Project Justice/Akira: Difference between revisions

From SuperCombo Wiki
(added intro)
(Old page now obsolete! Removing)
Line 40: Line 40:
}}
}}
}}
}}
----
<br>
<center><span style="font-size: 1.3em;"><u>'''''Old page below the fold until new page covers all information to new format!'''''</u><span></center>
<br>
<div class="mw-collapsible-content srkbox">
<div class="toccolours mw-collapsible mw-collapsed">


[[File:Project_Justice_Akira.gif|right]]
==Introduction==
==Normal Moves==
{{PJMoveListHeader}}
{{PJMoveListRow | Standing Light Punch | {{n}} {{lp}} | 9 | 20 | +1 | +4 | 4 | All | }}
{{PJMoveListRow | Standing Strong Punch | {{n}} {{hp}} | 12 | 31 | +2 | -7 | 10 | All | }}
{{PJMoveListRow | Crouching Light Punch | {{d}} {{lp}} | 9 | 26 | +1 | -4 | 4 | Crouching | }}
{{PJMoveListRow | Crouching Strong Punch | {{d}} {{hp}} | 15 | 37 | - | -15 | 12 | All | Mini Launcher }}
{{PJMoveListRow | Standing Light Kick | {{n}} {{lk}} | 10 | 18 | +2 | +6 | 3 | All | }}
{{PJMoveListRow | Standing Strong Kick | {{n}} {{hk}} | 15 | 47 | -4 | -23 | 10 | All | }}
{{PJMoveListRow | Crouching Light Kick | {{d}} {{lk}} | 12 | 32 | -1 | -10 | 3 | Crouching | }}
{{PJMoveListRow | Crouching Strong Kick | {{d}} {{hk}} | 15 | 39 | - | -17 | 13 | Crouching | Knockdown }}
{{PJMoveListRow | Jumping Light Punch | {{u}} {{lp}} | 17 | On landing, 1 | - | - | 4 | Standing | }}
{{PJMoveListRow | Jumping Heavy Punch | {{u}} {{hp}} | 12 | On landing, 1 | - | - | 11 | Standing | }}
{{PJMoveListRow | Jumping Light Kick | {{u}} {{lk}} | 9 | On landing, 1 | - | - | 4 | Standing | }}
{{PJMoveListRow | Jumping Heavy Kick | {{u}} {{hk}} | 17 | On landing, 1 | - | - | 10 | Standing | }}
{{MoveListFooter}}
==Command Normals==
{{PJMoveListHeader}}
{{PJMoveListRow | Palm Strike | {{lp}} {{lp}} {{lp}} | 12 | 39 | +2 | -15 | 8 | All | }}
{{PJMoveListRow | Open Hand Strike | {{f}} {{hp}} | 17 | 41 | +1 | -17 | 13 | All | }}
{{PJMoveListRow | Wheel Kick | {{f}} {{hk}} | 28 | 45 | -2 | -21 | 10 | Standing | Overhead }}
{{PJMoveListRow | Roundhouse Kick | {{---}} {{hk}} | 27 | 41 | - | -17 | 11 | All | Blowback }}
{{PJMoveListRow | Low Sweep Kick | {{---}} {{d}} {{hk}} | 20 | 39 | - | -17 | 8 | Crouching | Blowback }}
{{PJMoveListRow | Haten Rengeki / Fractured Heaven Combo | {{b}} {{lp}} | 12 | 39 | +2 | 0 | 7 | All | }}
{{PJMoveListRow | Follow up 1 | {{---}} {{lp}} | 17 | 34 | +2 | -10 | 7 | All | }}
{{PJMoveListRow | Follow up 2 | {{---}} {{lp}} {{lp}} | 11 | 27 | +2 | -3 | 10 | All | }}
{{PJMoveListRow | Follow up 3 | {{---}} {{lp}} {{lp}} {{lp}} | 8 | 46 | - | -22 | 11 | All | Blowback }}
{{PJMoveListRow | Follow up 4 | {{---}} {{lk}} | 14 | 29 | +2 | -5 | 10 | All | }}
{{PJMoveListRow | Follow up 5 | {{---}} {{lk}} {{lk}} | 28 | 45 | -2 | -21 | 10 | Standing | }}
{{PJMoveListRow | Follow up 6 | {{---}} {{lk}} {{hk}} | 15 | 20 | +2 | +2 | 10 | Crouching | }}
{{PJMoveListRow | Follow up 7 | {{---}} {{lk}} {{hk}} {{hk}} | 28 | 48 | - | -24 | 29 | All | Blowback }}
{{PJMoveListRow | Follow up 8 | {{---}} {{lp}} {{lk}} | 21 | 54 | - | -30 | 7 | All | Rival Launcher }}
{{PJMoveListRow | Heaven's Gate | {{df}} {{hp}} | 15 | 38 | - | -14 | 11 | All | Rival Launcher }}
{{PJMoveListRow | Extended Spin Kick | (Air) {{f}} {{hk}} | 18 | On landing, 1 | - | - | 14 | Standing | Slamming }}
{{MoveListFooter}}
==Universals/Generics==
