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==Special Moves== | ==Special Moves== | ||
{{PJMoveListHeader}} | {{PJMoveListHeader}} | ||
{{PJMoveListRow | God Rush (weak) | {{qcf}} {{lp}} | 10 | 15 | - | +9 | 20 | All | Blowback | {{PJMoveListRow | God Rush / Great Rush (weak) | {{qcf}} {{lp}} | 10 | 15 | - | +9 | 20 | All | Blowback } | ||
{{PJMoveListRow | God Rush (strong) | {{qcf}} {{hp}} | 10 | 32 | - | -8 | 29 | All | Slamming }} | {{PJMoveListRow | God Rush / Great Rush (strong) | {{qcf}} {{hp}} | 10 | 32 | - | -8 | 29 | All | Slamming }} | ||
{{PJMoveListRow | God Defense (front) | {{qcf}} {{k}} | - | 34 | - | - | - | - | Special Dash, Invincible after 12 frames }} | {{PJMoveListRow | God Defense / Great Defense (front) | {{qcf}} {{k}} | - | 34 | - | - | - | - | Special Dash, Invincible after 12 frames }} | ||
{{PJMoveListRow | God Defense (back) | {{qcb}} {{k}} | - | 40 | - | - | - | - | Special Dash Invincible after 14 frames }} | {{PJMoveListRow | God Defense / Great Defense (back) | {{qcb}} {{k}} | - | 40 | - | - | - | - | Special Dash Invincible after 14 frames }} | ||
{{PJMoveListRow | God Straight | {{lp}} after God Defense | - | 57 | - | -33 | 28 | All | Blowback, Startup unknown }} | {{PJMoveListRow | God Straight / Great Straight | {{lp}} after God Defense | - | 57 | - | -33 | 28 | All | Blowback, Startup unknown }} | ||
{{PJMoveListRow | God Upper | {{hp}} after God Defense | 15 | 32 | - | -8 | 17 | All | Knockdown }} | {{PJMoveListRow | God Upper / Great Upper | {{hp}} after God Defense | 15 | 32 | - | -8 | 17 | All | Knockdown }} | ||
{{PJMoveListRow | God Hook (weak) | {{qcb}} {{lp}} | 14 | 40 | - | -16 | 19 | All | Blowback }} | {{PJMoveListRow | God Hook / Great Hook (weak) | {{qcb}} {{lp}} | 14 | 40 | - | -16 | 19 | All | Blowback }} | ||
{{PJMoveListRow | God Hook (strong) | {{qcb}} {{hp}} | 15 | 36 | - | -12 | 25 | All | Blowback }} | {{PJMoveListRow | God Hook / Great Hook (strong) | {{qcb}} {{hp}} | 15 | 36 | - | -12 | 25 | All | Blowback }} | ||
{{PJMoveListRow | God Lariat | (Air) {{qcb}} {{p}} | 5 | On landing, 13 | - | - | 29 | All | Attack used determines angle of descent }} | {{PJMoveListRow | God Lariat / Great Lariat | (Air) {{qcb}} {{p}} | 5 | On landing, 13 | - | - | 29 | All | Attack used determines angle of descent }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==Burning Vigor Attacks== | ==Burning Vigor Attacks== | ||
{{PJMoveListHeader}} | {{PJMoveListHeader}} | ||
{{PJMoveListRow | Heaven's Rush | {{qcf}} {{qcf}} {{p}} | 27 | 38 | - | -14 | 39 | All | Knockdown、Fixed damage }} | {{PJMoveListRow | Heaven's Rush / Great Slash | {{qcf}} {{qcf}} {{p}} | 27 | 38 | - | -14 | 39 | All | Knockdown、Fixed damage }} | ||
{{PJMoveListRow | Heaven's Cross | {{qcb}} {{qcb}} {{p}} | 22 | On landing, 1 | - | ? | 42 | All | Blowback }} | {{PJMoveListRow | Heaven's Cross / Great Cross | {{qcb}} {{qcb}} {{p}} | 22 | On landing, 1 | - | ? | 42 | All | Blowback }} | ||
{{PJMoveListRow | Heaven's Air Cross | (Air) {{qcb}} {{qcb}} {{p}} | 17 | On landing, 1 | - | - | 42 | All | Blowback }} | {{PJMoveListRow | Heaven's Air Cross / Great Air Cross | (Air) {{qcb}} {{qcb}} {{p}} | 17 | On landing, 1 | - | - | 42 | All | Blowback }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 23:38, 8 May 2021
Introduction
Normal Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


