Darkstalkers 3/Sasquatch: Difference between revisions

From SuperCombo Wiki
m (spam)
mNo edit summary
Line 1: Line 1:
= Introduction =
[http://roycemotor.com/carpics/cache/rutxec.html memphis tn zip code map] [http://lumayagrealty.com/catalog/images/pics/uuvjow.html aircrafts for sale] [http://www.biblored.org.co/agenda_actividades/programas/images/wvmffr.html kate nude star] [http://www.hdac.org/hdfaq/faq/grndja.html archive newspaper articles] [http://asie-voyages.com/upload/images/lens/mmbjjn.html ten week pregnant] [http://www.biblored.org.co/agenda_actividades/programas/images/dirdma.html small real teen] [http://ankelia-nature.com/catalogues/catalogues/iafawb.html train the trainer course] [http://indianaoutfitters.com/s/info/tmp/xlbewl.html the cosmos club dc] [http://asie-voyages.com/upload/images/lens/ujscbs.html package tropical vacation] [http://cvscaft-tcc.edu.ph/gallery/uploads/cache/atbfqn.html agency empowerment people] [http://smallbizbohol.com/democatalog/images/baner/cjxiir.html mobile n73 nokia phone] [http://www.sedbogota.edu.co/FINANCIERA/temp/tmp/ekmmal.html nudist picture russian young] [http://hoosierfishing.com/phpBB/images/avatars/avatar/dxttld.html internet explorer pictures blurry] [http://panties-pictures.com/free/lib/temp/ufaepf.html scientific revolution in europe] [http://asie-voyages.com/upload/images/lens/alrdvu.html abbeys] [http://talentmodeles.com/mannequin/images/cache/hlveee.html virtual hair studio] [http://coastguard.gov.ph/content.old/license/jtajsq.html million dollars picture] [http://panties-pictures.com/free/lib/temp/apasht.html sub chapter s taxes] [http://www.norcab.com.au/joeavatiforum/templates/cache/tdldwq.html veterinarian requirement] [http://www.sedbogota.edu.co/FINANCIERA/temp/tmp/mhctic.html liliaceae] [http://bluespringsbmx.com/4IMAGES/data/media/10/tmp/ffvcqo.html kitchen island height] [http://www.biblored.org.co/agenda_actividades/programas/images/awhqoi.html record label in houston] [http://www.norcab.com.au/joeavatiforum/templates/cache/alslpg.html red sea terrorism] [http://indianaoutfitters.com/s/info/tmp/fjegmw.html portugal ultras] [http://www.redacademica.edu.co/manejocorreo/Cliente/cache/tdvuws.html envisions financial] [http://indianaoutfitters.com/s/info/tmp/hfhvmd.html equity home loan nevada rate] [http://www.hdac.org/hdfaq/faq/qufjme.html no clue lyric] [http://www.youthfitnesssolutions.com/FTP1/page9/xuljuq.html new nfl orleans page saint] [http://xuccco.org/themes/AT-Green3/cqpjls.html the vagina monologue] [http://www.hdac.org/hdfaq/faq/eaxqtn.html transport packaging] [http://smallbizbohol.com/democatalog/images/baner/skbwug.html white plain more restaurant] [http://www.sedbogota.edu.co/FINANCIERA/temp/tmp/lhrmih.html record label in houston] [http://tch-voyages.com/documents/prague/896/sexmjg.html java date and time functions] [http://panties-pictures.com/free/lib/temp/ohoxxu.html average factor rating weighted] [http://www.lewakins.com/sr/images/ktfdjt.html jesse jane blow jobs] [http://panties-pictures.com/free/lib/temp/qaxljg.html irving police dept.] [http://roycemotor.com/carpics/cache/onnbva.html pregnancy bipolar disorder] [http://tarsierfoundation.org/content/license/iustih.html safari windows media] [http://tch-voyages.com/documents/prague/896/fhtpmp.html audience] [http://www.sedbogota.edu.co/FINANCIERA/temp/tmp/mejpws.html shelter bay washington] [http://bluespringsbmx.com/4IMAGES/data/media/10/tmp/slhski.html up do hairstyle photos] [http://lumayagrealty.com/catalog/images/pics/cljfsp.html editing pdf files free software] [http://panties-pictures.com/free/lib/temp/wppixs.html wealthy americans] [http://tarsierfoundation.org/content/license/sbqbvq.html wife that want to fuck] [http://roycemotor.com/carpics/cache/avkhdl.html on and on and on we go] [http://cvscaft-tcc.edu.ph/gallery/uploads/cache/jrwbdw.html aspect capital inc] [http://ankelia-nature.com/catalogues/catalogues/fghjkd.html iconic memory experiments] [http://asie-voyages.com/upload/images/lens/utgemx.html recipe album and cards] [http://www.lewakins.com/sr/images/oqvgtw.html new ceo press release] [http://smallbizbohol.com/democatalog/images/baner/kxvflo.html tool pouch phone] [http://cvscaft-tcc.edu.ph/gallery/uploads/cache/odcbki.html philippine gay boy] [http://indianaoutfitters.com/s/info/tmp/wlkpvp.html magic usa] [http://smallbizbohol.com/democatalog/images/baner/kqcbpu.html south park rain forest] [http://www.biblored.org.co/agenda_actividades/programas/images/hrvjxt.html kinds of