Pokken Tournament DX/Mewtwo: Difference between revisions

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<br>
<br>
[[File:Pokken_Mewtwo_Burst_Mode.png|left|border]]
[[File:Pokken_Mewtwo_Burst_Mode.png|left|border]]
<div>  
<div>
====Burst Mode====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''Burst Mode'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 64: Line 64:
[[File:Pokken_Mewtwo_Burst_Attack.png|left|border]]
[[File:Pokken_Mewtwo_Burst_Attack.png|left|border]]
<div>  
<div>  
====<span style="color:#00A858">Burst Attack: Psydisaster</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''Burst Attack: Psydisaster'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 96: Line 96:
[[File:Pokken_Mewtwo_jR.png|left|border]]
[[File:Pokken_Mewtwo_jR.png|left|border]]
<div>  
<div>  
====j.R Midair Dash====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''j.R Midair Dash'''</big>
|-
|-
| '''Recovery'''
| '''Recovery'''
Line 117: Line 117:
[[File:Pokken_Mewtwo_Grab_DP_1.png|border]]
[[File:Pokken_Mewtwo_Grab_DP_1.png|border]]
<div>  
<div>  
====<span style="color:#00A858">Y+B Grab Attack</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''Y+B Grab'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 144: Line 144:
[[File:Pokken_Mewtwo_CA_2.png|border]]
[[File:Pokken_Mewtwo_CA_2.png|border]]
<div>  
<div>  
====<span style="color:#019FED">X+A Counter Attack</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''X+A Counter Attack'''</big>
|-
|-
| '''Version'''
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 159: Line 160:
| '''Properties'''
| '''Properties'''
|-
|-
| '''X+A Counter Attack'''
| '''<span style="color:#019FED">X+A Counter Attack</span>'''
| Counter (projectile) / Counter (strike) (Burst)
| Counter (projectile) / Counter (strike) (Burst)
| 80
| 80
| 50%
| 3
| 3
| Low
| Low
Line 171: Line 173:
| 1-20F Counter Armor, Launch on Crit, Forward and Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17
| 1-20F Counter Armor, Launch on Crit, Forward and Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17
|-
|-
| '''[X+A] Counter Attack'''
| '''<span style="color:#019FED">[X+A] Charged Counter Attack</span>'''
| Counter (projectile) / Counter (strike) (Burst)
| Counter (projectile) / Counter (strike) (Burst)
| 109
| 109
| 50%
| 3
| 3
| Low
| Low
Line 193: Line 196:
[[File:Pokken_Mewtwo_nY.png|left|border]]
[[File:Pokken_Mewtwo_nY.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">nY</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''nY'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 227: Line 230:
[[File:Pokken_Mewtwo_sY.png|left|border]]
[[File:Pokken_Mewtwo_sY.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">sY</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''sY'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 262: Line 265:
[[File:Pokken_Mewtwo_fY_2.png|border]]
[[File:Pokken_Mewtwo_fY_2.png|border]]
<div>  
<div>  
====<span style="color:#019FED">fY</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''fY'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 295: Line 298:
[[File:Pokken_Mewtwo_bY_2.png|border]]
[[File:Pokken_Mewtwo_bY_2.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">bY</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''bY'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 330: Line 333:
[[File:Pokken_Mewtwo_jY_FP.png|left|border]]
[[File:Pokken_Mewtwo_jY_FP.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">j.Y</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''j.Y'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
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[[File:Pokken_Mewtwo_Homing_Attack_3.png|border]]
[[File:Pokken_Mewtwo_Homing_Attack_3.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">Homing Attack</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''Homing Attack'''</big>
|-
|-
| '''Version'''
| '''Version'''
Line 381: Line 384:
| '''Properties'''
| '''Properties'''
|-
|-
| '''X Homing Attack 1'''
| '''<span style="color:#FC3D3C">X Homing Attack 1</span>'''
| Normal (strike)
| Normal (strike)
| 40
| 40
Line 391: Line 394:
| +8  
| +8  
| -8 / 0 (Burst)
| -8 / 0 (Burst)
| Airborne on Frame 23, Block/Jump Cancelable on Frame 1
| Throw Blast, Airborne on Frame 23, Block/Jump Cancelable on Frame 1
|-
|-
| '''XX Homing Attack 2'''
| '''<span style="color:#FC3D3C">XX Homing Attack 2</span>'''
| Normal (strike)
| Normal (strike)
| 32
| 32
Line 405: Line 408:
| Airborne
| Airborne
|-
|-
|'''XXX Homing Attack 3'''
|'''<span style="color:#FC3D3C">XXX Homing Attack 3</span>'''
| Normal (strike)
| Normal (strike)
| 42
| 42
Line 416: Line 419:
| -10 / -8 (Burst)
| -10 / -8 (Burst)
|-
|-
|'''XX[X] Homing Attack 3'''
|'''<span style="color:#FC3D3C">XX[X] Charged Homing Attack 3</span>'''
| Normal (strike)
| Normal (strike)
| 110
| 110
Line 431: Line 434:
{|border="1"
{|border="1"
|<p>Mewtwo homes in on the opponent and does an uppercut followed by a kick, finishing with a tornado strike.</p>
