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| {{Content Box|header=Introduction|content= | | {{Content Box|header=Introduction|content= |
| | | (Lore info here) |
| Placeholder
| | <br><br> |
| | | Similar to [[Project Justice/Akira | Akira]], '''Powered Akira''' has a similar gameplan, but with ever so slightly better damage across the board. Her big tradeoff: gone are the old 4{{lp}} confirmable combo routes, and hello to her four new lengthy high-damage combo routes out of her (debatably impractical) Stance. She is also missing her '''Haten Mueishu''' super, but now instead has the '''Destruction Barrage''' Team-Up; dealing more damage than her previous '''Synchronized Kick Chain'''. While the increased damage is generally good, being unable to combo into Stance means many of her opportunities to implement those complex high-damage combo routes will be the result of a well-placed read or mixup. Thankfully, The tradeoffs make choosing between [[Project Justice/Akira | Akira]] and '''Powered Akira''' more a matter of preference- unlike the Batsu variants present in '''''Project Justice'''''. |
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| <br>
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| <center><span style="font-size: 1.3em;"><u>'''''Old page below the fold until new page converts all information to new format!'''''</u><span></center>
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| <br>
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| <div class="mw-collapsible-content srkbox" style="image-align: left; text-align: left; padding: 30px;">
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| <div class="toccolours mw-collapsible mw-collapsed">
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| [[File:Project_Justice_Powered_Akira.png|right]]
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| ==Introduction==
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| <blockquote>Akira is my favourite character in the game. She's strong, badass and hides her bosoms with her awesome looking biker outfit to be more appealing to cool people.<br>-Falsehead from Gamefaqs, CEO of Tiffany slander</blockquote>
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| Akira is back in her OG biker outfit, still pretending to be a man by using a more masculine voice for some reason. Believe it or not, even though she has the same normals as regular Akira, she loses access to her target combo ({{b}}{{lp}}) and has to rely on her Textbook Combos instead. At the same time, her specials are replaced with new ones.
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| Despite this, she shares the exact same flaws and strengths as regular Akira: Struggles at long/mid range, but can run you over when she's at your face.
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| ==Normal Moves==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Standing Light Punch | {{n}} {{lp}} | 9 | 20 | +1 | +4 | 4 | All | }}
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| {{PJMoveListRow | Standing Strong Punch | {{n}} {{hp}} | 12 | 31 | +2 | -7 | 11 | All | }}
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| {{PJMoveListRow | Crouching Light Punch | {{d}} {{lp}} | 9 | 26| +1 | -4 | 4 | Crouching | }}
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| {{PJMoveListRow | Crouching Strong Punch | {{d}} {{hp}} | 14 | 27 | +2 | -5 | 13 | All | }}
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| {{PJMoveListRow | Standing Light Kick | {{n}} {{lk}} | 10 | 14 | +2 | +6 | 3 | All | Block Adv may vary }}
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| {{PJMoveListRow | Standing Strong Kick | {{n}} {{hk}} | 15 | 47 | -4 | -23 | 11 | All | }}
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| {{PJMoveListRow | Crouching Light Kick | {{d}} {{lk}} | 12 | 32 | -1 | -10 | 3 | Crouching | }}
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| {{PJMoveListRow | Crouching Strong Kick | {{d}} {{hk}} | 15 | 32 | -1 | -10 | 3 | Crouching | Knockdown }}
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| {{PJMoveListRow | Jumping Light Punch | {{u}} {{lp}} | 11 | On landing, 1 | - | - | 5 | Standing | }}
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| {{PJMoveListRow | Jumping Heavy Punch | {{u}} {{hp}} | 12 | On landing, 1 | - | - | 11 | Standing | }}
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| {{PJMoveListRow | Jumping Light Kick | {{u}} {{lk}} | 9 | On landing, 1 | - | - | 4 | Standing | }}
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| {{PJMoveListRow | Jumping Heavy Kick | {{u}} {{hk}} | 17 | On landing, 1 | - | - | 13 | Standing | }}
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| {{MoveListFooter}}
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| ==Command Normals==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Palm Strike | {{lp}} {{lp}} {{lp}} | 12 | 39 | +2 | -15 | 8 | All | }}