computer] [http://lumayagrealty.com/catalog/images/pics/oepbqa.html razor california computer stores] [http://www.biblored.org.co/agenda_actividades/programas/images/wdrbqw.html woman dior sun glasses] [http://roycemotor.com/carpics/cache/osbpmi.html system selector] [http://tch-voyages.com/documents/prague/896/btrvjp.html stop ignoring here] [http://bluespringsbmx.com/4IMAGES/data/media/10/tmp/cqkdum.html pre foreclosure info] [http://smallbizbohol.com/democatalog/images/baner/vqupud.html picture of people with braids] [http://smallbizbohol.com/democatalog/images/baner/cmxirj.html tiffanys store san francisco] [http://www.sedbogota.edu.co/FINANCIERA/temp/tmp/xlojtg.html usage of the internet] [http://smallbizbohol.com/democatalog/images/baner/xosbob.html widespread disease] [http://tch-voyages.com/documents/prague/896/bkutbr.html layout love myspace quote] [http://roycemotor.com/carpics/cache/etaprj.html input type image onclick] [http://smallbizbohol.com/democatalog/images/baner/imtwgi.html mountains of madness] [http://tarsierfoundation.org/content/license/kgellc.html self storage australia] [http://indianaoutfitters.com/s/info/tmp/kuojlc.html yuk yuks] [http://cvscaft-tcc.edu.ph/gallery/uploads/cache/gqcnkr.html auto shutdown xp professional] [http://bluespringsbmx.com/4IMAGES/data/media/10/tmp/jnpmnq.html army federal credit union] [http://indianaoutfitters.com/s/info/tmp/odisft.html map of downtown orlando] [http://www.biblored.org.co/agenda_actividades/programas/images/hprxqe.html who needs two] [http://indianaoutfitters.com/s/info/tmp/ifbmbp.html watch hindi music video] [http://indianaoutfitters.com/s/info/tmp/bfhvfe.html numb3rs season premiere] [http://www.lewakins.com/sr/images/efptgn.html web marketing business to business] [http://xuccco.org/themes/AT-Green3/vivrvh.html marvel hair schools] [http://www.hdac.org/hdfaq/faq/oelbnq.html exercising facts] [http://cvscaft-tcc.edu.ph/gallery/uploads/cache/bluiqn.html little dealer little prices az] [http://www.biblored.org.co/agenda_actividades/programas/images/jbwwcg.html movie naruto watch] [http://roycemotor.com/carpics/cache/thqijg.html union public schools nj] [http://lumayagrealty.com/catalog/images/pics/cosvdf.html teenage love quizs] [http://www.biblored.org.co/agenda_actividades/programas/images/urddja.html 1999 corolla review] [http://smallbizbohol.com/democatalog/images/baner/teoten.html japanese lesbian gallery] [http://www.norcab.com.au/joeavatiforum/templates/cache/acaksb.html presentacion de una empresa] [http://talentmodeles.com/mannequin/images/cache/urknvx.html evangelical ministry new york] [http://panties-pictures.com/free/lib/temp/bgagns.html amplifier distribution video] [http://xuccco.org/themes/AT-Green3/cmiuqs.html legal general unit trust prices] [http://www.biblored.org.co/agenda_actividades/programas/images/ctlfei.html southwest michigan vacation rental] [http://www.biblored.org.co/agenda_actividades/programas/images/ojimfa.html volience in sports] [http://roycemotor.com/carpics/cache/vndapr.html off switch] [http://smallbizbohol.com/democatalog/images/baner/vifhvp.html look other people space] [http://tarsierfoundation.org/content/license/xxirhe.html maine county song] [http://www.sedbogota.edu.co/FINANCIERA/temp/tmp/qhdqfv.html 8th business edition guide legal running small starting] [http://ankelia-nature.com/catalogues/catalogues/gnlxwu.html protect ipod screen] [http://bluespringsbmx.com/4IMAGES/data/media/10/tmp/dpuwfe.html en huelva publicidad] [http://tch-voyages.com/documents/prague/896/lvijra.html no salt cooking] [http://panties-pictures.com/free/lib/temp/rnaceb.html money online receive send worldwide] [http://www.hdac.org/hdfaq/faq/fvavqh.html new zealand search engine optimization] [http://tch-voyages.com/documents/prague/896/xnmllm.html presto vivace] [http://panties-pictures.com/free/lib/temp/xsijjc.html rightmove uk.] = Introduction =
Sasquatch is one of what seems to be the 3(or 4) defined top tier in Vampire Savior. While, I'm no expertly expert playing as sasquatch, I've aquired a good deal enough about him to at least give insight on the basics of his game, and why he's so slutty(while feeling comfortable enough to know that i'm not giving misinformation).
Sasquatch is one of what seems to be the 3(or 4) defined top tier in Vampire Savior. While, I'm no expertly expert playing as sasquatch, I've aquired a good deal enough about him to at least give insight on the basics of his game, and why he's so slutty(while feeling comfortable enough to know that i'm not giving misinformation).


