcf.pngK.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lk.png - - - - - - - - - - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sk.png - - - - - - - - - - - -

Iai Geri > Handou Sandan Geri
Qcf.pngK.png > D.pngU.pngK.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lk.png - - - - - - - - - - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sk.png - - - - - - - - - - - -

Handou Sandan Geri
Rdp.pngK.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lk.png - - - - - - - - - - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sk.png - - - - - - - - - - - -

Super Inazuma Kick
Dp.pngK.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lk.png - - - - - - - - - - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sk.png - - - - - - - - - - - -

Shinkuu Katategoma
Hcb.pngK.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lk.png - - - - - - - - - - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sk.png - - - - - - - - - - - -

Benimaru Collider
(Close)Hcf.pngP.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
- - - - - - - - - - - -

Super Moves

Raikou ken
Qcf.pngQcf.pngP.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png - - - - - - - - - - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png - - - - - - - - - - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
P.png (SDM) - - - - - - - - - - - -

Combos

j. D, cl. C/D, Shinku Katategoma D (hcb+K)
j. D, cl. C/D, Benimaru Koreda (hcf+C)
Crossup D, cl. C/D, Iaidogeri (qcf+K)
Crossup D, cl. C/D, Raijinken A/C (qcf+P)
Crossup D, cl. C/D, Inazuma Kick B/D (dp+K)
Crossup D, cl. C/D, Raikoken (qcf,qcf+C)
Crossup D, cl. C/D, Super Raikoken
Standing C/D, Super Raikoken

Strategies

Game Navigation

General
Controls
Notation
HUD
System
FAQ
Characters
Andy
Athena
Mr.Big
Benimaru
Chang
Chin
Choi
Clark
Daimon
Geese
Iori
Joe
Kasumi
Kensou
Kim
King
Krauser
Kyo
Leona
Mai
Mature
Ralf
Robert
Ryo
Terry
Vice
Yuri
Boss Characters
Chizuru
Goenitz