Project Justice/Kyoko: Difference between revisions

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<center><span style="font-size: 1.3em;"><u>'''''Old page below the fold until new page converts all information to new format!'''''</u><span></center>
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[[File:Project_Justice_Kyoko.gif|right]]
==Introduction==
==Normal Moves==
{{PJMoveListHeader}}
{{PJMoveListRow |  | {{n}} {{lp}} | 7 | 14 | +2 | +10 | 4 | All | }}
{{PJMoveListRow |  | {{n}} {{hp}} | 11 | 40 | +1 | -16 | 10 | All | }}
{{PJMoveListRow |  | {{d}} {{lp}} | 8 | 21 | -2 | +1 | 4 | Crouching | }}
{{PJMoveListRow |  | {{d}} {{hp}} | 14 | 27 | +2 | -5 | 10 | Crouching | }}
{{PJMoveListRow |  | {{n}} {{lk}} | 10 | 25 | +4 | -1 | 5 | All | }}
{{PJMoveListRow |  | {{n}} {{hk}} | 14 | 46 | +3 | -22 | 13 | All | }}
{{PJMoveListRow |  | {{d}} {{lk}} | 12 | 29 | +8 | -7 | 5 | Crouching | }}
{{PJMoveListRow |  | {{d}} {{hk}} | 17 | 38 | - | -16 | 14 | Crouching | Knockdown }}
{{PJMoveListRow |  | {{u}} {{lp}} | 12 | On landing, 1 | - | - | 4 | Standing | }}
{{PJMoveListRow |  | {{u}} {{hp}} | 13 | On landing, 1 | - | - | 10 | Standing | }}
{{PJMoveListRow |  | {{u}} {{lk}} | 13 | On landing, 1 | - | - | 5 | Standing | }}
{{PJMoveListRow |  | {{u}} {{hk}} | 17 | On landing, 1 | - | - | 13 | Standing | }}
{{MoveListFooter}}
==Command Normals==
{{PJMoveListHeader}}
{{PJMoveListRow |  | {{f}} {{hp}} | 15 | 40 | - | -16 | 13 | All | Blowback }}
{{PJMoveListRow |  | {{f}} {{hk}} | 14 | 58 | - | -34 | 17 | All | Blowback }}
{{PJMoveListRow |  | {{b}} {{hk}} | 22 | 30 | +2 | -6 | 16 | Standing | Overhead }}
{{PJMoveListRow |  | {{df}} {{hk}} | 16 | 40 | - | -16 | 11 | All | Rival Launcher }}
{{PJMoveListRow |  | (Air) {{f}} {{hk}} | 19 | On landing, 1 | - | - | 16 | Standing | Slamming }}
{{MoveListFooter}}
==Universals/Generics==
{{PJMoveListHeader}}
{{PJMoveListRow |  | {{p}} while facing away from opponent | 10 | 16 | +2 | +8 | 5 | All | }}
{{PJMoveListRow |  | {{k}} while facing away from opponent | 9 | 37 | - | -13 | 10 | All | Blowback }}
{{PJMoveListRow |  | {{lp}} while running | 12 | 31 | - | -7 | 8 | Standing | Overhead, Blowback }}
{{PJMoveListRow |  | {{lk}} while running | 12 | 28 | - | -6 | 5 | Crouching | Blowback }}
{{PJMoveListRow |  | {{hk}} while running | 12 | 32 | - | -8 | 7 | Standing | Overhead, Blowback }}
{{MoveListFooter}}
==Throws==
{{PJMoveListHeader}}
{{PJMoveListRow |  | {{lp}} + {{hp}}, near opponent | 7 | 46 | - | - | 30 | - | Standing Throw }}
{{PJMoveListRow |  | {{d}} + {{lp}} + {{hp}}, near opponent | 7 | 46 | - | - | 37 | - | Crouching Throw }}
{{PJMoveListRow |  | {{lp}} + {{hp}}, when behind opponent | 19 | 36 | - | - | 41 | - | Back Throw }}
{{PJMoveListRow |  | (Air) {{lp}} + {{hp}}, near opponent | 1 | - | - | - | 35 | - | Air Throw }}
{{MoveListFooter}}
==Special Moves==
{{PJMoveListHeader}}
{{PJMoveListRow | Palpation / Shokushin | {{qcf}} {{p}} | 11 | 47/45 | - | - | 8~48 | - | {{lk}} - Crouching Throw, {{hk}} - Standing Throw, Press {{k}} to add up to 6 hits, Blowback on 6th hit }}
{{PJMoveListRow | Attendance Check / Shusseki Kakunin (weak) | {{qcb}} {{lp}} | 33 | 39 | - | -17 | 23 | Crouching | Blowback }}
{{PJMoveListRow | Attendance Check / Shusseki Kakunin (strong) | {{qcb}} {{hp}} | 33 | 42 | - | -18 | 29 | All | Blowback }}
{{PJMoveListRow | Hospital Rounds / Kaishin (weak) | {{qcb}} {{lk}} | 21 | On landing, 21 | - | -12 | 8 | All | Blowback, can be repeated twice }}
{{PJMoveListRow | Hospital Rounds / Kaishin (strong) | {{qcb}} {{hk}} | 21 | On landing, 21 | - | -16 | 8 | All | Blowback, can be repeated twice }}
{{PJMoveListRow | Aerial Hospital Rounds / Kuchuu Kaishin | (Air) {{qcb}} {{k}} | 20 | On landing, 21 | - | - | 8 | All | Blowback, can be repeated twice }}
{{PJMoveListRow | Ascending Cleave / Shouten Sekkai (weak) | {{dp}} {{lk}} | 14 | On landing, 13 | - | -15 | 11 | All | Mini Launcher }}
{{PJMoveListRow | Ascending Cleave / Shouten Sekkai (strong) | {{dp}} {{hk}} | 14 | On landing, 13 | - | -15 | 11 | All | Blowback }}
{{PJMoveListRow | Follow up | {{---}} {{hk}} | 13 | On landing, 13 | - | +7 | 17 | All | Slamming }}
{{PJMoveListRow | Aerial Ascending Cleave / Kuchuu Shouten Sekkai (weak) | (Air) {{dp}} {{lk}} | 9 | On landing, 13 | - | - | 11 | All | Blowback }}
{{PJMoveListRow | Aerial Ascending Cleave / Kuchuu Shouten Sekkai (strong) | (Air) {{dp}} {{hk}} | 9 | On landing, 13 | - | - | 11 | All | Blowback }}
{{PJMoveListRow | Follow up | {{---}} {{hk}} | 13 | On landing, 13 | - | +10 | 11 | All | Slamming }}
{{PJMoveListRow | One Wing Stance / Katayoku no Kamae (weak) | {{qcf}} {{lk}} | 19 | 34 | - | - | 32 | All | Physical Standing attack counter, active 19~50F, Blowback on hit }}
{{PJMoveListRow | One Wing Stance / Katayoku no Kamae (strong) | {{qcf}} {{hk}} | 19 | 27 | - | - | 43 | All | Physical Standing attack counter, active 19~78F, Blowback on hit }}
{{PJMoveListRow | Stretching / Shinshin  | {{b}} + {{lk}} + {{hk}} | 29 | On landing, 1 | - | +18 | 14 | All | Slamming }}
{{MoveListFooter}}
==Burning Vigor Attacks==
{{PJMoveListHeader}}
{{PJMoveListRow | Final Prescription / Dead Nursing | {{qcf}} {{qcf}} {{p}} | 16 | 70 | - | - | 52 | All | Throw connects whether Standing or Crouching }}
{{PJMoveListRow | Stairway to Heaven / Stairway To The Sky | {{qcf}} {{qcf}} {{k}} | 12 | On landing, 1 | - | - | 39 | All | Slamming }}
{{PJMoveListRow | Pathway to Hell / Path To Doom | {{qcb}} {{qcb}} {{k}} | 19 | On landing, 13 | - | -18 | 58 | All | Fixed damge on 2nd and 3rd hit }}
{{MoveListFooter}}
==Team Up Techniques==
{{PJMoveListHeader}}
{{PJMoveListRow | Ultimate Remedy Art | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 25 | 49 | - | -23 | 14 | All | Team Up Technique, Heal Type, Recovery frames may vary }}
{{PJMoveListRow | Purging Tempest | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 21 | 61 | - | -37 | 100 | All | Party Up Technique }}
{{MoveListFooter}}
</div></div>
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Revision as of 15:02, 2 October 2021

