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| {{Content Box|header=Introduction|content= | | {{Content Box|header=Introduction|content= |
| | | Gan is a big and fun-loving guy with immense physical strength. Despite being the oldest of his siblings; a younger brother and sister, occasionally he can come across as just a big kid himself. While maybe a little hardheaded, you can't get much closer to a jolly-green-giant than Gan. |
| Placeholder
| | <br><br> |
| | | Gameplay-wise, Gans got it a little rough. While he has the highest defense among the cast, Gan is painfully slow in neutral. His walk speed is incredibly lackluster; one of his few redeeming qualities being the utility of his command grab special- considering how "high-mid pressure into throw" heavy '''''Project Justice''''' is in general. On top of this, Gan is also the largest character, which unfortunately means there is quite literally Gan-specific combos that some characters can keep up their sleeves just to beat up the poor guy a little more than others. |
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| {{GanRoadmap-PJ}} | | {{GanRoadmap-PJ}} |
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| ----
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| <br>
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| <center><span style="font-size: 1.3em;"><u>'''''Old page below the fold until new page covers all information to new format!'''''</u><span></center>
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| <br>
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| <div class="mw-collapsible-content srkbox" style="image-align: left; text-align: left; padding: 30px;">
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| <div class="toccolours mw-collapsible mw-collapsed">
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| [[File:Project_Justice_Gan.gif|right]]
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| ==Introduction==
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| ==Normal Moves==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | | {{n}} {{lp}} | 13 | 37 | +2 | -13 | 8 | All | }}
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| {{PJMoveListRow | | {{n}} {{hp}} | 19 | 36 | +2 | -12 | 17 | All | }}
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| {{PJMoveListRow | | {{d}} {{lp}} | 16 | 40 | +1 | -19 | 8 | Crouching | }}
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| {{PJMoveListRow | | {{d}} {{hp}} | 23 | 41 | +1 | -17 | 17 | All | }}
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| {{PJMoveListRow | | {{n}} {{lk}} | 12 | 29 | +2 | -5 | 7 | All | }}
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| {{PJMoveListRow | | {{n}} {{hk}} | 16 | 49 | -6 | -25 | 11 | All | }}
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| {{PJMoveListRow | | {{d}} {{lk}} | 9 | 27 | +4 | -5 | 4 | Crouching | }}
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| {{PJMoveListRow | | {{d}} {{hk}} | 16 | 44 | -1 | -22 | 13 | Crouching | }}
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| {{PJMoveListRow | | {{u}} {{lp}} | 12 | On landing, 1 | - | - | 7 | Standing | }}
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| {{PJMoveListRow | | {{u}} {{hp}} | 16 | On landing, 1 | - | - | 13 | Standing | }}
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| {{PJMoveListRow | | {{u}} {{lk}} | 17 | On landing, 1 | - | - | 5 | Standing | Startup may vary to 13 }}
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| {{PJMoveListRow | | {{u}} {{hk}} | 13 | On landing, 1 | - | - | 10 | Standing | Startup may vary to 17 }}
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| {{MoveListFooter}}
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| ==Command Normals==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | | {{lp}} {{lp}} | 11 | 39 | +2 | -15 | 11 | All | }}
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| {{PJMoveListRow | | {{f}} {{lp}} | 17 | 39 | +2 | -15 | 11 | All | }}
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| {{PJMoveListRow | | {{f}} {{hp}} | 23 | 45 | - | -11 | 23 | All | Blowback }}
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| {{PJMoveListRow | | {{b}} {{hk}} | 29 | 41 | - | -17 | 20 | Standing | Overhead, Blowback }}
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| {{PJMoveListRow | | {{df}} {{lp}} | 26 | 43 | - | -19 | 22 | All | Mini Launcher }}
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| {{PJMoveListRow | | {{df}} {{hp}} | 19 | 55 | - | -31 | 20 | All | Rival Launcher }}
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| {{PJMoveListRow | | (Air) {{f}} {{hp}} | 16 | On landing, 1 | - | - | 16 | Standing | Blowback }}
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| {{PJMoveListRow | | (Air) {{d}} {{hk}} | 15 | On landing, 45 | - | - | 29 | Standing | Blowback }}
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| {{MoveListFooter}}
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| ==Universals/Generics==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | | {{p}} while facing away from opponent | 10 | 16 | +2 | +8 | 8 | All | }}
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| {{PJMoveListRow | | {{k}} while facing away from opponent | 9 | 37 | - | -13 | 7 | All | Blowback }}
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| {{PJMoveListRow | | {{p}} while running | 12 | 31 | - | -7 | 13 | Standing | Overhead, Blowback }}
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| {{PJMoveListRow | | {{lk}} while running | 14 | 84 | - | -62 | 10 | Crouching | Blowback }}
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| {{PJMoveListRow | | {{hk}} while running | 14 | 58 | - | -34 | 11 | Standing | Overhead, Blowback }}
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| {{MoveListFooter}}
