User:Speedmccool25/sandbox: Difference between revisions

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{{MVC2 Character Intro|char= captain commando|full=Captain Commando|short=CapCom|content=
{{MVC2 Character Intro|char= captaincommando|full=Captain Commando|short=CapCom|content=
== Story ==
== Story ==
Captain Commando is the leader of Team Commando, a team set to destroy crime on Earth and across the galaxy. He wields the Energy Gloves, allowing him to shoot bolts of fire and electricity. He uses other gadgets and tools, along with his three companions - Sho, Genity, and Hoover - throughout his game to save the world from evil.
Captain Commando is the leader of Team Commando, a team set to destroy crime on Earth and across the galaxy. He wields the Energy Gloves, allowing him to shoot bolts of fire and electricity. He uses other gadgets and tools, along with his three companions - Sho, Genity, and Hoover - throughout his game to save the world from evil.
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|content1=
|content1=
{{Content Box|header=Special Moves|content=
{{Content Box|header=Special Moves|content=
;Viper Beam (Air OK)
;Captain Fire (Air OK)
*{{qcf}} + {{lp}} or {{hp}} (Mashable, aim with directional input)
*{{qcf}} + {{lp}} or {{hp}}
;Psimitar
;Captain Corridor
*{{dp}} + {{lp}} or {{hp}}
*{{qcb}} + {{lp}} or {{hp}}
;Electrap
;Captain Kick
*{{qcb}} + {{lk}} or {{hk}}
*{{qcb}} + {{lk}} or {{hk}}
;Psy-Charge
;Captain Strike: Sho
*{{hcb}} + {{p}}
*{{qcf}} + {{lk}}
;Crackdown
;Captain Strike: Genity
*{{qcf}} + {{lk}} or {{hk}}
*{{qcf}} + {{hk}}
;Captain Strike: Hoover
*{{qcf}} + {{lk}}+{{hp}}
}}
}}
|content2=
|content2=
{{Content Box|header=Super Moves|content=
{{Content Box|header=Super Moves|content=
;Hyper Viper Beam (Air OK)
;Captain Sword
* {{qcf}} + {{lp}}{{hp}} (Mashable, aim with directional input)
* {{qcf}} + {{lp}}{{hp}}
;Time Flip
;Captain Storm
* {{qcf}} + {{lk}}{{hk}}
* {{qcf}} + {{lk}}{{hk}}
}}
}}
|content3=
|content3=
{{Content Box|header=Assist Moves|content=
{{Content Box|header=Assist Moves|content=
;Type α - Projectile Type
;Type α - Ground Type
*Assist: {{lp}} Viper Beam
*Assist: {{hp}} Captain Fire
*Counter: {{lp}} Viper Beam
*Counter: {{hp}} Captain Fire
*Combination: Hyper Viper Beam
*Combination: Captain Sword
;Type β - Anti-Air Type
;Type β - Anti-Air Type
*Assist: {{hp}} Psimitar
*Assist: {{hp}} Captain Corridor
*Counter: {{hp}} Psimitar
*Counter: {{hp}} Captain Corridor
*Combination: Hyper Viper Beam
*Combination: Captain Sword
;Type γ - Variable Type
;Type γ - Expansion Type
*Assist: {{lk}} Electrap
*Assist: {{hk}} Captain Kick
*Counter: {{lk}} Crackdown
*Counter: {{hk}} Captain Kick
*Combination: Hyper Viper Beam
*Combination: Captain Sword
}}
}}
}}
}}
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First row: LP, HP, A1. Second row: LK, HK, A2.
First row: LP, HP, A1. Second row: LK, HK, A2.


[[Image:Mvc2-captain commando.png]]
[[Image:Mvc2-captaincommando.png]]

Revision as of 14:57, 9 November 2021

Story

Captain Commando is the leader of Team Commando, a team set to destroy crime on Earth and across the galaxy. He wields the Energy Gloves, allowing him to shoot bolts of fire and electricity. He uses other gadgets and tools, along with his three companions - Sho, Genity, and Hoover - throughout his game to save the world from evil.

In Marvel Vs. Capcom 2, Captain Commando is a decent character on point. His ability to use projectiles is good, though not great, and his combos can be a little lackluster. However, he holds arguably the best assist in the entire game, with his Captain Corridor anti-air assist. Many top teams pick Captain Commando purely for the power of this assist, and it's the reason why he stays relevant in the meta. A fantastic choice for beginners due to the ease of use of his assist.

Gameplay

Captain Commando is usually the dedicated anti-air assist of many top teams. On point, he's not that great, but his assist more than makes up for this.

Strengths Weaknesses
  • Top assist: Captain Corridor, his anti-air assist, is argued to be the best assist in the entire game. If you pick Captain Commando, you should ALMOST ALWAYS be picking this assist.
  • Coming soon
  • Poor mobility: On point, CapCom is pretty sluggish.
  • Coming soon

Character Summary

Special Moves

Captain Fire (Air OK)
  • Qcf.png + Lp.png or Hp.png
Captain Corridor
  • Qcb.png + Lp.png or Hp.png
Captain Kick
  • Qcb.png + Lk.png or Hk.png
Captain Strike
Sho
  • Qcf.png + Lk.png
Captain Strike
Genity
  • Qcf.png + Hk.png
Captain Strike
Hoover
  • Qcf.png + Lk.png+Hp.png
Super Moves

Captain Sword
  • Qcf.png + Lp.pngHp.png
Captain Storm
  • Qcf.png + Lk.pngHk.png
Assist Moves

Type α - Ground Type
  • Assist: Hp.png Captain Fire
  • Counter: Hp.png Captain Fire
  • Combination: Captain Sword
Type β - Anti-Air Type
  • Assist: Hp.png Captain Corridor
  • Counter: Hp.png Captain Corridor
  • Combination: Captain Sword
Type γ - Expansion Type
  • Assist: Hk.png Captain Kick
  • Counter: Hk.png Captain Kick
  • Combination: Captain Sword
MVC2 captaincommando art.png

Colors

First row: LP, HP, A1. Second row: LK, HK, A2.

Mvc2-captaincommando.png