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| {{PJMoveListRow | Close Palm Shot | {{f}} {{hp}} | 17 | 41 | +1 | -17 | 14 | All | }}
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| {{PJMoveListRow | Wheel Kick | {{f}} {{hk}} | 28 | 45 | -2 | -21 | 10 | Standing | Overhead }}
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| {{PJMoveListRow | Head Kick | {{---}} {{hk}} | 27 | 41 | - | -17 | 10 | All | Blowback }}
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| {{PJMoveListRow | Sweep Kick | {{---}} {{d}} {{hk}} | 20 | 39 | - | -17 | 8 | Crouching | Blowback }}
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| {{PJMoveListRow | Horse Buck | {{b}} {{hp}} | 17 | 26 | - | -2 | 8 | All | Mini Launcher }}
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| {{PJMoveListRow | Sky Piercer | {{df}} {{hp}} | 15 | 38 | - | -14 | 11 | All | Rival Launcher }}
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| {{PJMoveListRow | Revolver Leg | (Air) {{f}} {{hk}} | 18 | On landing, 1 | - | - | 14 | Standing | Slamming }}
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| {{MoveListFooter}}
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| ==Universals/Generics==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Turn Around Punch | {{ p }} while facing away from opponent | 10 | 16 | +2 | +8 | 7 | All | }}
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| {{PJMoveListRow | Turn Around Kick | {{ k }} while facing away from opponent | 9 | 37 | - | -13 | 8 | All | Blowback}}
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| {{PJMoveListRow | Running Shoulder Tackle | {{ p }} while running | 12 | 31 | - | -7 | 10 | Standing | Overhead, Blowback}}
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| {{PJMoveListRow | Low Slide Kick | {{ lk }} while running | 12 | 28 | - | -6 | 7 | Crouching | Blowback}}
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| {{PJMoveListRow | Flying Jump Kick | {{ hk }} while running | 12 | 32 | - | -8 | 8 | Standing | Overhead, Blowback}}
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| {{MoveListFooter}}
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| ==Throws==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Double Palm Blast | {{lp}} + {{hp}}, near opponent | 7 | 44 | - | - | 32 | - | Standing Throw }}
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| {{PJMoveListRow | Circle Throw | {{d}} + {{lp}} + {{hp}}, near opponent | 7 | 44 | - | - | 35 | - | Crouching Throw }}
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| {{PJMoveListRow | Back Circle Toss | {{lp}} + {{hp}}, when behind opponent | 8 | 43 | - | - | 30 | - | Back Throw }}
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| {{PJMoveListRow | Hell Wheel | (air) {{lp}} + {{hp}}, near opponent | 1 | - | - | - | 37 | - | Air Throw }}
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| {{MoveListFooter}}
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| ==Special Moves==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Gairimon / Gate Elbow (weak) | {{qcf}} {{lp}} | 12 | 40 | - | -16 | 22 | Standing | Blowback}}
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| {{PJMoveListRow | Gairimon / Gate Elbow (strong) | {{qcf}} {{hp}} | 35 | 38 | - | -14 | 22 | Standing | Blowback}}
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| {{PJMoveListRow | Urarimon / Gate Shoulder | {{dp}} {{p}} | 14 | 42 | - | -18 | 30 | All | Blowback }}
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| {{PJMoveListRow | Haten no Kamae / Reflex Stance | {{qcb}} {{p}} | 13 | | | | | | Stance }}
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| {{PJMoveListRow | Dragon Fang Slash 1 | {{---}} {{lp}} | 15 | 29 | +12 | -5 | 8 | All | }}
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| {{PJMoveListRow | Dragon Fang Slash 2 | {{---}} {{lp}} {{hp}} | 17 | 26 | +14 | -2 | 8 | All | }}
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| {{PJMoveListRow | Dragon Fang Slash 3 | {{---}} {{lp}} {{hp}} {{hk}} | 21 | 54 | - | -29 | 8 | All | Special Launch }}
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| {{PJMoveListRow | Dragon Fang Slash 4 | {{---}} {{lp}} {{hp}} {{hk}} {{lk}} | - | - | - | - | - | - | Special Jump Follow Up }}
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| {{PJMoveListRow | Dragon Fang Slash 5 | {{---}} {{lp}} {{hp}} {{hk}} {{lk}} {{lk}} | 5 | On landing, 1 | - | - | 5 | All | }}
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| {{PJMoveListRow | Dragon Fang Slash 6 | {{---}} {{lp}} {{hp}} {{hk}} {{lk}} {{lk}} {{lk}}| 5 | On landing, 1 | - | - | 5 | All | }}
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| {{PJMoveListRow | Dragon Fang Slash 7 | {{---}} {{lp}} {{hp}} {{hk}} {{lk}} {{lk}} {{lk}} {{lk}}| 5 | On landing, 1 | - | - | 5 | All | }}