|<p>Mewtwo homes in on the opponent and does an uppercut followed by a kick, finishing with a tornado strike.</p>
<p>Homing Attack 1 Throw Blasts.</p>
<p>In Burst Mode, Homing Attack 2 is replaced with a multihit flurry of kicks.</p>
<p>In Burst Mode, Homing Attack 2 is replaced with a multihit flurry of kicks.</p>
<p>If Homing Attack 2 was blocked, there is a 36 / 34 (Burst) frame window to punish a charged Homing Attack 3.</p>
<p>If Homing Attack 2 was blocked, there is a 36 / 34 (Burst) frame window to punish a charged Homing Attack 3.</p>
Line 440: Line 442:
[[File:Pokken_Mewtwo_jX_FP.png|left|border]]
[[File:Pokken_Mewtwo_jX_FP.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">j.X</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''j.X'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 478: Line 480:
[[File:Pokken_Mewtwo_5YY.png|border]]
[[File:Pokken_Mewtwo_5YY.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">5Y</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''5Y'''</big>
|-
|-
| '''Version'''
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 494: Line 497:
| '''Properties'''
| '''Properties'''
|-
|-
| '''5Y'''
| '''<span style="color:#FC3D3C">5Y</span>'''
| Normal (strike)
| Normal (strike)
| 40
| 40
| 20%
| 0
| 0
| High
| High
Line 507: Line 511:
| Special Cancelable on Frame 22
| Special Cancelable on Frame 22
|-
|-
| '''5YY'''
| '''<span style="color:#FC3D3C">5YY</span>'''
| Normal (strike)
| Normal (strike)
| 56
| 56
| 20%
| 4
| 4
| Mid
| Mid
Line 531: Line 536:
[[File:Pokken_Mewtwo_6YX.png|border]]
[[File:Pokken_Mewtwo_6YX.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">6Y</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''6Y'''</big>
|-
|-
| '''Version'''
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 547: Line 553:
| '''Properties'''
| '''Properties'''
|-
|-
|'''6Y'''
|'''<span style="color:#FC3D3C">6Y</span>'''
| Normal (strike)
| Normal (strike)
| 50
| 50
| 10%
| 0
| 0
| Special Mid
| Special Mid
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| 0
| 0
| -12
| -12
| Launch on Crit
| Throw Blast, Launch on Crit
|-
|-
|'''6YY'''
|'''<span style="color:#FC3D3C">6YY</span>'''
| Normal (strike)
| Normal (strike)
| 54
| 54
| 20%
| 3
| 3
| Mid
| Mid
Line 573: Line 581:
| N/A
| N/A
|-
|-
|'''6YX'''
|'''<span style="color:#FC3D3C">6YX</span>'''
| Normal (strike)
| Normal (strike)
| 100{120}
| 100{120}
| 20%
| 4
| 4
| Mid
| Mid
Line 584: Line 593:
| Knockdown
| Knockdown
| 0 / -4 (Burst)
| 0 / -4 (Burst)
| N/A
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Mewtwo waves psychic swords around itself, and can follow up with a small upwards swipe or a powerful downwards slash.</p>
|<p>Mewtwo waves psychic swords around itself, and can follow up with a small upwards swipe or a powerful downwards slash.</p>
<p>6Y Throw Blasts.</p>
|}</div>
|}</div>
<br>
<br>
Line 595: Line 604:
[[File:Pokken_Mewtwo_8Y.png|left|border]]
[[File:Pokken_Mewtwo_8Y.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">8Y</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''8Y'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 612: Line 622:
| Normal (strike)
| Normal (strike)
| 60
| 60
| 10%
| 2
| 2
| High
| High
Line 631: Line 642:
[[File:Pokken_Mewtwo_2Y.png|left|border]]
[[File:Pokken_Mewtwo_2Y.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">2Y</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''2Y'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 647: Line 659:
| Normal (strike)
| Normal (strike)
| 40
| 40
| 0%
| 0
| 0
| Low
| Low
Line 655: Line 668:
| +8
| +8
| -4
| -4
| Throw Blast
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>A low three-hit bolt of energy.</p>
|<p>A low three-hit bolt of energy.</p>
<p>Throw Blast.</p>
|}</div>
|}</div>
<br>
<br>
Line 667: Line 680:
[[File:Pokken_Mewtwo_jY_DP_2.png|border]]
[[File:Pokken_Mewtwo_jY_DP_2.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">j.Y</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''j.Y'''</big>
|-
|-
| '''Version'''
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
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| '''Properties'''
| '''Properties'''
|-
|-
| '''j.Y'''
| '''<span style="color:#FC3D3C">j.Y</span>'''
| Normal (strike)
| Normal (strike)
| 55
| 55
| 10%, 10%
| 1 per hit
| 1 per hit
| Mid High
| Mid High
Line 696: Line 711:
| j.X Cancelable on Frame 12
| j.X Cancelable on Frame 12
|-
|-
| '''Burst j.Y'''
| '''<span style="color:#FC3D3C">Burst j.Y</span>'''
| Normal (strike)
| Normal (strike)
| 40
| 40
| 10%
| 3
| 3
| Mid High
| Mid High
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[[File:Pokken_Mewtwo_5X.png|left|border]]
[[File:Pokken_Mewtwo_5X.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">5X</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''5X'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 741: Line 758:
| Normal (strike)
| Normal (strike)
| 90
| 90