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| ==Throws==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | | {{lp}} + {{hp}}, near opponent | 7 | 60 | - | - | 34 | - | Standing Throw }}
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| {{PJMoveListRow | | {{d}} + {{lp}} + {{hp}}, near opponent | 7 | 42 | - | - | 42 | - | Crouching Throw }}
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| {{PJMoveListRow | | {{lp}} + {{hp}}, when behind opponent | 8 | 51 | - | - | 39 | - | Back Throw }}
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| {{PJMoveListRow | | (Air) {{lp}} + {{hp}}, near opponent | 1 | - | - | - | 42 | - | Air Throw }}
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| {{MoveListFooter}}
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| ==Special Moves==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Gun Stabbing (weak) | {{qcf}} {{lp}} | 10 | 38 | - | -13 | 16 | All | Blowback }}
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| {{PJMoveListRow | Gun Stabbing (strong) | {{qcf}} {{hp}} | 15 | 35 | -14 | -11 | 16 | All | }}
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| {{PJMoveListRow | Follow up | {{---}} {{qcf}} {{hp}} | 4 | 37 | - | -13 | 15 | All | Blowback }}
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| {{PJMoveListRow | Clapping Smash / Clapping Hand Destruction (weak) | {{dp}} {{lp}} | 23 | 40 | - | -16 | 26 | All | Blowback }}
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| {{PJMoveListRow | Clapping Smash / Clapping Hand Destruction (strong) | {{dp}} {{hp}} | 30 | 57 | +4 | -33 | 32 | All | }}
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| {{PJMoveListRow | Rough Wave Stomping (weak) | {{qcf}} {{lk}} | 28 | 46 | - | -22 | 29 | Standing | Overhead, Knockdown }}
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| {{PJMoveListRow | Rough Wave Stomping (strong) | {{qcf}} {{hk}} | 28 | 46 | - | -22 | 20 | Standing | Overhead, Knockdown }}
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| {{PJMoveListRow | Follow up | {{---}} {{qcf}} {{hk}} | 22 | 41 | - | -17 | 12 | Standing | Overhead, Blowback }}
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| {{PJMoveListRow | Gedo Tackle (weak) | {{qcb}} {{lk}} | 33 | 25 | - | -1 | 22 | All | Blowback }}
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| {{PJMoveListRow | Gedo Tackle (strong) | {{qcb}} {{hk}} | 33 | 32 | - | -8 | 25 | All | Rival Launcher }}
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| {{PJMoveListRow | Giant Storm | {{hcb}} {{p}} | 14 | 49 | - | - | 43 | - | Standing Throw }}
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| {{PJMoveListRow | The Rock (weak) | (Air) {{qcf}} {{lk}} | 7 | 95 | - | -65 | 22 | Standing | Overhead, Blowback }}
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| {{PJMoveListRow | The Rock (strong) | (Air) {{qcf}} {{hk}} | 7 | 106 | +11 | -77 | 26 | Standing | Overhead, causes Dizzy / Stun on hit if opponent is not airborne }}
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| {{PJMoveListRow | Giant Cyclone | (Air) {{qcf}} {{p}} | 6 | On landing, 13 | - | - | 43 | - | Air Throw }}
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| {{MoveListFooter}}
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| ==Burning Vigor Attacks==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Unruly Gun Stabbing / Super Gun Stabbing | {{qcf}} {{qcf}} {{p}} | 11 | 69 | - | -45 | 43 | All | Blowback }}
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| {{PJMoveListRow | Volcanic Eruption / Concrete Smash | {{qcb}} {{qcb}} {{p}} | 14 | 49 | - | - | 58 | - | Throw connects whether Standing or Crouching }}
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| {{PJMoveListRow | Avalanche Smash / Helicopter Smash | (Air) {{qcf}} {{qcf}} {{p}} | 6 | On landing, 13 | - | - | 58 | - | Air Throw }}
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| {{MoveListFooter}}
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| ==Team Up Techniques==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Active Volcano | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 21 | 60 | - | -36 | 60 | All | Team Up Technique, damage type }}
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| {{PJMoveListRow | Gedo Top | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 19 | 50 | - | -26 | 100 | All | Party Up Technique }}
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| {{MoveListFooter}}
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| ==Combos==
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| {{lp}} {{lp}} {{hp}} {{---}} {{qcf}} {{hk}} {{---}} {{qcf}} {{hk}}
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| {{lk}} {{lk}} {{hk}} {{---}} {{qcf}} {{qcf}} {{p}}
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| {{u}} {{hk}} {{---}} (Air) {{qcf}} {{hk}}
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| {{df}} {{hp}} {{---}} {{u}} {{---}} {{lk}} {{lk}} {{hk}} {{---}} (Air) {{qcf}} {{hk}}
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| {{lp}} {{lp}} {{---}} {{d}} {{hp}} {{---}} {{qcb}} {{hk}} {{---}} {{u}} {{---}} {{lp}} {{lp}} {{hp}} {{---}} (Air) {{f}} {{hp}}
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| ==Videos==
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| ''Skip to 1:16''
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| <youtube>ILJ9XpzhPm8</youtube>
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| ==Colors==
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| {{PJColors
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| |Character=Gan
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| }} | | }} |
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| </div></div>
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| ----
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| __NOTOC__ | | __NOTOC__ |
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