Line 39: Line 39:
   <td>Close</td>
   <td>Close</td>
   <td>5</td>
   <td>5</td>
   <td>+8</td>
   <td> 8</td>
   <td>+7</td>
   <td> 7</td>
   <td>y</td>
   <td>y</td>
   <td>H/L</td>
   <td>H/L</td>
Line 47: Line 47:
   <td>Far</td>
   <td>Far</td>
   <td>5</td>
   <td>5</td>
   <td>+5</td>
   <td> 5</td>
   <td>+4</td>
   <td> 4</td>
   <td>y</td>
   <td>y</td>
   <td>H/L</td>
   <td>H/L</td>
Line 56: Line 56:
   <td>Close</td>
   <td>Close</td>
   <td>6</td>
   <td>6</td>
   <td>+5</td>
   <td> 5</td>
   <td>+4</td>
   <td> 4</td>
   <td>y</td>
   <td>y</td>
   <td>H/L</td>
   <td>H/L</td>
Line 64: Line 64:
   <td>Far</td>
   <td>Far</td>
   <td>6</td>
   <td>6</td>
   <td>+5</td>
   <td> 5</td>
   <td>+4</td>
   <td> 4</td>
   <td>y</td>
   <td>y</td>
   <td>H/L</td>
   <td>H/L</td>
Line 73: Line 73:
   <td>Close</td>
   <td>Close</td>
   <td>8</td>
   <td>8</td>
   <td>+6</td>
   <td> 6</td>
   <td>-7</td>
   <td>-7</td>
   <td>n</td>
   <td>n</td>
Line 81: Line 81:
   <td>Far</td>
   <td>Far</td>
   <td>8</td>
   <td>8</td>
   <td>+6</td>
   <td> 6</td>
   <td>-7</td>
   <td>-7</td>
   <td>n</td>
   <td>n</td>
Line 93: Line 93:
   <td>Close</td>
   <td>Close</td>
   <td>5</td>
   <td>5</td>
   <td>+7</td>
   <td> 7</td>
   <td>+6</td>
   <td> 6</td>
   <td>y</td>
   <td>y</td>
   <td>H/L</td>
   <td>H/L</td>
Line 101: Line 101:
   <td>Far</td>
   <td>Far</td>
   <td>5</td>
   <td>5</td>
   <td>+5</td>
   <td> 5</td>
   <td>+4</td>
   <td> 4</td>
   <td>y</td>
   <td>y</td>
   <td>H/L</td>
   <td>H/L</td>
Line 127: Line 127:
   <td>Close</td>
   <td>Close</td>
   <td>8</td>
   <td>8</td>
   <td>+11</td>
   <td> 11</td>
   <td>0</td>
   <td>0</td>
   <td>n</td>
   <td>n</td>
Line 135: Line 135:
   <td>Far</td>
   <td>Far</td>
   <td>8</td>
   <td>8</td>
   <td>+11</td>
   <td> 11</td>
   <td>0</td>
   <td>0</td>
   <td>n</td>
   <td>n</td>
Line 241: Line 241:
   <td>crouching</td>
   <td>crouching</td>
   <td>5</td>
   <td>5</td>
   <td>+6</td>
   <td> 6</td>
   <td>+5</td>
   <td> 5</td>
   <td>y</td>
   <td>y</td>
   <td>H/L</td>
   <td>H/L</td>
Line 251: Line 251:
   <td>crouching</td>
   <td>crouching</td>
   <td>6</td>
   <td>6</td>
   <td>+4</td>
   <td> 4</td>
   <td>+3</td>
   <td> 3</td>
   <td>y</td>
   <td>y</td>
   <td>H/L</td>
   <td>H/L</td>
Line 262: Line 262:
   <td>crouching</td>
   <td>crouching</td>
   <td>7</td>
   <td>7</td>
   <td>+3</td>
   <td> 3</td>
   <td>-6</td>
   <td>-6</td>
   <td>n</td>
   <td>n</td>
Line 275: Line 275:
   <td>crouching</td>
   <td>crouching</td>
   <td>5</td>
   <td>5</td>
   <td>+5</td>
   <td> 5</td>
   <td>+4</td>
   <td> 4</td>
   <td>y</td>
   <td>y</td>
   <td>L</td>
   <td>L</td>
Line 285: Line 285:
   <td>crouching</td>
   <td>crouching</td>
   <td>6</td>
   <td>6</td>
   <td>+5</td>
   <td> 5</td>
   <td>+4</td>
   <td> 4</td>
   <td>y</td>
   <td>y</td>
   <td>L</td>
   <td>L</td>
Line 305: Line 305:




