MasterScrub (talk | contribs) (Addition 5 originally said it was after Addition 1, but that is the input for Addition 3. Addition 5 is after the initial command normal.) |
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{{PJ Character Intro|char= Edge|full=Eiji (Edge) Yamada|short=EDGE|content= | |||
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<center><span style="font-size: 1.3em;"><u>'''''Old page below the fold until new page covers all information to new format!'''''</u><span></center> | |||
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__NOTOC__ | |||
{{Project Justice}} | {{Project Justice}} |
Revision as of 12:00, 25 September 2021
Introduction
Placeholder
{{#evt: service=youtube |id=https://youtu.be/ILJ9XpzhPm8 |urlargs=start=39&end=75&loop=1 |dimensions=480x320 }}
Strengths | Weaknesses |
---|---|
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Edge Wiki Roadmap
70% complete | ||
|
In Progress / Completed | To-do |
---|---|
Completed:
In-Progress:
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Introduction
Normal Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


11
16
+5
+8
4
All


18
40
+1
-16
14
All


11
31
-5
-9
4
Crouching


18
47
-4
-25
13
Crouching


11
35
+2
-11
5
All


14
46
-3
-22
13
All


10
27
+4
-5
4
Crouching


14
29
+2
-7
11
Crouching


12
On landing, 1
-
-
4
Standing


11
On landing, 1
-
-
10
Standing


13
On landing, 1
-
-
5
Standing


17
On landing, 1
-
-
11
Standing
Command Normals
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes



17
32
+2
-8
7
All


10
42
-
-18
19
All
Blowback


16
36
-
0
13
*
2 Hits, 1st is All Guard, 2nd is Standing / Overhead, Knockdown


16
25
+2
-1
10
All
Addition 1



16
25
+2
-1
10
All
Addition 2






16
25
-
-1
10
All
Blowback
Addition 3






13
45
-14
-21
11
All
Addition 4
After Addition 3,


12
49
-
-25
11
All
Blowback
Addition 5



24
41
+1
-17
11
Standing
Overhead
Addition 6
After Addition 3,


24
41
+1
-17
11
Standing
Overhead


15
36
-
-12
10
All
Rival Launcher


15
33
-
-9
10
All
Mini Launcher, Startup may vary to 17
(Air)


16
On landing, 1
-
-
14
Standing
Slamming
Universals/Generics
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes

10
16
+2
+8
5
All

15
29
-
-
10
All
Projectile

9
37
-
-13
7
All
Blowback

12
31
-
-7
10
Standing
Overhead, Blowback

12
28
-
-6
10
Crouching
Blowback

12
32
-
-8
10
Standing
Overhead, Blowback
Throws
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


7
41
-
-
27
-
Standing Throw



7
41
-
-
33
-
Crouching Throw


8
42
-
-
39
-
Back Throw
(Air)
+
, near opponent


1
-
-
-
32
-
Air Throw
Special Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Backstab / Reversing Blade Strike(weak)


24
36
-11
-10
10
All
Strike 1



19
37
-22
-11
10
All
Strike 2



13
47
-22
-21
10
All
Also leads into Strike 3
Backstab / Reversing Blade Strike(strong)


17
46
-21
-20
10
All
Strike 3



15
29
-4
-3
10
All
Aerial Backstab / Reversing Blade Strike (weak)
(Air)


15
17
+6
+9
13
All
Recovery frames may vary
Aerial Backstab / Reversing Blade Strike (strong)
(Air)


15
On landing, 1
+1
+3
13
All
Anti-air Backstab / Reversing Blade Strike (weak)


22
35
-11
-9
10
All
Anti-air Backstab / Reversing Blade Strike (strong)


20
34
+1
-8
10
All
Abuse / Cheap Shot (weak)


16
30
-1
-5
11
All
Abuse / Cheap Shot (strong)


23
38
+27
-12
11
All
Destruction / Low Blow (weak)


27
45
-
-23
22
Crouching
Knockdown
Destruction / Low Blow (strong)


31
40
-
-13
22
All
Blowback
Aerial Destruction / Low Blow
(Air)


22
On landing, 48
-
-30
22
All
Slamming、Attack used determines angle
Burning Vigor Attacks
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Grand Backstab / Stake Out



46
38
-
+6
51
All
Blowback, Deals multiple hits when guarded
Aerial Grand Backstab / Stake Out
(Air)



33
On landing, 13
-
-8
51
All
Blowback, Deals multiple hits when guarded
Bloodbath / Slash Out



24
34
-
-10
43
All
Blowback
Team Up Techniques
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Bloody Prison




24
20
-
+4
48
All
Team Up Technique, damage type
Gedo Top






19
50
-
-26
100
All
Party Up Technique
Combos
(Air)
Videos
Skip to 0:39
Colors
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