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== Key Moves == | |||
{{ | === A === | ||
|moveid=kil- | {{MoveData | ||
| | |name =Raging Pheonix Combo | ||
| | |input=AA | ||
|name= | |image= | ||
|input={{ | |imageSize=320px | ||
| | |data= | ||
| | {{KeyMove-SCVI | ||
| | |moveid=kil-1 | ||
|block=- | |description= Relatively short range but very strong on CH if you perform the 3rd hit of the string. | ||
| | }} | ||
| | }} | ||
| | {{MoveData | ||
| | |name = Crushing Bo | ||
|input= 6A | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=kil-4 | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=kil-5 | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=kil-6 | |||
|description=6A is a great option to counter side step when Kilik is at advantage. Each string option combos on counter hit with the initial hit for good damage and a knockdown. The first hit performed on its own also grants a knockdown. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Inner Peace | |||
|input=4A | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=kil-12 | |||
|description=Surprisingly long range horizontal low. Grants a LH when the 4th 4A hits in a round. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Pursuing Strike | |||
|input=66A | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=kil-89 | |||
|description=Kilik's main horizontal mid attack. Slow but safe on block and quite rewarding on hit. | |||
}} | |||
}} | |||
=== B === | |||
{{MoveData | |||
|name = Heatwave | |||
|input=BB | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=kil-22 | |||
|description=Considered one of the best BBs in the game. The 3rd hit is a break attack. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Fant Thrust | |||
|input=b6 | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=kil-25 | |||
|description=Has utility both as a LH for -20 moves and in neutral. CH at tip grants a CH knockdown allowing for a guaranteed followup. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Heavy Bo | |||
|input=66B | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=Kil-95 | |||
|description=Kilik's main mid counter hit tool. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Raven Slaughter | |||
|input=22B | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=kil-97 | |||
|description=Powerful whiff punish tool with good ringout carry. | |||
}} | |||
}} | |||
=== K === | |||
{{MoveData | |||
|name = Sheng Illusion Kick | |||
|input=kB | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=kil-48 | |||
|description=Very unique low. The high impacting part of this move means that this move will beat an opponent attempting a jumping attack. Advantage on hit means Kilik can continue pressure. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Sheng Su Thrust | |||
|input=1KB | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=kil-53 | |||
|description=Horizontal low with a string option. The string means that even when the low is blocked, the opponent has to worry about getting counter-hit by the second hit of the string and may not punish the first hit. If the 1KB scores a counter hit, the entire string will combo. The input window is generous, potentially allowing for counter hit confirms with practice. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Phosphorous Fang | |||
|input=22kB | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=kil-107 | |||
|description= Uniquely powerful low offset in strength by its weird input. Very advantageous on hit and safe on block. Recovers quickly enough to step an RE attack if it impacts into the parry. Often hits stepping opponents to its strong side. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Conquering Spirit | |||
|input=44K:B | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=kil-109 | |||
|description=Very rewarding, but slow horizontal mid. Is very strong against opponents who take delayed options like stepping or as a callout to GI. | |||
}} | |||
}} | |||
=== Multi === | |||
{{MoveData | |||
|name = Bo Smack Down | |||
|input=6A+B | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=kil-66 | |||
|description=Very powerful horizontal combo tool. Unsafe on block but very rewarding on hit as a callout out to the opponent's side step or as a whiff punish. | |||
}} | |||
}} | }} |