====== the puff "Big Breath"====== (qcf+p) -  Sas does a quick puff of ice something into the air. its small, and quick... important too. because this is the move he has, thats relatively safe to spam to build meter. it makes a decent(barely tho) AA, there may be additional ES properties, that I'll look into, but none that I know of currently. use it mainly, when the opponents on the other side of the screen being a bitch.
====== the puff "Big Breath"====== (qcf p) -  Sas does a quick puff of ice something into the air. its small, and quick... important too. because this is the move he has, thats relatively safe to spam to build meter. it makes a decent(barely tho) AA, there may be additional ES properties, that I'll look into, but none that I know of currently. use it mainly, when the opponents on the other side of the screen being a bitch.




======swing punch "big blow"====== (dp+p) - Sas's chargeable swing punch. why it's chargeable I dont know. I rarely use it. I think the japs rarely use it. you can combo the strong version(mp for the pple of lesser knowledge) into it off of a s.strong, likely c.mk too. tho sometimes it doesnt connect for some reason or another.
======swing punch "big blow"====== (dp p) - Sas's chargeable swing punch. why it's chargeable I dont know. I rarely use it. I think the japs rarely use it. you can combo the strong version(mp for the pple of lesser knowledge) into it off of a s.strong, likely c.mk too. tho sometimes it doesnt connect for some reason or another.




======Spinny kick "Big Typhoon ====== (dp+k) - This doubles as sas's guard cancel. he does some weird kick where he spins his leg in some sort of awkward way.... awkward enough to give a large area of hitboxes -_-. Tho it may be his gc, it is no shoryuken. from afar, its only one hit, and you can chicken guard it from the air.
======Spinny kick "Big Typhoon ====== (dp k) - This doubles as sas's guard cancel. he does some weird kick where he spins his leg in some sort of awkward way.... awkward enough to give a large area of hitboxes -_-. Tho it may be his gc, it is no shoryuken. from afar, its only one hit, and you can chicken guard it from the air.




======Towers "Ice Tower"====== (down, down+p) - this move is splooged almost as much and fast as mike tyson did with his money. everyone uses the ES version of this move.... I think even megaman xcopied it in some of his incarnations.
======Towers "Ice Tower"====== (down, down p) - this move is splooged almost as much and fast as mike tyson did with his money. everyone uses the ES version of this move.... I think even megaman xcopied it in some of his incarnations.


well, the motion is quite simple(and unsusual for a capcom game... since i'm taking note of these things..) sas assumes the "about to take a shit" position, and long towers of ice pop out. much like blanka's RC electricity, there is recovery where you can retaliate, despite sasquatch still being surrounded in icicles(i hope the cvs2 players can at least understand the blanka reference)
well, the motion is quite simple(and unsusual for a capcom game... since i'm taking note of these things..) sas assumes the "about to take a shit" position, and long towers of ice pop out. much like blanka's RC electricity, there is recovery where you can retaliate, despite sasquatch still being surrounded in icicles(i hope the cvs2 players can at least understand the blanka reference)
Line 320: Line 320:
as I said earlier, the ES version is splooged alot... which is much'a problem with new players, who take every opportunity to use it as soon as they get meter. used sparingly, you can catch the opponent off guard plenty of times tho.
as I said earlier, the ES version is splooged alot... which is much'a problem with new players, who take every opportunity to use it as soon as they get meter. used sparingly, you can catch the opponent off guard plenty of times tho.


======360 throw "Big Swing"====== (360+k) - to honestly say, I'm not at liberty to judge this move, mainly because I dont use it much. I'm too one minded w/ rtsd. tho in the same token, I see this move used rarely(more than the big punch/blow... its a 360 throw... thus unblockable, use at your own discresion i guess):
======360 throw "Big Swing"====== (360 k) - to honestly say, I'm not at liberty to judge this move, mainly because I dont use it much. I'm too one minded w/ rtsd. tho in the same token, I see this move used rarely(more than the big punch/blow... its a 360 throw... thus unblockable, use at your own discresion i guess):




======Swallow "Big Gulp"====== (hcb+mp or hp): much like the big swing, I dont feel confident in my judging it. BUT, it has great utility if you can set it up. the swallow has great utility in that he spits out his opponent in an ice form of sorts. BUT, is still in a comboable state. so, provided you know this(which you do now), you can dash in and combo his ass, or do something from afar.
======Swallow "Big Gulp"====== (hcb mp or hp): much like the big swing, I dont feel confident in my judging it. BUT, it has great utility if you can set it up. the swallow has great utility in that he spits out his opponent in an ice form of sorts. BUT, is still in a comboable state. so, provided you know this(which you do now), you can dash in and combo his ass, or do something from afar.