{{PJMoveListHeader}}
{{PJMoveListRow | Turn Around Punch | {{p}} while facing away from opponent | 10 | 16 | +2 | +8 | 7 | All | }}
{{PJMoveListRow | Turn Around Kick | {{k}} while facing away from opponent | 9 | 37 | - | -13 | 8 | All | Blowback }}
{{PJMoveListRow | Running Shoulder Tackle | {{p}} while running | 12 | 31 | - | -7 | 10 | Standing | Overhead, Blowback }}
{{PJMoveListRow | Low Slide Kick | {{lk}} while running | 12 | 31 | - | -7 | 7 | Crouching | Blowback }}
{{PJMoveListRow | Flying Jump Kick | {{hk}} while running | 12 | 32 | - | -8 | 8 | Standing | Overhead, Blowback }}
{{MoveListFooter}}
==Throws==
{{PJMoveListHeader}}
{{PJMoveListRow | Pulling Throw | {{lp}} + {{hp}}, near opponent | 7 | 44 | - | - | 26 | - | Standing Throw }}
{{PJMoveListRow | Monkey Flip | {{d}} + {{lp}} + {{hp}}, near opponent | 7 | 44 | - | - | 32 | - | Crouching Throw }}
{{PJMoveListRow | Behind Monkey Toss | {{lp}} + {{hp}}, when behind opponent | 8 | 30 | - | - | 30 | - | Back Throw }}
{{PJMoveListRow | Hell Wheel | (Air) {{lp}} + {{hp}}, near opponent | 1 | - | - | - | 34 | - | Air Throw }}
{{MoveListFooter}}
==Special Moves==
{{PJMoveListHeader}}
{{PJMoveListRow | Gairimon / Gate Elbow (weak) | {{qcf}} {{lp}} | 16 | 31 | - | -7 | 14 | Standing | Blowback }}
{{PJMoveListRow | Gairimon / Gate Elbow (strong) | {{qcf}} {{hp}} | 33 | 30 | - | -6 | 14 | Standing | Sidesteps, Blowback }}
{{PJMoveListRow | Fuugekishuu / Leaping Smash | {{qcb}} {{p}} {{---}} {{k}} | 36 | On landing, 13 | - | -2 | 25 | Standing | Attack used determines jump distance, Slamming }}
{{PJMoveListRow | Senshuubu / Dancing Cyclone Kick (weak) | {{qcf}} {{lk}} | 26 | 39 | -8 | -17 | 22 | Crouching | Sidesteps, repeat up to 2 times using either Attack }}
{{PJMoveListRow | Senshuubu / Dancing Cyclone Kick (strong) | {{qcf}} {{hk}} | 23| 34 | - | -10 | 14 | All | Sidesteps, Blowback, repeat up to 2 times using either Attack }}
{{PJMoveListRow | Houbu / Releasing Dance | {{qcb}} {{k}} | 13 | 34 | - | -10 | 26 | All | Mini Launcher }}
{{MoveListFooter}}
==Burning Vigor Attacks==
{{PJMoveListHeader}}
{{PJMoveListRow | Kikou Kai / Energy Focus Cluster | {{qcf}} {{qcf}} {{p}} | 35 | 53 | - | -37 | 42 | All | 5 hits, Blowback on 5th hit }}
{{PJMoveListRow | Kuchuu Kikou Kai / Aerial Energy Focus Cluster | (Air) {{qcf}} {{qcf}} {{p}} | 20 | On landing, 13 | - | +3 | 46 | All | 5 hits, Blowback on 5th hit }}
{{PJMoveListRow | Ha no Renbu / Reflex Barrage | {{qcb}} {{qcb}} {{p}} | 19 | 43 | - | -19 | 45 | All | 7 hits, Blowback on 7th hit }}
{{PJMoveListRow | Ten no Renbu / Aerial Barrage | {{qcb}} {{qcb}} {{k}} | 35 | 54 | - | -30 | 38 | All | 6 hits, Blowback on 6th hit, Slamming }}
{{PJMoveListRow | Haten Mueishu / Destructive Heaven's Stealth Kick | {{qcf}} {{qcf}} {{k}} | 35 | 41 | - | -24 | 55 | All | 10 hits, Blowback on 10th hit }}
{{MoveListFooter}}
==Team Up Techniques==
{{PJMoveListHeader}}
{{PJMoveListRow | Kyousou Rengekishuu / Synchronized Kick Chain | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 24 | 38 | - | -14 | 47 | All | Team Up Technique, damage type }}
{{PJMoveListRow | Divine Woman's Hammer | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 23 | 37 | - | -13 | 100 | All | Party Up Technique }}
{{MoveListFooter}}
</div></div>
----
__NOTOC__
__NOTOC__
{{Project Justice}}
{{Project Justice}}

