(forgot the notoc) |
(Additional details) |
||
Line 247: | Line 247: | ||
|Recovery=1 after landing | |Recovery=1 after landing | ||
|Guard=High | |Guard=High | ||
|Launcher Type= | |||
|Special Property=Slam | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 289: | Line 292: | ||
|Guard=Mid | |Guard=Mid | ||
|Adv. Guard=-18 | |Adv. Guard=-18 | ||
|Launcher Type= | |||
|Special Property=Blowback | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 355: | Line 361: | ||
|Guard=Mid | |Guard=Mid | ||
|Adv. Guard=-1 | |Adv. Guard=-1 | ||
|Launcher Type= | |||
|Special Property=Blowback | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 388: | Line 397: | ||
|Guard=Mid | |Guard=Mid | ||
|Adv. Guard=-25 | |Adv. Guard=-25 | ||
|Launcher Type= | |||
|Special Property=Blowback | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 405: | Line 417: | ||
|Adv. Hit=1 | |Adv. Hit=1 | ||
|Adv. Guard=-17 | |Adv. Guard=-17 | ||
|Launcher Type= | |||
|Special Property=Overhead | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 422: | Line 437: | ||
|Adv. Hit=1 | |Adv. Hit=1 | ||
|Adv. Guard=-17 | |Adv. Guard=-17 | ||
|Launcher Type= | |||
|Special Property=Overhead | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 438: | Line 456: | ||
|Guard=Mid | |Guard=Mid | ||
|Adv. Guard=-12 | |Adv. Guard=-12 | ||
|Launcher Type=Rival | |||
|Special Property= | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 454: | Line 475: | ||
|Guard=Mid | |Guard=Mid | ||
|Adv. Guard=-9 | |Adv. Guard=-9 | ||
|Launcher Type=Mini | |||
|Special Property= | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 649: | Line 673: | ||
|Adv. Hit=27 | |Adv. Hit=27 | ||
|Adv. Guard=-12 | |Adv. Guard=-12 | ||
|Launcher Type= | |||
|Special Property= | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 665: | Line 692: | ||
|Guard=Low | |Guard=Low | ||
|Adv. Guard=-23 | |Adv. Guard=-23 | ||
|Launcher Type= | |||
|Special Property=Knockdown | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 681: | Line 711: | ||
|Guard=Mid | |Guard=Mid | ||
|Adv. Guard=-13 | |Adv. Guard=-13 | ||
|Launcher Type= | |||
|Special Property=Blowback | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 697: | Line 730: | ||
|Guard=Mid | |Guard=Mid | ||
|Adv. Guard=-30 | |Adv. Guard=-30 | ||
|Launcher Type= | |||
|Special Property=Slam | |||
|Description=Button used changes trajectory. | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 890: | Line 926: | ||
|Recovery=29 | |Recovery=29 | ||
|Guard=Mid | |Guard=Mid | ||
|Launcher Type= | |||
|Special Property=Projectile | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 906: | Line 945: | ||
|Guard=Mid | |Guard=Mid | ||
|Adv. Guard=-13 | |Adv. Guard=-13 | ||
|Launcher Type= | |||
|Special Property=Blowback | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 922: | Line 964: | ||
|Guard=High | |Guard=High | ||
|Adv. Guard=-7 | |Adv. Guard=-7 | ||
|Launcher Type= | |||
|Special Property=Overhead, Blowback | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 938: | Line 983: | ||
|Guard=Low | |Guard=Low | ||
|Adv. Guard=-6 | |Adv. Guard=-6 | ||
|Launcher Type= | |||
|Special Property=Blowback | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 954: | Line 1,002: | ||
|Guard=High | |Guard=High | ||
|Adv. Guard=-8 | |Adv. Guard=-8 | ||
|Launcher Type= | |||
|Special Property=Blowback | |||
|Description= | |||
}} | }} | ||
}}<br> | }}<br> |
Revision as of 00:06, 2 October 2021


-Select from below to jump to each section-
Grounded Normals | Air Normals | Specials | Team-Up & Party-Up | Throws & Universals
PJ Frame Data Glossary | |
---|---|
Damage |
Attack damage on hit in terms of life points. Each attack/move may deal a specific amount of damage per interaction. |
Startup |
After inputting a command: The total number of frames of animation a move must first cycle through before it can begin dealing damage- i.e. "become Active". |
Active |
After Startup: The total number of frames a move is able to hit an opponent if it collides with them. The window where an attack, on hit, will deal damage. |
Recovery |
After Active: The total number of frames that must complete before a character reverts to their default/neutral stance. |
Guard |
The direction in which the Attack/Move must be blocked.