Line 344: Line 344:
   <td>Jab</td>
   <td>Jab</td>
   <td>28</td>
   <td>28</td>
   <td>+60</td>
   <td> 60</td>
   <td>+24</td>
   <td> 24</td>
   <td>H/L</td>
   <td>H/L</td>
</tr>
</tr>
Line 352: Line 352:
   <td>Strong</td>
   <td>Strong</td>
   <td>28</td>
   <td>28</td>
   <td>+60</td>
   <td> 60</td>
   <td>+24</td>
   <td> 24</td>
   <td>H/L</td>
   <td>H/L</td>
</tr>
</tr>
Line 360: Line 360:
   <td>Fierce</td>
   <td>Fierce</td>
   <td>30</td>
   <td>30</td>
   <td>+62</td>
   <td> 62</td>
   <td>+26</td>
   <td> 26</td>
   <td>H/L</td>
   <td>H/L</td>
</tr>
</tr>
Line 367: Line 367:
   <td>ES</td>
   <td>ES</td>
   <td>30</td>
   <td>30</td>
   <td>+103</td>
   <td> 103</td>
   <td>+26</td>
   <td> 26</td>
   <td>H/L</td>
   <td>H/L</td>
</tr>
</tr>
Line 417: Line 417:
   <td>Forward</td>
   <td>Forward</td>
   <td>11</td>
   <td>11</td>
   <td>+2</td>
   <td> 2</td>
   <td>-15</td>
   <td>-15</td>
   <td>H/L</td>
   <td>H/L</td>
Line 442: Line 442:
   <td style="border:1px solid navy" rowspan=4>Ice Tower</td>
   <td style="border:1px solid navy" rowspan=4>Ice Tower</td>
   <td>7</td>
   <td>7</td>
   <td>+24</td>
   <td> 24</td>
   <td>+24</td>
   <td> 24</td>
   <td>-8</td>
   <td>-8</td>
   <td>H/L</td>
   <td>H/L</td>
Line 450: Line 450:
   <td>Strong</td>
   <td>Strong</td>
   <td>7</td>
   <td>7</td>
   <td>+14</td>
   <td> 14</td>
   <td>-18</td>
   <td>-18</td>
   <td>H/L</td>
   <td>H/L</td>
Line 457: Line 457:
   <td>Fierce</td>
   <td>Fierce</td>
   <td>10</td>
   <td>10</td>
   <td>+4</td>
   <td> 4</td>
   <td>-28</td>
   <td>-28</td>
   <td>H/L</td>
   <td>H/L</td>
Line 539: Line 539:
</table>
</table>


= Supers & Dark Force =
= Supers
 
 
 
======Sled Super "Big Sledge"====== (720+KK) - Oh snaps, a double motion, double button press!... its like combining cvs2 and marvel together!... I am still working on setups for this super... any input is welcomed.
 
 
======Thin Ice super "Big Ice Burn"====== (hcf+KK) - unblockable if the opponent is in that vicinity. I like to do it on wakeup near the corner.... of course, with ground movement while knocked down you must use proper positioning/intuition to get the hit.
 
 
======Ice beam "Big Freezer"====== (hcf+PP) - I think this is the first super that people find out about. sas does a big slowass beam that covers little less than the bottom half of the screen, fullscreen. nuff said.
 
 
======Banana peel "Big Trap" ====== (lp+lk, or mp+mk)(hcf+taunt): figures red beret gives a top tier character a top tier lvl 3 taunt super -_-. sas eats a banana, and throws the peel on the ground in front of him. whether or not its unblockable escapes me. but I know it does little-no damage(i'm leaning toward no damage). you can follow with a pursuit.
 
 
======Dark Force 1 ====== (lp+lk, or mp+mk) - The better of Sasquatch's two typed of Dark Forces.  Sasquatch turns yellow, and gains hyper armor, and retains the ability to chain in all states(dashing included).  While he still takes damage, hyper armor allows a sasquatch player to attack, without fear that his attack will be hit clean(and thus nullified)
 
 
 
======Dark Force 2 ====== (fp+rk) - His other Dark Force gives Sasquatch an army of 8 minature penguins.  These penguins can be sent forward(relative to where they are standing, not sasquatch) to explode, possible extending a combo.  Sending the penguins forward is done by pressing one of the punch buttons(akin to Spiral with swords).  Sending a penguin with jab will have the penguin explode little less than a half screen's worth of where it is standing, while a penguin sent with fierce punch will travel full screen.  Sasquatch himself will neither gain nor lose any abilities.  I'd recommend NOT using this dark force, as it doesn't really help sasquatch in any real way.  His meter has much more utility in other areas of his game.
 
