SSBM/GameCube Controller Internals: Difference between revisions

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The purpose of this page is to put into context the relationship between modifications and calibration of the internals of the ''GameCube Controller'' and the strategic reasoning behind them in competitive ''SSBM''.
The purpose of this page is to put into context the relationship between each particular modifications/customizations ''GameCube Controller's'' internals, and the strategic reasoning coupled with them in competitive ''SSBM''.
 
For tutorials that cover installing any particular modification/customization, visit [[SSBM/GameCube Controller Mod Documents]].


For general information about the internals of the ''GameCube Controller'', visit [https://gccontrollerlibrary.com/guides/gamecube-controller-internals-guide/?fbclid=IwAR1_bODtaDK1YXXh1oT65w5OmSBFGILjNn8pY_TIllwl0xqrgKTWqdlBxxQ The GCC Controller Library - GCC Internals Guide].
For general information about the internals of the ''GameCube Controller'', visit [https://gccontrollerlibrary.com/guides/gamecube-controller-internals-guide/?fbclid=IwAR1_bODtaDK1YXXh1oT65w5OmSBFGILjNn8pY_TIllwl0xqrgKTWqdlBxxQ The GCC Controller Library - GCC Internals Guide].

Revision as of 15:57, 24 August 2022

The purpose of this page is to put into context the relationship between each particular modifications/customizations GameCube Controller's internals, and the strategic reasoning coupled with them in competitive SSBM.

For tutorials that cover installing any particular modification/customization, visit SSBM/GameCube Controller Mod Documents.

For general information about the internals of the GameCube Controller, visit The GCC Controller Library - GCC Internals Guide.

For general information about the base controls of SSBM as they are influenced by stock GameCube Controllers, visit SSBM/Advanced Controls.


Simple Controller Modifications

GameCube Controller Modifications that fall under this category require no more than the following tools:

  • Stock GameCube Controller Screwdrivers:
    • Triwing Y2.5 - Controller Shell
    • Phillips #1 - Trigger Plates
    • Phillips #0 - (T3 Only) Stick-Boxes
  • Small Tweezers
  • Scissors
  • Sandpaper


A-/B-/X-/Y-/Z-/START-Buttons and D-Pad

To Be Elaborated On:

  • Button Pad Replacements
  • Bald Buttons
  • Shaved Buttons
  • Stabilized Buttons


Shoulder-Buttons

To Be Elaborated On:

  • Button-Pad Replacements
  • Trigger Plugs
    • Full Height
    • Partial Height
  • Ergo-Triggers
  • Metal Trigger Brace Removal
  • Trigger Spring Replacements
    • FIRESCC FIRES Triggers
    • Rienne's Choice Trigger Springs
  • Trigger Spring Shortening
  • Analog-L/R Disabling
    • ADT Calibration


Analog-/C-Sticks

To Be Elaborated On:

Other Cosmetic Modifications

To Be Elaborated On:


Complex Controller Modifications

GameCube Controller Modifications that fall under this category require tools mentioned above, in addition to one or more of the following tools:

  • Soldering Equipment
    • Soldering Iron/Gun
    • Solder
    • Flux
    • Tip Tinner
  • Multimeter
  • Superglue
  • Flush Cutters/Diagonal Cutters
  • Needle-Nose Pliers


A-/B-/X-/Y-/Z-/START-Buttons and D-Pad

To Be Elaborated On:

  • Button Swapping (i.e. Z-Jump)


Shoulder-Buttons

To Be Elaborated On:

  • Potentiometer Replacements
  • 3D-Printed Bracket for Cell-Phone Rumble Motor


Analog-/C-Sticks

To Be Elaborated On:

  • Snapback Capacitor
    • Heartbeat Module
  • Potentiometer Replacements
  • Custom Notches
    • Firefox Notches
    • Shield Drop Notches (Non-UCF/UCF)


Cable

To Be Elaborated On:

  • Paracord Cable
  • Detachable Cable