10
33
-7
-9
7
All


9
37
+2
-13
16
All


11
19
-3
+3
7
Crouching


26
39
+1
-17
17
All


10
36
-10
-12
5
All


13
41
+1
-17
11
All


9
18
+7
+4
5
Crouching


17
44
-3
-22
8
Crouching


12
On landing, 1
-
-
7
Standing


15
On landing, 1
-
-
14
Standing


13
On landing, 1
-
-
4
Standing


17
On landing, 1
-
-
13
Standing
Command Normals
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


13
32
-
-8
20
All
Blowback


26
44
-1
-20
10
Standing
Overhead


30
47
-
-23
17
Standing
Overhead, Knockdown


16
23
-
+1
8
All
Mini Launcher


25
32
-
-8
13
All
Rival Launcher, Startup may vary to 15


28
44
-
-22
11
Crouching
Knockdown
(Air)


12
On landing, 1
-
-
16
Standing
Slamming
Universals/Generics
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes

10
16
+2
+8
10
All

9
37
-
-13
5
All
Blowback

12
31
-
-7
5
Standing
Overhead, Blowback

12
28
-
-6
5
Crouching
Blowback

12
32
-
-8
5
Standing
Overhead, Blowback
Throws
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


7
50
-
-
37
-
Standing Throw



7
41
-
-
39
-
Crouching Throw


8
42
-
-
43
-
Back Throw
(Air)
+
, near opponent


1
-
-
-
42
-
Air Throw
Special Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
{{PJMoveListRow | God Rush / Great Rush (weak) |
| 10 | 15 | - | +9 | 20 | All | Blowback }
God Rush / Great Rush (strong)


10
32
-
-8
29
All
Slamming
God Defense / Great Defense (front)


-
34
-
-
-
-
Special Dash, Invincible after 12 frames
God Defense / Great Defense (back)


-
40
-
-
-
-
Special Dash Invincible after 14 frames
God Straight / Great Straight

-
57
-
-33
28
All
Blowback, Startup unknown
God Upper / Great Upper

15
32
-
-8
17
All
Knockdown
God Hook / Great Hook (weak)


14
40
-
-16
19
All
Blowback
God Hook / Great Hook (strong)


15
36
-
-12
25
All
Blowback
God Lariat / Great Lariat
(Air)


5
On landing, 13
-
-
29
All
Attack used determines angle of descent
Burning Vigor Attacks
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Heaven's Rush / Great Slash



27
38
-
-14
39
All
Knockdown、Fixed damage
Heaven's Cross / Great Cross



22
On landing, 1
-
?
42
All
Blowback
Heaven's Air Cross / Great Air Cross
(Air)



17
On landing, 1
-
-
42
All
Blowback
Team Up Techniques
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Double Power Buster




21
28
-
-4
55
All
Team Up Technique, damage type
Triple Heaven's Cross






21
43
-
-19
100
All
Party Up Technique
Combos
- s.lp, s.lp, s.hp, qcb+hp. 50dmg, 5 hits
- c.hp, x2qcf+hp. 56dmg, 4 hits
- c.hp, qcf+k,lp. 44dmg, 3 hits
- s.lp, s.lp, s.d/f+lp /\ j.lp, j.lp, j.hp, x2qcb+p. 69dmg, 11 hits
- s.d/f+hp /\ sj.lp, s.lp, s.hp, qcb+hp. 60dmg, 6 hits
Videos
Colors
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