 
 
-EX Move Frame Data -
 
<table style="width:400px;border:1px solid silver" cellborder="1">
<tr>
  <th>Name</th>
  <th>Req meter</th>
  <th>Startup</th>
  <th>Hit adv</th>
  <th>Blk adv</th>
  <th>Blk pos</th>
</tr>
<tr>
  <td style="border:1px solid navy" rowspan=1>Big Sledge</td>
  <td>1</td>
  <td>2</td>
  <td>kd</td>
  <td>-</td>
  <td>UBK</td>
</tr>
 
 
 
<tr>
  <td style="border:1px solid navy" rowspan=1>Big Ice Burn</td>
  <td>1</td>
  <td>45</td>
  <td>kd</td>
  <td>?</td>
  <td>H/L</td>
</tr>
 
<tr>
  <td style="border:1px solid navy" rowspan=1>Big Freezer</td> 
  <td>1</td>
  <td>38</td>
  <td>KD</td>
  <td>-25</td>
  <td>H/L</td>
</tr>
 
<tr>
  <td style="border:1px solid navy" rowspan=1>Banana Trap</td> 
  <td>1</td>
  <td>70</td>
  <td>kd</td>
  <td>-</td>
  <td>UBK</td>
</tr>
<tr>
  <td style="border:1px solid navy" rowspan=1>Dark Force 1</td> 
  <td>1</td>
  <td>46</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
</tr>
 
<tr>
  <td style="border:1px solid navy" rowspan=1>Dark Force 2</td> 
  <td>1</td>
  <td>33</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
</tr>
 
<br>
</table>
 
= Combos & Patterns=
 
 
bnb: sh.mp, +s.mpXXES dp+KK
 
 
 
-s.mpXX ES B typhoon / lp.B.blow
 
-hcb+P throw, allows for a follow up
 
-d.lp, +d.mp
*dash links are always good to know.. although, the japs use more d.lk, d.mp… maybe dashing lk has more priority
 
-s.lp, s.lp, +s.mpXX ES.B.blow
 
s.lp, +d.lk, +d.lp
*needs to be tested
 
DF combos (lights, mediums): activate, [dash, lp, lk, mp, mk*, rh]xN, mp XX ES. cloud thingy
*-the d.mk is optional in the first round of the combo
 
+ His DF(HP+HK) has a bunch of penguins follow him and explode, spiral style(lp to fling em)… is there any practical use?
 
-When cornering the opponent, knockdown, slippery ground super(hcf+2k)
 
 
 
= Strategy =
 
As far as strategy goes.  With sasquatch, Vampire Savior, and many other games, strategy has evolved from controlling space, to flat out rushing down.
 
 
Sasquatch's rushdown consists of hi-lo, leff-right mixup using his short-hop.  With a throw here and there thrown in for good measure(preferably big gulp). 
 
I cant stress how important it is to be able to do shorthops+attacks consistently. The importance of shorthopping is equal to that of magneto trijumping.  Its speed allows you to not only rush down an oppnent up close; but using d.lk or mk, you have near half screen range to safely tag your opponent in the middle of a move or jump. 
 
 
 
Alternatively,  you can use sasquatch's high priority normals to zone your opponent.  Sasquatch is just as capable of poking and zoning to death as he is rushing down. 
 
His infamous flick(s.lp) and hand(s.mp) are what you'd opt to use, since both hit majority of the Vampire Savior cast, while crouching. 
 
make use of sas's empty-link jumps; since all his aerial normals have significant range and priority.
 
= Sasquatch Quirks=
 
 
his gc has quite some utility, though there are a select few moves that just plainly beat it out, despite a successful gc.
 
 
 
 
[[Category:Vampire Savior (Darkstalkers 3)]]
[[Category:Sasquatch]]