| 30%
| 4
| 4
| Mid
| Mid
Line 760: Line 778:
[[File:Pokken_Mewtwo_6X.png|left|border]]
[[File:Pokken_Mewtwo_6X.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">6X</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''6X'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 776: Line 795:
| Normal (strike)
| Normal (strike)
| 70
| 70
| 20%
| 4
| 4
| Mid
| Mid
Line 795: Line 815:
[[File:Pokken_Mewtwo_8X_2.png|border]]
[[File:Pokken_Mewtwo_8X_2.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">8X</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''8X'''</big>
|<big>'''8X'''</big>
Line 801: Line 822:
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 811: Line 833:
| '''Properties'''
| '''Properties'''
|-
|-
| '''8X'''
| '''<span style="color:#FC3D3C">8X</span>'''
| Normal (projectile)
| Normal (projectile)
| 90
| 90
| 30%
| 4
| 4
| Mid Low
| Mid Low
Line 822: Line 845:
| +12
| +12
| -8
| -8
| Airborne on Frame 5
| Throw Blast, Airborne on Frame 5
|-
|-
| '''Burst 8X'''
| '''<span style="color:#FC3D3C">Burst 8X</span>'''
| Normal (strike)
| Normal (strike)
| 120
| 120
| 20%
| 4
| 4
| Mid
| Mid
Line 835: Line 859:
| Knockdown
| Knockdown
| +8
| +8
| Airborne on Frame 5
| Throw Blast, Airborne on Frame 5
|}</div>
|}</div>
<div>
<div>
Line 841: Line 865:
|<p>A multi-hit flamethrower attack from Mewtwo's hand.</p>
|<p>A multi-hit flamethrower attack from Mewtwo's hand.</p>
<p>In Burst Mode, 8X is replaced with an advancing elastic punch.</p>
<p>In Burst Mode, 8X is replaced with an advancing elastic punch.</p>
<p>Throw Blast.</p>
|}</div>
|}</div>
<br>
<br>
Line 850: Line 873:
[[File:Pokken_Mewtwo_2XX_2.png|border]]
[[File:Pokken_Mewtwo_2XX_2.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">2X</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''2X'''</big>
|-
|-
| '''Version'''
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 866: Line 890:
| '''Properties'''
| '''Properties'''
|-
|-
| '''2X'''
| '''<span style="color:#FC3D3C">2X</span>'''
| Normal (strike)
| Normal (strike)
| 60
| 60
| 30%
| 0
| 0
| Low
| Low
Line 877: Line 902:
| Knockdown
| Knockdown
| -12
| -12
| 1-51 High invuln.
| 1-51F High invuln.
|-
|-
| '''2XX'''
| '''<span style="color:#FC3D3C">2XX</span>'''
| Normal (strike)
| Normal (strike)
| 60
| 60
| 20%
| 3 / 4 (Burst)
| 3 / 4 (Burst)
| Mid
| Mid
Line 890: Line 916:
| Launch
| Launch
| -8
| -8
| 1-41 High invuln.
| 1-41F High invuln.
|-
|-
| '''2X:X'''
| '''<span style="color:#FC3D3C">2X:X</span>'''
| Normal (strike)
| Normal (strike)
| 80
| 80
| 20%
| 2
| 2
| Mid
| Mid
Line 903: Line 930:
| Launch
| Launch
| +4
| +4
| 1-41 High invuln, gain Synergy on hit
| 1-41F High invuln, gain Synergy on hit
|}</div>
|}</div>
<div>
<div>
Line 915: Line 942:
[[File:Pokken_Mewtwo_jX_DP.png|left|border]]
[[File:Pokken_Mewtwo_jX_DP.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">j.X</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''j.X'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 931: Line 959:
| Normal (strike)
| Normal (strike)
| 60
| 60
| 20%
| 0
| 0
| Mid High
| Mid High
Line 955: Line 984:
[[File:Pokken_Mewtwo_5AA.png|border]]
[[File:Pokken_Mewtwo_5AA.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">5A Psycho Cut</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''5A Psycho Cut'''</big>
|-
|-
| '''Version'''
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 971: Line 1,001:
| '''Properties'''
| '''Properties'''
|-
|-
| '''5A Psycho Cut'''
| '''<span style="color:#FC3D3C">5A Psycho Cut</span>'''
| Normal (projectile)
| Normal (projectile)
| 57 (16)
| 57 (16)
| 10%, 10%
| 1 per hit
| 1 per hit
| High
| High
Line 984: Line 1,015:
| Uses 5 CC of Synergy
| Uses 5 CC of Synergy
|-
|-
| '''5AA Psycho Cut: Followup'''
| '''<span style="color:#FC3D3C">5AA Psycho Cut: Followup</span>'''
| Normal (strike)
| Normal (strike)
| 105 (16)
| 105 (16)
| 20%
| 2
| 2
| Mid
| Mid
Line 1,009: Line 1,041:
[[File:Pokken_Mewtwo_6A_2.png|border]]
[[File:Pokken_Mewtwo_6A_2.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">6A Hyper Beam</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''6A Hyper Beam'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 1,026: Line 1,059:
| Normal (projectile)
| Normal (projectile)
| 150 (42)
| 150 (42)
| 0%
| 12
| 12
| High
| High
Line 1,047: Line 1,081:
[[File:Pokken_Mewtwo_4A.png|left|border]]
[[File:Pokken_Mewtwo_4A.png|left|border]]
<div>  
<div>  
====<span style="color:#019FED">4A Barrier</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''4A Barrier'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 1,068: Line 1,102:
[[File:Pokken_Mewtwo_4AA.png|left|border]]
[[File:Pokken_Mewtwo_4AA.png|left|border]]
<div>  
<div>  
====<span style="color:#019FED">4A~A Confusion</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''4A~A Confusion'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 1,084: Line 1,119:
| Counter (strike)
| Counter (strike)
| 30 (8)
| 30 (8)
| 20%
| 2
| 2
| Mid Low
