< SSBU
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|airaccel=0.09 | |airaccel=0.09 | ||
|fallspeed=1.33/2.168 | |fallspeed=1.33/2.168 | ||
}} | |||
=Frame Data= | |||
==Light Attacks== | |||
{{MoveData | |||
|image=SSBU_SAMUS_JAB1.png | |||
|caption=A jab | |||
|name=Jab 1 | |||
|input=5A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=3 | |||
|active=2 | |||
|recovery=13 | |||
|total=17 | |||
|damage=3.0% | |||
|block=-10 | |||
|description= | |||
*Cancels into Jab 2 from frame 15 by pressing A again on whiff/hit/block or by holding A on hit/block | |||
*Does not combo into Jab 2 on grounded hit | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_JAB2.png | |||
|caption=Good anti-air, good mixup, bad jab | |||
|name=Jab 2 | |||
|input=5AA | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=6 | |||
|active=4 | |||
|recovery=20 | |||
|total=29 | |||
|damage=8.0% | |||
|block=-15 | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_FTILT.png | |||
|caption=Leg | |||
|name=fTilt | |||
|input=[6]A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=8 | |||
|active=3 | |||
|recovery=23 | |||
|total=33 | |||
|damage=8.0/9.0/10.0% | |||
|block=-17/-16/-15 | |||
|description=*Strongest hitbox at the foot | |||
*Can be angled slightly upwards or downwards | |||
**Angled versions deal 1.0% extra | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_UTILT.png | |||
|caption=Ground-spiking anti-air | |||
|name=uTilt | |||
|input=[8]A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=15 | |||
|active=4 | |||
|recovery=21 | |||
|total=39 | |||
|damage=13.0/12.0% | |||
|block=-12 | |||
|description=*Deals more damage and spikes on grounded hit | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_DTILT.png | |||
|caption=Fastest tilt | |||
|name=dTilt | |||
|input=[2]A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=6 | |||
|active=3 | |||
|recovery=36 | |||
|total=44 | |||
|damage=12.0% | |||
|block=-27 | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_DASHATTACK.png | |||
|caption=Shoulder check | |||
|name=Dash Attack | |||
|input=(while running) A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=8 | |||
|active=6/5 | |||
|recovery=23 | |||
|total=41 | |||
|damage=1.0/6.0% | |||
|block=-26 | |||
|description=*Early hit is strongest | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_FSMASH.png | |||
|caption=Good combo after bomb | |||
|name=fSmash | |||
|input=6+A (chargeable) | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=3+7 | |||
|active=2 | |||
|recovery=37 | |||
|total=48 | |||
|damage=12.0/14.0 | |||
|block=-30/-28 | |||
|description=*Strongest hitbox at tip of arm | |||
*Can be angled slightly upwards or downwards | |||
**Up-angled version deals 1.0% extra | |||
**Down-angled version deals 1.0% less | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_USMASH.png | |||
|caption=Good anti-air, bad reversal | |||
|name=uSmash | |||
|input=8+A (chargeable) | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=6+5/15/19/23/27 | |||
|active=2/2/2/2/2 | |||
|recovery=28 | |||
|total=56 | |||
|damage=3.0/6.0% | |||
|block=-24 | |||
|description=*Final hit is strongest | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_SAMUS_DSMASH.png | |||
|caption=Roll/ledge coverage | |||
|name=dSmash | |||
|input=2+A (chargeable) | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=3+6/17 | |||
|active=2/2 | |||
|recovery=26 | |||
|total=44 | |||
|damage=10.0/12.0% | |||
|block=-28/-19 | |||
|description=*Back hit is strongest | |||
}} | |||
}} | }} | ||
[[Category: Super Smash Bros. Ultimate]] | [[Category: Super Smash Bros. Ultimate]] |
Revision as of 22:24, 30 July 2022
Template:Character Subnav SSBU
Introduction
Samus is a character
Strengths | Weaknesses |
---|---|
|
|
Frame Data
Light Attacks
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
3 | 2 | 13 | 17 | 3.0% | -10 | |
|
Startup | Active | Recovery | Total | Damage | Block |
---|---|---|---|---|---|
6 | 4 | 20 | 29 | 8.0% | -15 |
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
8 | 3 | 23 | 33 | 8.0/9.0/10.0% | -17/-16/-15 | |
|
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
15 | 4 | 21 | 39 | 13.0/12.0% | -12 | |
|
Startup | Active | Recovery | Total | Damage | Block |
---|---|---|---|---|---|
6 | 3 | 36 | 44 | 12.0% | -27 |
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
8 | 6/5 | 23 | 41 | 1.0/6.0% | -26 | |
|
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
3+7 | 2 | 37 | 48 | 12.0/14.0 | -30/-28 | |
|
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
6+5/15/19/23/27 | 2/2/2/2/2 | 28 | 56 | 3.0/6.0% | -24 | |
|
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
3+6/17 | 2/2 | 26 | 44 | 10.0/12.0% | -28/-19 | |
|