The King of Fighters '95/Andy: Difference between revisions

From SuperCombo Wiki
m (Attack Data Boxes draft added.)
Line 513: Line 513:
|image=
|image=
|caption=
|caption=
|name=
|name=Kakae Kominage
|input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|c}}/{{Icon-SNK|d}}
|input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|c}}/{{Icon-SNK|d}}
|data=
|data=
Line 533: Line 533:
}}
}}


=== Command Normals ===
=== Special Moves ===
===== <span class="invisible-header"></span> =====
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
Line 539: Line 539:
|image=
|image=
|caption=
|caption=
|name=
|name=Shouryu Dan
|input=
|input={{Motion|623}}[[File:P.png]]
|data=
{{AttackData-KOF95
|version={{Icon-SNK|a}}
|Damage=-
|G. Damage=0
|Stun=-
|Cancel=
|Guard=
|Startup=
|Active=-
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=
|Invul=-
|description=
}}
{{AttackData-KOF95
|version={{Icon-SNK|c}}
|Damage=-
|G. Damage=0
|Stun=-
|Cancel=
|Guard=
|Startup=
|Active=-
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=
|Invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|caption=
|name=Hishou Ken
|input={{Motion|214}}[[File:P.png]]
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 547: Line 589:
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=
  |Guard=Mid
  |Guard=  
  |Startup=
  |Startup=
  |Active=
  |Active=-
  |Recovery=
  |Recovery=-
  |Total=
  |Total=
  |Hit Adv=
  |Hit Adv=
Line 559: Line 601:
}}
}}


=== Special Moves ===
===== <span class="invisible-header"></span> =====
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
Line 565: Line 606:
|image=
|image=
|caption=
|caption=
|name=
|name=Zanei Ken
|input=
|input=Charge {{Motion|1}}~{{Motion|6}}[[File:P.png]]
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=
  |version={{Icon-SNK|a}}
  |Damage=-
  |Damage=-
  |G. Damage=0
  |G. Damage=0
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
|Guard=
|Startup=
|Active=-
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=
|Invul=-
|descrtption=
}}
{{AttackData-KOF95
|version={{Icon-SNK|c}}
|Damage=-
|G. Damage=0
|Stun=-
|Cancel=
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=
Line 584: Line 641:
  |description=
  |description=
  }}
  }}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|caption=
|name=Kuuha Dan
|input={{Motion|1}}{{Motion|9}}[[File:K.png]]
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=
  |version={{Icon-SNK|b}}
  |Damage=-
  |Damage=-
  |G. Damage=0
  |G. Damage=0
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
|Guard=
|Startup=
|Active=-
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=
|Invul=-
|descrtption=
}}
{{AttackData-KOF95
|version={{Icon-SNK|d}}
|Damage=-
|G. Damage=0
|Stun=-
|Cancel=
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=
Line 607: Line 690:
|image=
|image=
|caption=
|caption=
|name=
|name=Geki Heki Hai Sui Shou
|input=
|input={{Motion|214}}{{Icon-SNK|b}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=
  |version=1st Rekka
  |Damage=-
  |Damage=-
  |G. Damage=0
  |G. Damage=0
Line 627: Line 710:
  }}
  }}
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=
  |version=2nd Rekka
|Damage=-
|G. Damage=0
|Stun=-
|Cancel=
|Guard=
|Startup=
|Active=-
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=
|Invul=-
|description=
}}
{{AttackData-KOF95
|version=3rd Rekka
  |Damage=-
  |Damage=-
  |G. Damage=0
  |G. Damage=0
Line 649: Line 748:
|image=
|image=
|caption=
|caption=
|name=
|name=Geki Heki Hai Sui Shou
|input=
|input={{Motion|214}}{{Icon-SNK|d}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=
  |version=1st Rekka
  |Damage=-
  |Damage=-
  |G. Damage=0
  |G. Damage=0
Line 669: Line 768:
  }}
  }}
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=
  |version=2nd Rekka
|Damage=-
|G. Damage=0
|Stun=-
|Cancel=
|Guard=
|Startup=
|Active=-
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=
|Invul=-
|description=
}}
{{AttackData-KOF95
|version=3rd Rekka
  |Damage=-
  |Damage=-
  |G. Damage=0
  |G. Damage=0
Line 687: Line 802:


