General Theory
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</tabber> | </tabber> | ||
==Combo List== | ==Combo List== | ||
===Level 3 Super Combos=== | |||
<tabber> Drink Lvl.0 = | |||
{{TheoryBox | |||
| Title = Heavy Swagger Punch | |||
| Oneliner = | |||
| Difficulty = | |||
| Anchor = | |||
| Video = | |||
| Recipe = Super, 214HP | |||
| content = -1 After Backroll 2 Dashes. Can do 1 Dash then Drive Rush meaty. Easy Combo. | |||
}} | |||
|-| | |||
Drink lvl. 1 = | |||
{{TheoryBox | |||
| Title = Advanced 1 Bar Dive Kick | |||
| Oneliner = | |||
| Difficulty = | |||
| Anchor = | |||
| Video = | |||
| Recipe = Super, DR ~ 2KK > jc, dl.jHK, rejump jMP > dl.214HK | |||
| content = +6 After Backroll 1 Dash. | |||
}} | |||
|-| | |||
Drink lvl. 2 = | |||
{{TheoryBox | |||
| Title = OD Bakkai | |||
| Oneliner = | |||
| Difficulty = | |||
| Anchor = | |||
| Video = | |||
| Recipe = Super, (dl.)236KK | |||
| content = Can do a slight delay to get more hits and more damage. No Oki Midscreen. Better options in Corner. | |||
}} | |||
|-| | |||
Drink lvl. 4 = | |||
{{TheoryBox | |||
| Title = Heavy Swagger Hermit Punch | |||
| Oneliner = | |||
| Difficulty = | |||
| Anchor = | |||
| Video = | |||
| Recipe = Super, 214HP ~ 6P | |||
| content = No Oki Mid-screen, lotta damage. | |||
}} | |||
</tabber> | |||
===Enders=== | ===Enders=== | ||
<tabber> Drink Lvl.0 = | <tabber> Drink Lvl.0 = |
Notation | Meaning |
---|---|
> | Cancel the previous move to the following move. |
, | Link the previous move to the following move. |
~ | Cancel the previous special to the following special. |
(X) | A move in brackets must whiff (not hit). If an attack is accompanied by a number in brackets, only allow that many hits to connect. |
jX | Jumping action. |
dl.X | Briefly delay the action. |
AA | Anti-air. Hit the opponent while they're mid-air. |
[X] | Hold input briefly. |
P & K | P and K each denote "Any Punch (LP, MP, or HP)" and "Any Kick (LK, MK, or HK)" respectively. |
X/Y | Do either X move or Y move in a combo. |
X * N {X} * N |
Repeat 'X' input 'N' amount of times. Multiple inputs will be bundled into "{}". |
As Jamie continues to increase his Drink Level (Either by using The Devil Inside (22P) or by using his various specials and target combos to do so), several changes occur:
-1 After Backroll 2 Dashes. Can do 1 Dash then Drive Rush meaty. Easy Combo.
+6 After Backroll 1 Dash.
Can do a slight delay to get more hits and more damage. No Oki Midscreen. Better options in Corner.
No Oki Mid-screen, lotta damage.
Though a niche ender, it gives great Oki and good damage. Usually your best option after 2KK.