| Mid Low
Line 1,102: Line 1,138:
[[File:Pokken_Mewtwo_4AY.png|left|border]]
[[File:Pokken_Mewtwo_4AY.png|left|border]]
<div>  
<div>  
====<span style="color:#00A858">4A~Y Telekinesis</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''4A~Y Telekinesis'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 1,117: Line 1,154:
| Grab
| Grab
| 60
| 60
| 40%
| 0
| 0
| Ground only
| Ground only
Line 1,134: Line 1,172:
[[File:Pokken_Mewtwo_4AX.png|left|border]]
[[File:Pokken_Mewtwo_4AX.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">4A~X Drain Punch</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''4A~X Drain Punch'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 1,151: Line 1,190:
| Normal (strike)
| Normal (strike)
| 70 (12)
| 70 (12)
| 20%
| 4
| 4
| Mid Low
| Mid Low
Line 1,170: Line 1,210:
[[File:Pokken_Mewtwo_4AB.png|border]]
[[File:Pokken_Mewtwo_4AB.png|border]]
<div>  
<div>  
====6A~B / 4A~B Teleport====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''6A~B / 4A~B Teleport'''</big>
|-
|-
| '''Total Frames'''
| '''Total Frames'''
Line 1,191: Line 1,231:
[[File:Pokken_Mewtwo_8AAA_1.png|border]]
[[File:Pokken_Mewtwo_8AAA_1.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">8A Psystrike</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''8A Psystrike'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 1,208: Line 1,249:
| Normal (strike)
| Normal (strike)
| 59 (18) / 18{36}* / 36{81}*
| 59 (18) / 18{36}* / 36{81}*
| 0%
| 4 / 0* / 12*
| 4 / 0* / 12*
| Mid
| Mid
Line 1,216: Line 1,258:
| Launch / Knockdown* / Shift*
| Launch / Knockdown* / Shift*
| -24
| -24
| Uses 45 CC of Synergy, 1-34F Red Armor, Destroys Projectiles while active
| Uses 45 CC of Synergy, Throw Blast, 1-34F Red Armor, Destroys Projectiles while active
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Consumes 45CC of Synergy on use.</p>
|<p>Mewtwo conjures a wave of energy upwards.</p>
<p>Mewtwo conjures a wave of energy upwards.</p>
<p>Throw Blast.</p>
<p>Only the last two hits have hitstun, but every hit does during Burst.</p>
<p>Only the last two hits have hitstun, but every hit does during Burst.</p>
<p>*On hit, you can press A twice more to perform two successive followups, the third of which Phase Shifts. Each of these followups also have Just Frame versions, which increase their damage when executed correctly.</p>
<p>*On hit, you can press A twice more to perform two successive followups, the third of which Phase Shifts. Each of these followups also have Just Frame versions, which increase their damage when executed correctly.</p>
Line 1,235: Line 1,275:
[[File:Pokken_Mewtwo_2A_3.png|border]]
[[File:Pokken_Mewtwo_2A_3.png|border]]
<div>  
<div>  
====<span style="color:#019FED">2A Fire Punch / 2AA Ice Punch / 2AAA Thunder Punch</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''2A Fire Punch / 2AA Ice Punch / 2AAA Thunder Punch'''</big>
|-
|-
| '''Version'''
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 1,250: Line 1,291:
| '''Properties'''
| '''Properties'''
|-
|-
| '''2A Fire Punch'''
| '''<span style="color:#019FED">2A Fire Punch</span>'''
| Counter (strike)
| Counter (strike)
| 80 (20)
| 80 (20)
| 50%
| 2
| 2
| Mid High
| Mid High
Line 1,262: Line 1,304:
| Uses 10CC Synergy, 1-15F Counter Armor, Crumple on Crit, Attack Down for 360F on hit (Burst)
| Uses 10CC Synergy, 1-15F Counter Armor, Crumple on Crit, Attack Down for 360F on hit (Burst)
|-
|-
| '''2AA Ice Punch / 2AAA Thunder Punch'''
| '''<span style="color:#019FED">2AA Ice Punch / 2AAA Thunder Punch</span>'''
| Counter (strike)
| Counter (strike)
| 60 (15) / 70 (Thunder Punch)
| 60 (15), 70 (Thunder Punch)
| 0 / 3 (Thunder Punch)
| 20%, 20% (Thunder Punch)
| 0, 3 (Thunder Punch)
| Mid
| Mid
| 5
| 5
Line 1,289: Line 1,332:
[[File:Pokken_Mewtwo_jA_3.png|border]]
[[File:Pokken_Mewtwo_jA_3.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">j.A Focus Blast</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''j.A Focus Blast'''</big>
|-
|-
| '''Version'''
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 1,304: Line 1,348:
| '''Properties'''
| '''Properties'''
|-
|-
| '''j.A Focus Blast'''
| '''<span style="color:#FC3D3C">j.A Focus Blast</span>'''
| Normal (projectile)
| Normal (projectile)
| 110 (30)
| 110 (30)
| 10%
| 1, 1, 1
| 1, 1, 1
| Mid
| Mid
Line 1,317: Line 1,362:
| Uses 10CC of Synergy
| Uses 10CC of Synergy
|-
|-
| '''j.[A] Focus Blast'''
| '''<span style="color:#FC3D3C">j.[A] Charged Focus Blast</span>'''
| Normal (projectile)  
| Normal (projectile)  
| 120 (40)
| 120 (40)
| 10%
| 1, 1, 1
| 1, 1, 1
| Mid
| Mid
Line 1,332: Line 1,378:
<div>
<div>
{|border="1"
{|border="1"
|<p>Consumes 10CC of Synergy on use.</p>
|
<p>Mewtwo fires a ball of energy to the ground.</p>
<p>Mewtwo fires a ball of energy to the ground.</p>
<p>Upon impact with the ground, the energy ball explodes into a dome-shaped blast.</p>
<p>Upon impact with the ground, the energy ball explodes into a dome-shaped blast.</p>