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| {{PJMoveListRow | Spinning Swallow Storm Dance 1 | {{---}} {{hp}} | 17 | 38 | +2 | -14 | 11 | All | }}
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| {{PJMoveListRow | Spinning Swallow Storm Dance 2 | {{---}} {{hp}} {{lp}} | 14 | 29 | +2 | -4 | 11 | All | }}
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| {{PJMoveListRow | Spinning Swallow Storm Dance 3 | {{---}} {{hp}} {{lp}} {{lk}} | 20 | 20 | +16 | +2 | 11 | All | }}
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| {{PJMoveListRow | Spinning Swallow Storm Dance 4 | {{---}} {{hp}} {{lp}} {{lk}} {{hk}} | 17 | 34 | - | -10 | 11 | All | Blowback }}
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| {{PJMoveListRow | Nirvana Charge 1 | {{---}} {{lk}} | 11 | 25 | -4 | -1 | 5 | All | }}
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| {{PJMoveListRow | Nirvana Charge 2 | {{---}} {{lk}} {{lk}} | 7 | 25 | -4 | -1 | 5 | All | }}
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| {{PJMoveListRow | Nirvana Charge 3 | {{---}} {{lk}} {{lk}} {{lk}} | 7 | 25 | -4 | -1 | 5 | All | }}
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| {{PJMoveListRow | Nirvana Charge 4 | {{---}} {{lk}} {{lk}} {{lk}} {{lp}} | 12 | 24 | +2 | 0 | 8 | All | }}
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| {{PJMoveListRow | Nirvana Charge 5 | {{---}} {{lk}} {{lk}} {{lk}} {{lp}} {{hp}} | 15 | 34 | +2 | -9 | 8 | All | }}
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| {{PJMoveListRow | Nirvana Charge 6 | {{---}} {{lk}} {{lk}} {{lk}} {{lk}} {{hp}} {{hk}} | 19 | 43 | - | -19 | 8 | All | Blowback }}
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| {{PJMoveListRow | Phoenix Wing Sky Kick 1 | {{---}} {{hk}} | 16 | 59 | - | -30 | 8 | All | Launches, Automatic Jump on Hit }}
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| {{PJMoveListRow | Phoenix Wing Sky Kick 2 | {{---}} {{hk}} {{lk}} | 5 | On landing, 1 | - | - | 5 | All | }}
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| {{PJMoveListRow | Phoenix Wing Sky Kick 3 | {{---}} {{hk}} {{lk}} {{lk}} | 5 | On landing, 1 | - | - | 5 | All | }}
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| {{PJMoveListRow | Phoenix Wing Sky Kick 4 | {{---}} {{hk}} {{lk}} {{lk}} {{lk}} | 5 | On landing, 1 | - | - | 5 | All | }}
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| {{PJMoveListRow | Phoenix Wing Sky Kick 5 | {{---}} {{hk}} {{lk}} {{lk}} {{lk}} {{lp}} | 8 | On landing, 1 | - | - | 8 | All | }}
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| {{PJMoveListRow | Phoenix Wing Sky Kick 6 | {{---}} {{hk}} {{lk}} {{lk}} {{lk}} {{lp}} {{hp}} | 9 | On landing, 1 | - | - | 8 | All | }}
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| {{PJMoveListRow | Dancing Cyclone Kick (weak) | {{qcf}} {{lk}} | 26 | 39 | -8 | -17 | 22 | Crouching | Sidesteps, repeat up to 2 times using either Attack }}
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| {{PJMoveListRow | Dancing Cyclone Kick (strong) | {{qcf}} {{hk}} | 23| 34 | - | -10 | 22 | Any | Sidesteps, Blowback, repeat up to 2 times using either Attack }}
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| {{PJMoveListRow | Houbu / Releasing Dance | {{qcb}} {{k}} | 13 | 34 | - | -10 | 26 | Any | Mini Launcher }}
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| {{MoveListFooter}}
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| ==Burning Vigor Attacks==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Gou Kikou Kai / Skull Slice | {{qcf}} {{qcf}} {{p}} | 45 | 71 | - | -47 | 48 | Any | Blowback }}
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| {{PJMoveListRow | Kuchuu Gou Kikou Kai / Aerial Skull Slice | (Air) {{qcf}} {{qcf}} {{p}} | 18 | On landing, 13 | - | -23 | 44 | Any | Blowback }}
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| {{PJMoveListRow | Ha no Sougeki / Destructive Barrage | {{qcb}} {{qcb}} {{p}} | 16 | 38 | - | -11 | 39 | Any | 5 Hits, Blowback }}
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| {{PJMoveListRow | Ten no Renbu / Aerial Barrage | {{qcb}} {{qcb}} {{k}} | 35 | 54 | - | -30 | 38 | Any | 6 Hits, Slamming }}
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| {{MoveListFooter}}
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| ==Team Up Techniques==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Rengeki Renbu / Combination Barrage | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 24 | 40 | - | -16 | 57 | Any | Team Up Technique, damage type }}
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| {{PJMoveListRow | Gedo Top | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 19 | 50 | - | -26 | 100 | Any | Party Up Technique }}
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| {{MoveListFooter}}
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| </div></div>
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| __NOTOC__ | | __NOTOC__ |