Revision as of 23:23, 11 November 2007

memphis tn zip code map aircrafts for sale kate nude star archive newspaper articles ten week pregnant small real teen train the trainer course the cosmos club dc package tropical vacation agency empowerment people mobile n73 nokia phone nudist picture russian young internet explorer pictures blurry scientific revolution in europe abbeys virtual hair studio million dollars picture sub chapter s taxes veterinarian requirement liliaceae kitchen island height record label in houston red sea terrorism portugal ultras envisions financial equity home loan nevada rate no clue lyric new nfl orleans page saint the vagina monologue transport packaging white plain more restaurant record label in houston java date and time functions average factor rating weighted jesse jane blow jobs irving police dept. pregnancy bipolar disorder safari windows media audience shelter bay washington up do hairstyle photos editing pdf files free software wealthy americans wife that want to fuck on and on and on we go aspect capital inc iconic memory experiments recipe album and cards new ceo press release tool pouch phone philippine gay boy magic usa south park rain forest kinds of computer razor california computer stores woman dior sun glasses system selector stop ignoring here pre foreclosure info picture of people with braids tiffanys store san francisco usage of the internet widespread disease layout love myspace quote input type image onclick mountains of madness self storage australia yuk yuks auto shutdown xp professional army federal credit union map of downtown orlando who needs two watch hindi music video numb3rs season premiere web marketing business to business marvel hair schools exercising facts little dealer little prices az movie naruto watch union public schools nj teenage love quizs 1999 corolla review japanese lesbian gallery presentacion de una empresa evangelical ministry new york amplifier distribution video legal general unit trust prices southwest michigan vacation rental volience in sports off switch look other people space maine county song 8th business edition guide legal running small starting protect ipod screen en huelva publicidad no salt cooking money online receive send worldwide new zealand search engine optimization presto vivace rightmove uk. = Introduction = Sasquatch is one of what seems to be the 3(or 4) defined top tier in Vampire Savior. While, I'm no expertly expert playing as sasquatch, I've aquired a good deal enough about him to at least give insight on the basics of his game, and why he's so slutty(while feeling comfortable enough to know that i'm not giving misinformation).


Noteworthy normals

Standing Normals

-s.lp - "the flick" - everyone says its good(I think its overrated), theres better stuff you could be doing... but it does have the priority that people talk about. It is one of a whole array of normal moves which sasquatch has at his disposal. What makes it different from the rest?: it's rapid fire cancelable,

-s.mp - "the hand" - s. strong is infamous for its priority, and is bufferable!!

-s.fierce: an upward hitting punch, think ryu's close fierce, except his arm/hitbox is much MUCH bigger -_-

-s.lk - Sas kinda leans back and does a kick thats meh. nothing noteable

-s.mk - Sas does a handstand, and his feet come out. makes for an ok Anti Air option, but aside from that, use his s.mp.


-s.rk - Sas hops. Great if on wakeup, you know your opponent will jump. It will hit them, and keep them grounded.


-Standing Normal Frame Data -


Name State Startup Hit adv Blk adv Buff Blk pos
Jab Close 5 8 7 y H/L
Far 5 5 4 y H/L
Strong Close 6 5 4 y H/L
Far 6 5 4 y H/L
Fierce Close 8 6 -7 n H/L
Far 8 6 -7 n H/L
Short Close 5 7 6 y H/L
Far 5 5 4 y H/L
Forward Close 7 0 -1 n H/L
Far 7 0 -1 n L
Roundhouse Close 8 11 0 n L
Far 8 11 0 n H/L


Jumping Normals

-j/d.lp/mp: Both normals have a down-forward(approx 45º's down from forward) hitbox. the j/d.lp will empty link easily into the mp, so if you dont hit with the lp(dashing or jumping) you should be able to throw that mp in. on a regular jump, you might be able to do a late j.lp, if you start with a j.mp, though j.mk may be a better option

-j.fierce - Sasquatch (hammer?) swings his arms approximately 270º's(maybe a little less) around his body. the hit boxes go from behind his head, to a little behind his ass. There is a shitload of priority, and instant knockdown. of course, its only one hit... so if you bank on just jumping around doing j.fierce, you'll eventually get chicken guarded at some point, so chaining to j.rk may be wise.

-j/d.lk/mk -Tthe animation for these moves appear to be exactly the same... though there are slight differences. these are great to shorthop with; I didn realize it till recently. the hit boxes are awesome. shorthopping in on a grounded opponent with a sh.mk lessens their safety in jumping. priority is good too. empty jump j.lk->j.mk is most exceptionally useful, or j.lk->j.mp to cover all grounds(if they end up doing nothing)

-j.rk: 2 hit ass attack. decent priority. its the 2 hits that throws people off. whether it be a sh.rk, or a j.rk on wakeup, if done properly, the opponent wont know whether to block low at the correct time. in many situatitions, you'll have them block prematurely, which leads to some sort of groundcombo->knockdown.


-Jumping Normal Frame Data -

>
Name State Startup Blk pos
Jab jumping 5 H
Strong jumping 6H
Fierce jumping 10 H
Short jumping 5 H
Forward jumping 6 H
Roundhouse jumping 8 H


Crouching Normals

-c.lp - Much like Sasquatch's s.lp, only crouching.

-c.mp - Much like Sasquatch's s.mp, only a poke, with priority at his hands/fingers.