Revision as of 02:18, 25 January 2022

Pokken Tournament DX

Introduction

Mewtwo is a powerful all-rounder with many tools at his disposal. Knowing the right tools to use in every situation will allow you to unlock Mewtwo’s true potential. On the other hand, having so many tools can be overwhelming to you, the player! This can make Mewtwo somewhat difficult to effectively play, although the work is definitely worth the reward. With enough practice, you should have a good idea how to utilize these tools to their full effect.

Mewtwo
#PTDX_MEW
Pokken Mewtwo.png
Vitals
HP 600
Shield Health 600 SH (Normal)
Synergy Gauge 400 CC
Burst Mode Duration 720F (12 sec)
Movement
Back Dash FP 31F / DP 29F (1-8F Strike and Throw invuln,, Cancelable on FP Frame 27 / DP Frame 21)
Side Dash 41F (5-14F Projectile invuln, Cancelable on Frame 27)
Forward Dash 25F (Cancelable on Frame 17)
Unique Movement Options Midair Dash, Teleport, 5AA Psycho Cut:Followup
Stances
High Stance Charges Synergy Gauge (5CC/sec), can move while active.
Low Stance Low Counter Armor on Frame 5

General Moves




Pokken Mewtwo Burst Mode.png

Burst Mode

Attack Type Damage PSP Height Priority Impact Total Frames Hit Adv. Block Properties
Burst Wave 0 -12 Mid BA (projectile) i18 48 +8 0 1-48F Total invuln, Pierce

Pokemon Move Synergy Consumption is reduced.

FP Y+B Grab deals more damage.

Homing Attack, DP j.Y, and 8X gain new versions.

6YY and 6YX become less safe on block, and 2XX increases to 4 PSP.

4AA Confusion Stuns on Crit.

8A Psystrike gains hitstun on all 6 hits.

2A Fire Punch combos better into 2AA Ice Punch.

2A Fire Punch and 2AAA Thunder Punch inflict Attack Down and Speed Down respectively.




Pokken Mewtwo Burst Attack.png

Burst Attack: Psydisaster

Attack Type Damage PSP Height Priority Impact Total Frames Hit Adv. Properties
Grab 220 12 Ground only BA (grab) i11 75 Knockdown 1-20F Total invuln, Delete Support

Mewtwo creates a sphere of energy that grabs the opponent when in range.