Revision as of 20:01, 26 September 2021

Introduction

Akira was originally a silent girl who rarely spoke her mind. She may be tough and commanding while wearing her biker outfit, but is a docile and gentle person without it. The outfit was originally intended to hide her true gender prior to enrolling in Gedo High in order to find her then missing brother, Daigo. With the help of her newfound friends Gan and Edge, she was able to not only rescue her brother but also further come out of her shell; gaining immense self-confidence leading into Project Justice. She continues to strive to be just like her big brother- both in terms of fighting ability, confidence, and pride.

Akira is a character that struggles at long/mid range, but once she's in, can easily continue pressure. Your objective with her is to land the first hit of her rekka series (B.pngLp.png) into air launcher follow up, or D.pngLk.png to start her Textbook Combos. Some of her go-to Tardy Counters include side stepping and hit-grab Specials, which make her a good pick for players who favor a defensive play style. Her main shortcomings are her short range, and having to work for her damage more than other characters in the game.


{{#evt: service=youtube |id=https://www.youtube.com/watch?v=l21dlusQChc |dimensions=480x320 }}

Strengths Weaknesses
  • placeholder
  • placeholder
Akira Kazama

Project Justice Akira.gif
School:

{{{school}}}

Assist Type:

{{{assist}}}

Tier:

{{{tier}}}

Difficulty:

{{{difficulty}}}

Colors

Lp.png Hp.png Lp.png+Hp.png
PJ Akira 1.png
PJ Akira 2.png
PJ Akira 3.png
Lk.png Hk.png Lk.png+Hk.png
PJ Akira 4.png
PJ Akira 5.png
PJ Akira 6.png
Akira Wiki Roadmap

85% complete


In Progress / Completed To-do

Completed:

  • Main Page updated!
  • All available Frame Data added!
  • All moves have Images!
  • All Previous combos recorded and added into combo video templates!

In-Progress:

  • Akiras followups after 4Lp.png are pretty dense with a few different variations. They're all on the movelist with data but could use some additional content (maybe videos?) to more clearly show how the routes are performed.


  • Strategy and Matchup sections are still empty. Character specialists: give us your knowledge!
  • Lab and add new combos when discovered.
  • Add Strategy, Matchup, and further outside player resources.


Game Navigation

General
Controls
HUD
System
FAQ
Glossary
Characters
Batsu
Hinata
Kyosuke
Akira
Edge
Gan
Roy
Boman
Tiffany
Natsu
Shoma
Roberto
Hideo
Kyoko
Hyo
Daigo
Hayato
Ran
Nagare
Burning Batsu
Chairperson
Demon Hyo
Kurow
Momo
Powered Akira
Vatsu
Wild Daigo
Yurika
Zaki