-c.fierce: I call it the pancake flipper... relatively safe(provided they block it of course). the priority is decent(neither shitty nor outstanding)

I've had many experiences with princess chibiabobo(ya, i think its a corny name too...) spamming c.fierce on me in the corner on wakeup. you can either trade with it(which is waht majority of moves do), or block and pushblock it. jumping will get you hit.... theres likely more to this move, but thats all I have on it for now....

-c.lk: sas does a little russian hop. this move is in no ways fast. infact, I should take the opportunity at this point to state, sasquatch has no fast low hitting moves. imo, using c.lk is about as good as using c.forward. this move is bufferable I think... tho yeah... i dont want to say dont use it, b/c its mixupable with the shorthop. but you can't rapid cancel it, like c.lp; so do the smart thing...::brief mental fart::

-c.mk: a low hitting ass attack(he slides it along somewhat reminiscent of a dog with itchy ass) bufferable. well mixed up with a bunch of shorthops.

-c.rk:crazy ranged sweep... i think its at least 1/3rd of the screen. nuff said.


-Crouching Normal Frame Data -


Name State Startup Hit adv Blk adv Buff Blk pos
Jab crouching 5 6 5 y H/L
Strong crouching 6 4 3 y H/L
Fierce crouching 7 3 -6 n H/L
Short crouching 5 5 4 y L
Forward crouching 6 5 4 y L
Roundhouse crouching 10 kd -6 n L

Specials

====== the puff "Big Breath"====== (qcf p) - Sas does a quick puff of ice something into the air. its small, and quick... important too. because this is the move he has, thats relatively safe to spam to build meter. it makes a decent(barely tho) AA, there may be additional ES properties, that I'll look into, but none that I know of currently. use it mainly, when the opponents on the other side of the screen being a bitch.


======swing punch "big blow"====== (dp p) - Sas's chargeable swing punch. why it's chargeable I dont know. I rarely use it. I think the japs rarely use it. you can combo the strong version(mp for the pple of lesser knowledge) into it off of a s.strong, likely c.mk too. tho sometimes it doesnt connect for some reason or another.


======Spinny kick "Big Typhoon ====== (dp k) - This doubles as sas's guard cancel. he does some weird kick where he spins his leg in some sort of awkward way.... awkward enough to give a large area of hitboxes -_-. Tho it may be his gc, it is no shoryuken. from afar, its only one hit, and you can chicken guard it from the air.


======Towers "Ice Tower"====== (down, down p) - this move is splooged almost as much and fast as mike tyson did with his money. everyone uses the ES version of this move.... I think even megaman xcopied it in some of his incarnations.

well, the motion is quite simple(and unsusual for a capcom game... since i'm taking note of these things..) sas assumes the "about to take a shit" position, and long towers of ice pop out. much like blanka's RC electricity, there is recovery where you can retaliate, despite sasquatch still being surrounded in icicles(i hope the cvs2 players can at least understand the blanka reference)

as I said earlier, the ES version is splooged alot... which is much'a problem with new players, who take every opportunity to use it as soon as they get meter. used sparingly, you can catch the opponent off guard plenty of times tho.

======360 throw "Big Swing"====== (360 k) - to honestly say, I'm not at liberty to judge this move, mainly because I dont use it much. I'm too one minded w/ rtsd. tho in the same token, I see this move used rarely(more than the big punch/blow... its a 360 throw... thus unblockable, use at your own discresion i guess):


======Swallow "Big Gulp"====== (hcb mp or hp): much like the big swing, I dont feel confident in my judging it. BUT, it has great utility if you can set it up. the swallow has great utility in that he spits out his opponent in an ice form of sorts. BUT, is still in a comboable state. so, provided you know this(which you do now), you can dash in and combo his ass, or do something from afar.



-Special Move Frame Data -


Name Strength Startup Hit adv Blk adv Blk pos
Big Breath Jab 28 60 24 H/L
Strong 28 60 24 H/L
Fierce 30 62 26 H/L
ES 30 103 26 H/L
Big Blow Jab 18 kd -19 H/L
Strong 38 kd -31 H/L
Fierce 69 kd -47 H/L
ES 22 kd -45 H/L
Big Typhoon Short 8 -5 -6 H/L
Forward 11 2 -15 H/L
Roundhouse 10 -5 -22 H/L
ES 9 kd -52 H/L
Ice Tower 7 24 24 -8 H/L
Strong 7 14 -18 H/L
Fierce 10 4 -28 H/L
ES 9 kd -18 H/L
Big Swing Short 2 kd - UBK
Forward 2 kd - UBK
Roundhouse 2 kd - UBK
ES 2 kd - UBK
Big Gulp Forward 2 kd - UBK
Roundhouse 2 kd - UBK
ES 2 kd - UBK
Pursuit Regular 33 - -
ES 33 - -

= Supers