Pokken Mewtwo jR.png

j.R Midair Dash

Recovery Properties
FP Until landing +27 / DP Until landing +13 Air Actionable on Frame 7

Mewtwo dashes forward in the air.

Can halt the distance by pressing back.




Pokken Mewtwo Grab FP 1.png Pokken Mewtwo Grab FP 2.png Pokken Mewtwo Grab DP 1.png

Y+B Grab Attack

Attack Type Damage PSP Height Priority Impact Total Frames Hit Adv
Grab FP 80, 100 (Burst) / DP 120 12 Ground only 1 i11 49 FP Shift (+8) / DP Shift




Pokken Mewtwo CA 1.png Pokken Mewtwo CA 2.png

X+A Counter Attack

Version Attack Type Damage Scaling PSP Height Priority Impact Total Frames Hit Adv Block Properties
X+A Counter Attack Counter (projectile) / Counter (strike) (Burst) 80 50% 3 Low S+ / 5 (Burst) i27 69 Knockdown -8 1-20F Counter Armor, Launch on Crit, Forward and Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17
[X+A] Charged Counter Attack Counter (projectile) / Counter (strike) (Burst) 109 50% 3 Low S+ / 6 (Burst) i47 89 Launch +8 1-40F Counter Armor, Pierce, Forward and Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17




Field Phase Attacks




Pokken Mewtwo nY.png

nY

Attack Type Damage Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (projectile) 54 Special Mid 6 i15 5 59 -6 -18 Special Cancelable on Frame 35

Three orbs that slightly track the opponent's movement.




Pokken Mewtwo sY.png

sY

Attack Type Damage Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (projectile) 20 each Special Mid 6 i23 9 73 -16 -22 Special Cancelable on Frame 45

Mewtwo slides to the side and throws out three disc-shaped projectiles.




Pokken Mewtwo fY 1.png Pokken Mewtwo fY 2.png

fY

Attack Type Damage Height Priority Impact Total Frames Hit Adv Block Properties
Counter (projectile) 90 Mid Low S i25 75 Shift (Launch) -29 1-20F Counter Armor

Mewtwo preps itself, then unleashes a blast of energy.




Pokken Mewtwo bY 1.png Pokken Mewtwo bY 2.png

bY

Attack Type Damage Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (projectile) 68 Mid S i69 9 66 Stun +62 Special Cancelable on Frame 49, Burst Attack Cancelable on Frame 59

Mewtwo conjures a flame circle where the opponent is standing.

Afterwards, the flame circle erupts into a pillar of fire.




Pokken Mewtwo jY FP.png

j.Y

Attack Type Damage Height Priority Impact Throw Crush Frame Recovery Hit Adv Block
Normal (projectile) 40 each Mid 6 i19 9 Until landing +27 +10 -10

Mewtwo fires three aerial icicles straight forward.

Can change trajectory to be fired left or right.




Pokken Mewtwo Homing Attack 1.png Pokken Mewtwo Homing Attack 2 1.png Pokken Mewtwo Homing Attack 2 2.png Pokken Mewtwo Homing Attack 3.png

Homing Attack

Version Attack Type Damage Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
X Homing Attack 1 Normal (strike) 40 Mid 6 i17 1 53 / 49 (Burst) +8 -8 / 0 (Burst) Throw Blast, Airborne on Frame 23, Block/Jump Cancelable on Frame 1
XX Homing Attack 2 Normal (strike) 32 Mid 4 i43 / i41 (Burst) N/A 74 +8 -4 Airborne
XXX Homing Attack 3 Normal (strike) 42 Mid 4 i77 / i75 (Burst) N/A 111 / 113 (Burst) Shift (+8) -10 / -8 (Burst)
XX[X] Charged Homing Attack 3 Normal (strike) 110 Mid 4 i97 / i95 (Burst) N/A 131 / 133 (Burst) Shift (+8) +30 Pierce, Guard Break

Mewtwo homes in on the opponent and does an uppercut followed by a kick, finishing with a tornado strike.

In Burst Mode, Homing Attack 2 is replaced with a multihit flurry of kicks.

If Homing Attack 2 was blocked, there is a 36 / 34 (Burst) frame window to punish a charged Homing Attack 3.




Pokken Mewtwo jX FP.png

j.X

Attack Type Damage Height Priority Impact Throw Crush Frame Recovery Hit Adv Block
Normal (strike) 100 Mid High 5 i24 9 Until landing +27 Shift (Knockdown) +5

Mewtwo dives downwards with a shield of energy.




Duel Phase Weak Attacks




Pokken Mewtwo 5Y.png Pokken Mewtwo 5YY.png

5Y

Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
5Y Normal (strike) 40 20% 0 High 3 i15 5 49 0 -8 Special Cancelable on Frame 22
5YY Normal (strike) 56 20% 4 Mid 3 i40 N/A 76 +4 -8 Special Cancelable on Frame 49

Two three-hit jolts of energy.