=== Super Moves ===
=== Super Moves ===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=
|name=
|name=Chou Reppa Dan
|input=
|input=Charge {{Motion|2}}~{{Motion|236}}{{Icon-SNK|b}}{{Icon-SNK|d}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 711: Line 824:
  }}
  }}
}}
}}
Special Moves
{| class="wikitable"
! Name
! Motion
! Nickname
! Description
|-
! scope="row"|Sho Ryu Dan     
|dp+P
|
|
|-
! scope="row"|Hi Sho Ken
|qcb+P
|
|
|-
! scope="row"|Zai Ei Ken 
|db, f+P
|
|
|-
! scope="row"|Ku Ha Dan 
|db, uf+K
|
|
|-
! scope="row"|Geki Heki Hai Sui Shou
|qcb+K
|
|Can be linked together up to 3 times
|-
|}
Super Moves
{| class="wikitable"
! Name
! Motion
! Nickname
! Description
|-
! scope="row"|Cho Reppa Dan   
|d, qcf+B+D
|
|
|-
|}


==Combos==
==Combos==

Revision as of 10:55, 30 July 2022

Introduction

Movelist

Normals

Close Range Normals

cl.A
Kof.lp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

cl.B
Kof.lk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

cl.C
Kof.sp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

cl.D
Kof.sk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

Far Normals

st.A
Kof.lp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

st.B
Kof.lk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

st.C
Kof.sp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

st.D
Kof.sk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

Crouching Normals

cr.A
D.pngKof.lp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

cr.B
D.pngKof.lk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Low - - - - - - - - - -

cr.C
D.pngKof.sp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - None - - - - - - -

cr.D
D.pngKof.sk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Low 0 - - - - - - KD - -

Neutral Jumping Normals

nj.A
U.pngKof.lp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

nj.B
U.pngKof.lk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

nj.C
U.pngKof.sp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

nj.D
U.pngKof.sk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

Diagonal Jump Normals

dj.A
Ub.png/Uf.png+Kof.lp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

dj.B
Ub.png/Uf.png+Kof.lk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

dj.C
Ub.png/Uf.png+Kof.sp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

dj.D
Ub.png/Uf.png+Kof.sk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

Throws

Kakae Kominage
B.png/F.png+Kof.sp.png/Kof.sk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Throw - - - - - - - - - -

Special Moves

Shouryu Dan
Dp.pngP.png
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.lp.png - - 0 - - - - - - - - -
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.sp.png - - 0 - - - - - - - - -

Hishou Ken
Qcb.pngP.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - 0 - - - - - - - - -

Zanei Ken
Charge Db.png~F.pngP.png
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.lp.png - - 0 - - - - - - - - -
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.sp.png - - 0 - - - - - - - - -

Kuuha Dan
Db.pngUf.pngK.png
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.lk.png - - 0 - - - - - - - - -
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.sk.png - - 0 - - - - - - - - -

Geki Heki Hai Sui Shou
Qcb.pngKof.lk.png
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
1st Rekka - - 0 - - - - - - - - -
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
2nd Rekka - - 0 - - - - - - - - -
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
3rd Rekka - - 0 - - - - - - - - -

Geki Heki Hai Sui Shou
Qcb.pngKof.sk.png
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
1st Rekka - - 0 - - - - - - - - -
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
2nd Rekka - - 0 - - - - - - - - -
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
3rd Rekka - - 0 - - - - - - - - -

Super Moves

Chou Reppa Dan
Charge D.png~Qcf.pngKof.lk.pngKof.sk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - 0 - - - - - - - - -

Combos

Strategies

Game Navigation

General
Controls
Notation
HUD
System
FAQ
Characters
Andy
Athena
Benimaru
Billy
Chang
Chin
Choi
Clark
Daimon
Eiji
Heidern
Iori
Joe
Kensou
Kim
King
Kyo
Mai
Omega Rugal
Ralf
Robert
Ryo
Saisyu
Takuma
Terry
Yuri