Introduction

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{{#evt: service=youtube |id=https://youtu.be/ykwOEXl9gDs |urlargs=start=26&end=47&loop=1 |dimensions=480x320 }}

Strengths Weaknesses
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Kyoko Minazuki

Project Justice Kyoko.gif
School:

{{{school}}}

Assist Type:

{{{assist}}}

Tier:

{{{tier}}}

Difficulty:

{{{difficulty}}}

Colors

Lp.png Hp.png Lp.png+Hp.png
PJ Kyoko 1.png
PJ Kyoko 2.png
PJ Kyoko 3.png
Lk.png Hk.png Lk.png+Hk.png
PJ Kyoko 4.png
PJ Kyoko 5.png
PJ Kyoko 6.png
Kyoko Wiki Roadmap

70% complete


In Progress / Completed To-do

Completed:

  • Main Page updated!
  • All Frame Data Added!
  • Movelist Complete with Images!

In-Progress:

  • Record previously listed combos and fill/sort combos page.
  • Kyokos best super, Path to Doom, really needs a nice table written in the description field of which characters when crouching will not get hit by this super. There's a table available on The JP Wiki, but it needs to be reformatted and added here.


  • Strategy and Matchup sections are still empty. Character specialists: give us your knowledge!


  • Add further resources as they are created.
  • Lab and record new combos as discovered.


Game Navigation

General
Controls
HUD
System
FAQ
Glossary
Characters
Batsu
Hinata
Kyosuke
Akira
Edge
Gan
Roy
Boman
Tiffany
Natsu
Shoma
Roberto
Hideo
Kyoko
Hyo
Daigo
Hayato
Ran
Nagare
Burning Batsu
Chairperson
Demon Hyo
Kurow
Momo
Powered Akira
Vatsu
Wild Daigo
Yurika
Zaki