< SSBU
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|airaccel=0.075 | |airaccel=0.075 | ||
|fallspeed=1.32/2.112 | |fallspeed=1.32/2.112 | ||
}} | |||
=Frame Data= | |||
==Light Attacks== | |||
{{MoveData | |||
|image=SSBU_LUIGI_JAB1.png | |||
|caption=A jab | |||
|name=Jab 1 | |||
|input=5A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=2 | |||
|active=2 | |||
|recovery=15 | |||
|total=18 | |||
|damage=2.0% | |||
|block=-13 | |||
|description=*Cancels into itself frame 7 by holding A on whiff | |||
*Cancels into Jab 2 from frame 5 by pressing A again on whiff/hit/block or by holding A on hit/block | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_LUIGI_JAB2.png | |||
|caption=Another jab | |||
|name=Jab 2 | |||
|input=5AA | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=3 | |||
|active=2 | |||
|recovery=14 | |||
|total=18 | |||
|damage=2.0% | |||
|block=-12 | |||
|description=*Cancels into Jab 3 from frame 6 by pressing A again on whiff/hit/block or by holding A on hit/block | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_LUIGI_JAB3.png | |||
|caption=Final jab | |||
|name=Jab 3 | |||
|input=5AAA | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=6 | |||
|active=2 | |||
|recovery=28 | |||
|total=30 | |||
|damage=4.0% | |||
|block=-19 | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_LUIGI_FTILT.png | |||
|caption=Kick | |||
|name=fTilt | |||
|input=[6]A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=5 | |||
|active=3 | |||
|recovery=25 | |||
|total=32 | |||
|damage=9.0% | |||
|block=-18 | |||
|description=*Can be angled slightly upwards or downwards | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_LUIGI_.png | |||
|caption= | |||
|name= | |||
|input= | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|damage= | |||
|block= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_LUIGI_.png | |||
|caption= | |||
|name= | |||
|input= | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|damage= | |||
|block= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_LUIGI_.png | |||
|caption= | |||
|name= | |||
|input= | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|damage= | |||
|block= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_LUIGI_.png | |||
|caption= | |||
|name= | |||
|input= | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|damage= | |||
|block= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_LUIGI_.png | |||
|caption= | |||
|name= | |||
|input= | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|damage= | |||
|block= | |||
|description= | |||
}} | |||
}} | }} | ||
[[Category: Super Smash Bros. Ultimate]] | [[Category: Super Smash Bros. Ultimate]] |
Revision as of 11:29, 6 August 2022
Template:Character Subnav SSBU
Introduction
In previous Smash games, Luigi was a wacky bag-of-tricks character with very slippery physics. In Ultimate, his slippery physics have been toned down, and his gameplan is now mostly based around his grab and it’s powerful followups, including one of the few inescapable zero-to-death combos.
Strengths | Weaknesses |
---|---|
|
|
Frame Data
Light Attacks
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
2 | 2 | 15 | 18 | 2.0% | -13 | |
|
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
3 | 2 | 14 | 18 | 2.0% | -12 | |
|
Startup | Active | Recovery | Total | Damage | Block |
---|---|---|---|---|---|
6 | 2 | 28 | 30 | 4.0% | -19 |
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
5 | 3 | 25 | 32 | 9.0% | -18 | |
|
Startup | Active | Recovery | Total | Damage | Block |
---|---|---|---|---|---|
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Damage | Block |
---|---|---|---|---|---|
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Damage | Block |
---|---|---|---|---|---|
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Damage | Block |
---|---|---|---|---|---|
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Damage | Block |
---|---|---|---|---|---|
- | - | - | - | - | - |