The King of Fighters '95/Saisyu: Difference between revisions

From SuperCombo Wiki
m (Attack Data Boxes draft added.)
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=== Command Normals ===
=== Command Normals ===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=
|name=
|name=Ge Shiki ~ Gou Tsuchi
|input=
|input={{Motion|6}}{{Icon-SNK|c}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 566: Line 564:
|image=
|image=
|caption=
|caption=
|name=
|name=108 Shiki ~ Yami Barai
|input=
|input={{Motion|236}}[[File:P.png]]
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
|version=
|Damage=-
|G. Damage=0
|Stun=-
|Cancel=
|Guard=
|Startup=
|Active=-
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=
|Invul=-
|description=
}}
{{AttackData-KOF95
|version=
  |Damage=-
  |Damage=-
  |G. Damage=0
  |G. Damage=0
Line 608: Line 589:
|image=
|image=
|caption=
|caption=
|name=
|name=100 Shiki ~ Oniyaki
|input=
|input={{Motion|623}}[[File:P.png]]
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=
  |version={{Icon-SNK|a}}
  |Damage=-
  |Damage=-
  |G. Damage=0
  |G. Damage=0
Line 628: Line 609:
  }}
  }}
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=
  |version={{Icon-SNK|c}}
  |Damage=-
  |Damage=-
  |G. Damage=0
  |G. Damage=0
Line 650: Line 631:
|image=
|image=
|caption=
|caption=
|name=
|name=702 Shiki ~ En Jou
|input=
|input={{Motion|63214}}[[File:P.png]]
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=
  |version={{Icon-SNK|a}}
  |Damage=-
  |Damage=-
  |G. Damage=0
  |G. Damage=0
Line 670: Line 651:
  }}
  }}
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=
  |version={{Icon-SNK|c}}
  |Damage=-
  |Damage=-
  |G. Damage=0
  |G. Damage=0
Line 688: Line 669:


=== Super Moves ===
=== Super Moves ===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=
|name=
|name=Ura 108 Shiki ~ Orochinagi
|input=
|input={{Motion|214}}{{Motion|41236}}{{Icon-SNK|c}} (Hold)
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 712: Line 691:
  }}
  }}
}}
}}
Special Moves
{| class="wikitable"
! Name
! Motion
! Nickname
! Description
|-
! scope="row"|Ge Shiki Gou Tsuchi 
|F+C
|
|
|-
! scope="row"|108 Shiki Yami Barai
|qcf+P
|
|
|-
! scope="row"|100 Shiki Oni Yaki
|dp+P
|
|
|-
! scope="row"|702 Shiki En Jou
|hcb+P
|
|
|-
|}
Super Moves
{| class="wikitable"
! Name
! Motion
! Nickname
! Description
|-
! scope="row"|Ura 108 Shiki Orochi Nagi 
|qcb, hcf+C
|
|Hold C to delay
|-
|}


==Combos==
==Combos==

Revision as of 18:54, 27 July 2022

Introduction

Movelist

Normals

Close Range Normals

cl.A
Kof.lp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

cl.B
Kof.lk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

cl.C
Kof.sp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

cl.D
Kof.sk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

Far Normals

st.A
Kof.lp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

st.B
Kof.lk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

st.C
Kof.sp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

st.D
Kof.sk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

Crouching Normals

cr.A
D.pngKof.lp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

cr.B
D.pngKof.lk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Low - - - - - - - - - -

cr.C
D.pngKof.sp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - None - - - - - - -

cr.D
D.pngKof.sk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Low 0 - - - - - - KD - -

Neutral Jumping Normals

nj.A
U.pngKof.lp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

nj.B
U.pngKof.lk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

nj.C
U.pngKof.sp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

nj.D
U.pngKof.sk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

Diagonal Jump Normals

dj.A
Ub.png/Uf.png+Kof.lp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

dj.B
Ub.png/Uf.png+Kof.lk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

dj.C
Ub.png/Uf.png+Kof.sp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

dj.D
Ub.png/Uf.png+Kof.sk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

Throws

B.png/F.png+Kof.sp.png/Kof.sk.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Throw - - - - - - - - - -

Command Normals

Ge Shiki ~ Gou Tsuchi
F.pngKof.sp.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

Special Moves

108 Shiki ~ Yami Barai
Qcf.pngP.png
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - 0 - - - - - - - - -

100 Shiki ~ Oniyaki
Dp.pngP.png
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.lp.png - - 0 - - - - - - - - -
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.sp.png - - 0 - - - - - - - - -

702 Shiki ~ En Jou
Hcb.pngP.png
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.lp.png - - 0 - - - - - - - - -
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.sp.png - - 0 - - - - - - - - -

Super Moves

Ura 108 Shiki ~ Orochinagi
Qcb.pngHcf.pngKof.sp.png (Hold)
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - 0 - - - - - - - - -

Combos

Strategies

Game Navigation

General
Controls
Notation
HUD
System
FAQ
Characters
Andy
Athena
Benimaru
Billy
Chang
Chin
Choi
Clark
Daimon
Eiji
Heidern
Iori
Joe
Kensou
Kim
King
Kyo
Mai
Omega Rugal
Ralf
Robert
Ryo
Saisyu
Takuma
Terry
Yuri