Line 4: | Line 4: | ||
*Guilty Bomb When close, b / f + MP / HP | *Guilty Bomb When close, b / f + MP / HP | ||
*Impact Claw When close, b / f + MK / HK | *Impact Claw When close, b / f + MK / HK | ||
Universal Overhead d,d + P / K | *Universal Overhead d,d + P / K | ||
==Special Moves== | ==Special Moves== | ||
*Pyro-Kinesis/Cryo-Kinesis qcf + P | *Pyro-Kinesis/Cryo-Kinesis qcf + P |
Revision as of 02:39, 27 April 2022
Introduction
Moves List
Normal Moves
- Guilty Bomb When close, b / f + MP / HP
- Impact Claw When close, b / f + MK / HK
- Universal Overhead d,d + P / K
Special Moves
- Pyro-Kinesis/Cryo-Kinesis qcf + P
- Cyber Lariet f,d,df + P
- Moonsault Knee Drop hcb + K
- Psycho Headbutt qcb + P
Super Arts
Resurrection - If Gill has a full meter and he dies, he gets resurrected (can be done only once per round)