Template:AttackData-Galaxy Fight: Universal Warriors Test: Difference between revisions
Template page
Cherry K.O. (talk | contribs) (A test version of the navbox. This was made to try out new formatting without damaging the already made pages.) |
Cherry K.O. (talk | contribs) mNo edit summary |
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{{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | {{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | ||
! style="width:16%" | {{Tooltip | text = Damage | hovertext = Base damage done by this attack.}} | ! style="width:16%" | {{Tooltip | text = Damage | hovertext = Base damage done by this attack.}} | ||
! style="width:16%" | {{Tooltip | text = Startup | ! style="width:16%" | {{Tooltip | text = Startup/Active/Recovery}} | ||
! style="width:16%" | {{Tooltip | text = On Hit | hovertext = Number of frames where a character recovers from hitting a non-blocking opponent.}} | ! style="width:16%" | {{Tooltip | text = On Hit | hovertext = Number of frames where a character recovers from hitting a non-blocking opponent.}} | ||
! style="width:16%" | {{Tooltip | text = On Block | hovertext = Number of frames where a character recovers from hitting a blocking opponent.}} | ! style="width:16%" | {{Tooltip | text = On Block | hovertext = Number of frames where a character recovers from hitting a blocking opponent.}} | ||
|- | |- | ||
| {{#if:{{{Damage|}}}|{{{Damage|}}}|-}} | | {{#if:{{{Damage|}}}|{{{Damage|}}}|-}} | ||
| {{#if:{{{Startup|}}}|{{{Startup | | {{#if:{{{Startup/Active/Recovery|}}}|{{{Startup/Active/Recovery|}}}|-}} | ||
| {{#if:{{{On Hit|}}}|{{{On Hit|}}}|-}} | | {{#if:{{{On Hit|}}}|{{{On Hit|}}}|-}} | ||
| {{#if:{{{On Block|}}}|{{{On Block|}}}|-}} | | {{#if:{{{On Block|}}}|{{{On Block|}}}|-}} | ||
|- style="line-height:1em" | |- style="line-height:1em" | ||
! style="width:16%" | {{Tooltip | text = Dash Damage | hovertext = Damage done when the move is performed while dashing.}} | ! style="width:16%" | {{Tooltip | text = Dash Damage | hovertext = Damage done when the move is performed while dashing.}} | ||
! style="width:16%" | {{Tooltip | text = Dash Startup | ! style="width:16%" | {{Tooltip | text = Dash Startup/Active/Recovery | hovertext = Startup frames for the dashing version of a move.}} | ||
! style="width:16%" | {{Tooltip | text = On Dash Hit | hovertext = Recovery frames after hitting a non-blocking opponent with the dashing version of a move.}} | ! style="width:16%" | {{Tooltip | text = On Dash Hit | hovertext = Recovery frames after hitting a non-blocking opponent with the dashing version of a move.}} | ||
! style="width:16%" | {{Tooltip | text = On Dash Block | hovertext = Recovery frames after hitting a blocking opponent with the dashing version of a move.}} | ! style="width:16%" | {{Tooltip | text = On Dash Block | hovertext = Recovery frames after hitting a blocking opponent with the dashing version of a move.}} | ||
|- | |- | ||
| {{#if:{{{Dash Damage|}}}|{{{Dash Damage|}}}|-}} | | {{#if:{{{Dash Damage|}}}|{{{Dash Damage|}}}|-}} | ||
| {{#if:{{{Dash Startup|}}}|{{{Dash Startup | | {{#if:{{{Dash Startup/Active/Recovery|}}}|{{{Dash Startup/Active/Recovery|}}}|-}} | ||
| {{#if:{{{On Dash Hit|}}}|{{{On Dash Hit|}}}|-}} | | {{#if:{{{On Dash Hit|}}}|{{{On Dash Hit|}}}|-}} | ||
| {{#if:{{{On Dash Block|}}}|{{{On Dash Block|}}}|-}} | | {{#if:{{{On Dash Block|}}}|{{{On Dash Block|}}}|-}} |
Revision as of 09:42, 12 October 2022
|- style="line-height:1em"
! style="width:16%" | Damage ! style="width:16%" | Startup/Active/Recovery ! style="width:16%" | On Hit ! style="width:16%" | On Block |- | - | - | - | - |- style="line-height:1em" ! style="width:16%" | Dash Damage ! style="width:16%" | Dash Startup/Active/Recovery ! style="width:16%" | On Dash Hit ! style="width:16%" | On Dash Block |- | - | - | - | - |-
|- }}
Usage
Attack data template for Galaxy Fight: Universal Warriors.