SSBU/Pikachu: Difference between revisions

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|airaccel=0.1
|airaccel=0.1
|fallspeed=1.55/2.48
|fallspeed=1.55/2.48
}}
=Frame Data=
==Light Attacks==
{{MoveData
|image=SSBU_PIKACHU_JAB1.png
|caption=A jab
|name=Jab 1
|input=5A
|data=
{{AttackDataGround-SSBU
|startup=2
|active=2
|recovery=14
|total=17
|damage=1.4/1.0%
|block=-12/-13
|description=*Close hit is strongest
*Cancels into itself from frame 7 by holding or pressing A again
}}
}}
{{MoveData
|image=SSBU_PIKACHU_FTILT.png
|caption=Kick
|name=fTilt
|input=[6]A
|data=
{{AttackDataGround-SSBU
|startup=6
|active=3
|recovery=21
|total=29
|damage=9.0%
|block=-14
|description=*Can be angled slightly upwards or downwards
**Up-angled version deals 1.0% extra
**Down-angled version deals 1.0% less
}}
}}
{{MoveData
|image=SSBU_PIKACHU_UTILT.png
|caption=Juggle
|name=uTilt
|input=[8]A
|data=
{{AttackDataGround-SSBU
|startup=7
|active=7
|recovery=13
|total=26
|damage=5.0%
|block=-13
|description=
}}
}}
{{MoveData
|image=SSBU_PIKACHU_DTILT.png
|caption=Trip chance
|name=dTilt
|input=[2]A
|data=
{{AttackDataGround-SSBU
|startup=7
|active=2
|recovery=10
|total=18
|damage=6.0%
|block=-5
|description=
}}
}}
{{MoveData
|image=SSBU_PIKACHU_DASHATTACK.png
|caption=Just grab instead
|name=Dash Attack
|input=(while running) A
|data=
{{AttackDataGround-SSBU
|startup=6
|active=3/4
|recovery=23
|total=35
|damage=11.0/6.0%
|block=-12
|description=
}}
}}
==Smash Attacks==
{{MoveData
|image=SSBU_PIKACHU_FSMASH.png
|caption=Pikachu's iconic sword
|name=fSmash
|input=6+A (chargeable)
|data=
{{AttackDataGround-SSBU
|startup=9+6
|active=2/3/10
|recovery=24
|total=53
|damage=15.0/18.0/12.0%
|block=-29
|description=*Strongest hit frame 7-9
}}
}}
{{MoveData
|image=SSBU_PIKACHU_USMASH.png
|caption=Flip
|name=uSmash
|input=8+A (chargeable)
|data=
{{AttackDataGround-SSBU
|startup=2+8
|active=3/2/3
|recovery=27
|total=44
|damage=(14.0/13.0)/11.0/7.0%
|block=-24
|description=*Early close hit is strongest
}}
}}
{{MoveData
|image=SSBU_PIKACHU_DSMASH.png
|caption=Become the hitbox
|name=dSmash
|input=2+A (chargeable)
|data=
{{AttackDataGround-SSBU
|startup=2+6/11/14/17/20/23
|active=2/2/2/2/2/1
|recovery=42
|total=65
|damage=2.0/3.0%
|block=-39
|description=*Multihit can hit 5 times
}}
}}
}}


[[Category: Super Smash Bros. Ultimate]]
[[Category: Super Smash Bros. Ultimate]]

Latest revision as of 07:28, 4 August 2022

Template:Character Subnav SSBU

Introduction

Pikachu is a character

Strengths Weaknesses
  • Coming soon
  • Coming soon
SSBU PIKACHU PORTRAIT.png
Physics
Weight
Gravity 0.095
Ground Movement
Walk Speed 1.302
Initial Dash Speed 1.98
Initial Dash Frames 13
Run Speed 2.039
Jumping
Air Speed 0.957
Air Acceleration 0.1
Fall/Fastfall Speed 1.55/2.48


Frame Data

Light Attacks

Startup Active Recovery Total Damage Block
2 2 14 17 1.4/1.0% -12/-13
  • Close hit is strongest
  • Cancels into itself from frame 7 by holding or pressing A again


Startup Active Recovery Total Damage Block
6 3 21 29 9.0% -14
  • Can be angled slightly upwards or downwards
    • Up-angled version deals 1.0% extra
    • Down-angled version deals 1.0% less


uTilt
[8]A
Startup Active Recovery Total Damage Block
7 7 13 26 5.0% -13


dTilt
[2]A
Startup Active Recovery Total Damage Block
7 2 10 18 6.0% -5


Dash Attack
(while running) A
Startup Active Recovery Total Damage Block
6 3/4 23 35 11.0/6.0% -12


Smash Attacks

fSmash
6+A (chargeable)
Pikachu's iconic sword
Startup Active Recovery Total Damage Block
9+6 2/3/10 24 53 15.0/18.0/12.0% -29
  • Strongest hit frame 7-9


uSmash
8+A (chargeable)
Startup Active Recovery Total Damage Block
2+8 3/2/3 27 44 (14.0/13.0)/11.0/7.0% -24
  • Early close hit is strongest


dSmash
2+A (chargeable)
Startup Active Recovery Total Damage Block
2+6/11/14/17/20/23 2/2/2/2/2/1 42 65 2.0/3.0% -39
  • Multihit can hit 5 times