Pokken Mewtwo 6Y.png Pokken Mewtwo 6YY.png Pokken Mewtwo 6YX.png

6Y

Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
6Y Normal (strike) 50 10% 0 Special Mid 4 i11 1 49 0 -12 Throw Blast, Launch on Crit
6YY Normal (strike) 54 20% 3 Mid 4 i48 N/A 90 +8 -16 / -20 (Burst) N/A
6YX Normal (strike) 100{120} 20% 4 Mid 6 i62 N/A 90 Knockdown 0 / -4 (Burst) N/A

Mewtwo waves psychic swords around itself, and can follow up with a small upwards swipe or a powerful downwards slash.




Pokken Mewtwo 8Y.png

8Y

Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (strike) 60 10% 2 High 3 i15 9 51 +4 -8 5-15 High/Mid High invuln, Jump Cancelable on Frame 24

A jolt of electricity that knocks the opponent back.




Pokken Mewtwo 2Y.png

2Y

Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block
Normal (strike) 40 0% 0 Low 3 i11 1 39 +8 -4 Throw Blast

A low three-hit bolt of energy.




Pokken Mewtwo jY DP.png Pokken Mewtwo jY DP 2.png

j.Y

Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
j.Y Normal (strike) 55 10%, 10% 1 per hit Mid High 3 i11 1 Until landing +23 / Until landing +13 on Hit, Block +15 -8 j.X Cancelable on Frame 12
Burst j.Y Normal (strike) 40 10% 3 Mid High 3 i11 1 Until landing +23 / Until landing +13 on Hit, Block +28 -6 j.X Cancelable on Frame 14

Mewtwo surrounds itself with energy.

In Burst Mode, j.Y is replaced with a quick downwards kick.




Duel Phase Strong Attacks




Pokken Mewtwo 5X.png

5X

Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (strike) 90 30% 4 Mid 5 i23 9 67 Crumple -20 Special Cancelable on Frame 27

Mewtwo leans back, then crumples the opponent with a backhand punch.




Pokken Mewtwo 6X.png

6X

Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block
Normal (strike) 70 20% 4 Mid 5 i19 9 59 Launch -16

A forward lunging swipe that launches the opponent.




Pokken Mewtwo 8X.png Pokken Mewtwo 8X 2.png

8X

8X
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
8X Normal (projectile) 90 30% 4 Mid Low S+ i27 1 61 +12 -8 Throw Blast, Airborne on Frame 5
Burst 8X Normal (strike) 120 20% 4 Mid 4 i27 1 63 Knockdown +8 Throw Blast, Airborne on Frame 5

A multi-hit flamethrower attack from Mewtwo's hand.

In Burst Mode, 8X is replaced with an advancing elastic punch.




Pokken Mewtwo 2X.png Pokken Mewtwo 2XX 1.png Pokken Mewtwo 2XX 2.png

2X

Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
2X Normal (strike) 60 30% 0 Low 5 i19 9 55 Knockdown -12 1-51F High invuln.
2XX Normal (strike) 60 20% 3 / 4 (Burst) Mid 6 i45 N/A 75 Launch -8 1-41F High invuln.
2X:X Normal (strike) 80 20% 2 Mid 6 i45 N/A 75 Launch +4 1-41F High invuln, gain Synergy on hit

Mewtwo sweeps the opponent with Its leg before launching them with an uppercut.

The Just Frame version of 2XX can be done by pressing X shortly after 2X.




Pokken Mewtwo jX DP.png

j.X

Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Recovery Hit Adv Block
Normal (strike) 60 20% 0 Mid High 5 i24 9 Until landing +22 +25 +6

Mewtwo dives downwards with a shield of energy.




Pokemon Moves




Pokken Mewtwo 5A.png Pokken Mewtwo 5AA.png

5A Psycho Cut

Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
5A Psycho Cut Normal (projectile) 57 (16) 10%, 10% 1 per hit High 8 i23 9 70 -5 -25 Uses 5 CC of Synergy
5AA Psycho Cut: Followup Normal (strike) 105 (16) 20% 2 Mid 5 FP i58 / DP i55 N/A FP 98 / DP 95 +4 -12 Uses 5 CC of Synergy, Dash Cancelable on FP Frame 48 / DP Frame 44

Mewtwo fires an arc-shaped projectile straight ahead before homing in on the opponent with a followup slice.

5AA can be dash canceled with a direction + R.




Pokken Mewtwo 6A 1.png

Pokken Mewtwo 6A 2.png

6A Hyper Beam

Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (projectile) 150 (42) 0% 12 High S+ i47 9 119 Launch -26 Uses 30CC of Synergy, Airborne on Frame 9, Pierce, Teleport Cancelable on Frame 12

Mewtwo charges, then fires a beam of energy straight ahead.

Can change trajectory in Field Phase.

Canceling into Teleport happens before the Synergy is used.




Pokken Mewtwo 4A.png

4A Barrier

Attack Type Total Frames Properties
Counter 51 Uses 12.5 CC of Synergy, 5-40F Counter Armor, Teleport Cancelable on Frame 12, Barrier Followup Cancelable on Frame 16

Mewtwo surrounds itself with a protective barrier.