|
Special Properties |
Denotes any Special Properties that an Attack/Move applies to the opponent on-hit.
|
Launcher Type |
Denotes the type of Launch:
|
Hit Advantage |
Upon successfully connecting an Attack: The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.
|
Guard Advantage |
Upon blocking an Attack: The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been blocked
|
PJ Acronym Glossary | |
---|---|
BV |
"Burning Vigor" Attacks. Project Justices' nickname for traditional "Super" moves. |
JS | |
WBO |
While Behind Opponent. |
WBT |
While Back Turned. (Turned around/Not facing the opponent) |
WR |
While Running. |
OTG |
"Off the Ground". i.e: An attack or technique that lifts the opponent up and out of a Knockdown state. May be used in or to make true combos, even if the combo-counter/hit-count reads otherwise. |
Letter & Number Notation |
(
|
Grounded Normals
5lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
4 | 11 | - | 16 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 5 | 8 |
5hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
14 | 18 | - | 40 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 1 | -16 |
2lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
4 | 11 | - | 31 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | -5 | -9 |
2hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
13 | 18 | - | 47 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | -5 | -25 |
5lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 11 | - | 35 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | -11 |
5hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
13 | 14 | - | 46 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | -3 | -22 |
2lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
4 | 10 | - | 27 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | 4 | -5 |
2hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 14 | - | 29 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | 2 | -7 |
Air Normals
j5lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
4 | 12 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
j5hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 11 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
j5lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 13 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
j5hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 17 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
lpTurned
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
14 | 16 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | Slam | - | - | - |
Command Normals
3x5lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
7 | 17 | - | 32 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | -8 |
6hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
19 | 10 | - | 42 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -18 |
6hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
13 | 16 | - | 36 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
1st hit Mid, 2nd hit High | - | - | - | 0 |
4hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 16 | - | 25 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | -1 |
4hkfu1
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 16 | - | 25 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | -1 |
4hkfu2
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 16 | - | 25 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -1 |
4hkfu3
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 13 | - | 45 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | -14 | -21 |
4hkfu4
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 12 | - | 49 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -25 |
4hkfu5
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 24 | - | 41 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | Overhead | - | 1 | -17 |
4hkfu6
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 24 | - | 41 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | Overhead | - | 1 | -17 |
3hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 15 | - | 36 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | Rival | - | -12 |
3hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 15 | - | 33 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | Mini | - | -9 |
Specials
RBS_236lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 24 | - | 36 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | -11 | -10 |
RBSfu1
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 19 | - | 37 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | -22 | -11 |
RBSfu2
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 13 | - | 47 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | -22 | -21 |
RBShp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 17 | - | 46 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | -21 | -20 |
RBSfu3
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 15 | - | 29 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | -4 | -3 |
j236lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
13 | 15 | - | 17 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 6 | 9 |
j236hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
13 | 15 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 1 | 3 |
214lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 22 | - | 35 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | -11 | -9 |
214hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 20 | - | 34 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 1 | -8 |
236lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 16 | - | 30 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | -1 | -5 |
236hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 23 | - | 38 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 27 | -12 |
214lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
22 | 27 | - | 45 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | Knockdown | - | - | -23 |
214hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
22 | 31 | - | 40 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -13 |
j214k
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
22 | 22 | - | 48 after landing | ||
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard | |
Mid | Slam | - | - | -30 | |
Button used changes trajectory. |
Supers
236236p
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
51 | 46 | - | 38 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | 6 |
j236236p
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
51 | 33 | - | 13 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -8 |
214214p
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
43 | 24 | - | 34 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -10 |
Team-Up & Party-Up
TeamUp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
48 | 24 | - | 20 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | 4 |
PartyUp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
100 | 19 | - | 50 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -26 |
Throws & Universals
5Throw
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
27 | 7 | - | 41 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
2Throw
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
33 | 7 | - | 41 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Throw_Behind
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
39 | 8 | - | 42 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
jThrow
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
32 | 1 | - | - | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 10 | - | 16 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | 8 |
hpTurned
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 15 | - | 29 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Projectile | - | - | - |
KTurned
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
7 | 9 | - | 37 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -13 |
PRunning
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 12 | - | 31 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | Overhead, Blowback | - | - | -7 |
lkRunning
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 12 | - | 28 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | Blowback | - | - | -6 |
hkRunning
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 12 | - | 32 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | Blowback | - | - | -8 |