During this state, Mewtwo can press A, Y, X, or B to perform certain actions.




Pokken Mewtwo 4AA.png

4A~A Confusion

Attack Type Damage Scaling PSP Height Priority Impact Total Frames Hit Adv Block Properties
Counter (strike) 30 (8) 20% 2 Mid Low 4 i26 50 +12* -12 Uses 5 CC of Synergy, 1-10F Counter Armor, FP +54 on Crit / DP +20, +50 (Burst) on Crit

Mewtwo creates coils of energy.




Pokken Mewtwo 4AY.png

4A~Y Telekinesis

Attack Type Damage Scaling PSP Height Priority Impact Total Frames Hit Adv Properties
Grab 60 40% 0 Ground only 1 i30 68 Launch Uses 10CC of Synergy

Mewtwo grabs the opponent and spins them around in the air.




Pokken Mewtwo 4AX.png

4A~X Drain Punch

Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (strike) 70 (12) 20% 4 Mid Low 3 i30 20 70 +4 0 Uses 10 CC of Synergy, Recovers 30 Recoverable HP and gain Synergy on hit

Mewtwo advances forward with a multi-hit punch attack.




Pokken Mewtwo 4AB.png

6A~B / 4A~B Teleport

Total Frames Properties
FP 97 / DP 86, 85 (4AB) 27-47F Strike/Throw/Projectile Invuln, Airborne on Frame 33, Air Actionable on Frame 52

Pressing B during Barrier or Hyper Beam causes Mewtwo to teleport into the air.

Can teleport either forward or backwards in Duel Phase (any direction in Field Phase).




Pokken Mewtwo 8A.png Pokken Mewtwo 8AA 1.png Pokken Mewtwo 8AAA 1.png

8A Psystrike

Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (strike) 59 (18) / 18{36}* / 36{81}* 0% 4 / 0* / 12* Mid 6 i15 1 79 Launch / Knockdown* / Shift* -24 Uses 45 CC of Synergy, Throw Blast, 1-34F Red Armor, Destroys Projectiles while active

Mewtwo conjures a wave of energy upwards.

Only the last two hits have hitstun, but every hit does during Burst.

*On hit, you can press A twice more to perform two successive followups, the third of which Phase Shifts. Each of these followups also have Just Frame versions, which increase their damage when executed correctly.

The Just Frame version of 8AA can be done by pressing A right before the screen transitions.

The Just Frame version of 8AAA can be done by pressing A when Mewtwo hits the opponent with its tail.




Pokken Mewtwo 2A 1.png Pokken Mewtwo 2A 2.png Pokken Mewtwo 2A 3.png

2A Fire Punch / 2AA Ice Punch / 2AAA Thunder Punch

Version Attack Type Damage Scaling PSP Height Priority Impact Total Frames Hit Adv Block Properties
2A Fire Punch Counter (strike) 80 (20) 50% 2 Mid High 5 i19 55 0 -12 Uses 10CC Synergy, 1-15F Counter Armor, Crumple on Crit, Attack Down for 360F on hit (Burst)
2AA Ice Punch / 2AAA Thunder Punch Counter (strike) 60 (15), 70 (Thunder Punch) 20%, 20% (Thunder Punch) 0, 3 (Thunder Punch) Mid 5 i19 101 Launch -16 Uses 10 CC of Synergy / Uses 10 CC of Synergy (Thunder Punch), Speed Down for 360F on hit (Thunder Punch, Burst)

Mewtwo advances forward with a fiery punch, following up with an icy uppercut and finishing with a lightning-fast dive

Thunder Punch can only be used if Ice Punch hits the opponent.

In Burst Mode, Fire Punch gives the opponent an Attack debuff on hit that lasts for 6 seconds.

In Burst Mode, Fire Punch automatically combos into Ice Punch.

In Burst Mode, Thunder Punch gives the opponent a Speed debuff on hit that lasts for 6 seconds.




Pokken Mewtwo jA 1.png Pokken Mewtwo jA 2.png Pokken Mewtwo jA 3.png

j.A Focus Blast

Version Attack Type Damage Scaling PSP Height Priority Impact Recovery Hit Adv Block Properties
j.A Focus Blast Normal (projectile) 110 (30) 10% 1, 1, 1 Mid 9, 7 (Landing) i39 9 FP Until landing +27 / DP Until landing +13 Launch FP -24 / DP -10 Uses 10CC of Synergy
j.[A] Charged Focus Blast Normal (projectile) 120 (40) 10% 1, 1, 1 Mid 9, 7 (Landing) i59 9 FP Until landing +27 / DP Until landing +13 Launch FP -12 / DP -4 Uses 10CC of Synergy

Mewtwo fires a ball of energy to the ground.

Upon impact with the ground, the energy ball explodes into a dome-shaped blast.

Charging Focus Blast gives the attack additional hits and makes the explosion radius larger.




Combos

Notable Players



  • Fuuten (JP)






  • Tanoshimi (JP)



External Resources


Pokken Arena: Mewtwo

Frame Data: Mewtwo