Project Justice/Kyoko: Difference between revisions

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==Normal Moves==
==Normal Moves==
Overhead Attack                b + HK
{{PJMoveListHeader}}
   
{{PJMoveListRow |  | {{n}} {{lp}} | 7 | 14 | +2 | +10 | 4 | All | }}
Rival Launcher                 df + HK
{{PJMoveListRow |  | {{n}} {{hp}} | 11 | 40 | +1 | -16 | 10 | All | }}
   
{{PJMoveListRow |  | {{d}} {{lp}} | 8 | 21 | -2 | +1 | 4 | Crouching | }}
Mini-Rival Launcher            LK Shouten Sekkai
{{PJMoveListRow |  | {{d}} {{hp}} | 14 | 27 | +2 | -5 | 10 | Crouching | }}
   
{{PJMoveListRow |  | {{n}} {{lk}} | 10 | 25 | +4 | -1 | 5 | All | }}
Aerial Rave Finisher          f + HK
{{PJMoveListRow |  | {{n}} {{hk}} | 14 | 46 | +3 | -22 | 13 | All | }}
{{PJMoveListRow |  | {{d}} {{lk}} | 12 | 29 | +8 | -7 | 5 | Crouching | }}
{{PJMoveListRow |  | {{d}} {{hk}} | 17 | 38 | - | -16 | 14 | Crouching | Knockdown }}
{{PJMoveListRow |  | {{u}} {{lp}} | 12 | On landing, 1 | - | - | 4 | Standing | }}
{{PJMoveListRow |  | {{u}} {{hp}} | 13 | On landing, 1 | - | - | 10 | Standing | }}
{{PJMoveListRow |  | {{u}} {{lk}} | 13 | On landing, 1 | - | - | 5 | Standing | }}
{{PJMoveListRow |  | {{u}} {{hk}} | 17 | On landing, 1 | - | - | 13 | Standing | }}
{{MoveListFooter}}
 
==Command Normals==
{{PJMoveListHeader}}
{{PJMoveListRow |  | {{f}} {{hp}} | 15 | 40 | - | -16 | 13 | All | Blowback }}
{{PJMoveListRow |  | {{f}} {{hk}} | 14 | 58 | - | -34 | 17 | All | Blowback }}
{{PJMoveListRow |  | {{b}} {{hk}} | 22 | 30 | +2 | -6 | 16 | Standing | Overhead }}
{{PJMoveListRow | | {{df}} {{hk}} | 16 | 40 | - | -16 | 11 | All | Rival Launcher }}
{{PJMoveListRow |  | (Air) {{f}} {{hk}} | 19 | On landing, 1 | - | - | 16 | Standing | Slamming }}
{{MoveListFooter}}
 
==Universals/Generics==
{{PJMoveListHeader}}
{{PJMoveListRow |  | {{p}} while facing away from opponent | 10 | 16 | +2 | +8 | 5 | All | }}
{{PJMoveListRow |  | {{k}} while facing away from opponent | 9 | 37 | - | -13 | 10 | All | Blowback }}
{{PJMoveListRow |  | {{lp}} while running | 12 | 31 | - | -7 | 8 | Standing | Overhead, Blowback }}
{{PJMoveListRow |  | {{lk}} while running | 12 | 28 | - | -6 | 5 | Crouching | Blowback }}
{{PJMoveListRow |  | {{hk}} while running | 12 | 32 | - | -8 | 7 | Standing | Overhead, Blowback }}
{{MoveListFooter}}
 
==Throws==
{{PJMoveListHeader}}
{{PJMoveListRow | | {{lp}} + {{hp}}, near opponent | 7 | 46 | - | - | 30 | - | Standing Throw }}
{{PJMoveListRow |  | {{d}} + {{lp}} + {{hp}}, near opponent | 7 | 46 | - | - | 37 | - | Crouching Throw }}
{{PJMoveListRow | | {{lp}} + {{hp}}, when behind opponent | 19 | 36 | - | - | 41 | - | Back Throw }}
{{PJMoveListRow |  | (Air) {{lp}} + {{hp}}, near opponent | 1 | - | - | - | 35 | - | Air Throw }}
{{MoveListFooter}}


==Special Moves==
==Special Moves==
Shokushin                     qcf + P, K (rapidly)
{{PJMoveListHeader}}
{{PJMoveListRow | Palpation / Shokushin | {{qcf}} {{p}} | 11 | 47/45 | - | - | 8~48 | - | {{lk}} - Crouching Throw, {{hk}} - Standing Throw, Press {{k}} to add up to 6 hits, Blowback on 6th hit }}
Shusseki Kakunin               qcb + P
{{PJMoveListRow | Attendance Check / Shusseki Kakunin (weak) | {{qcb}} {{lp}} | 33 | 39 | - | -17 | 23 | Crouching | Blowback }}
{{PJMoveListRow | Attendance Check / Shusseki Kakunin (strong) | {{qcb}} {{hp}} | 33 | 42 | - | -18 | 29 | All | Blowback }}
Kaishin                       qcb + K  (air)
{{PJMoveListRow | Hospital Rounds / Kaishin (weak) | {{qcb}} {{lk}} | 21 | On landing, 21 | - | -12 | 8 | All | Blowback, can be repeated twice }}
{{PJMoveListRow | Hospital Rounds / Kaishin (strong) | {{qcb}} {{hk}} | 21 | On landing, 21 | - | -16 | 8 | All | Blowback, can be repeated twice }}
Katayoku no Kamae              qcf + K
{{PJMoveListRow | Aerial Hospital Rounds / Kaishin | (Air) {{qcb}} {{k}} | 20 | On landing, 21 | - | - | 8 | All | Blowback, can be repeated twice }}
{{PJMoveListRow | Ascending Cleave / Shouten Sekkai (weak) | {{dp}} {{lk}} | 14 | On landing, 13 | - | -15 | 11 | All | Mini Launcher }}
Shouten Sekkai                 dp + K
{{PJMoveListRow | Ascending Cleave / Shouten Sekkai (strong) | {{dp}} {{hk}} | 14 | On landing, 13 | - | -15 | 11 | All | Blowback }}
{{PJMoveListRow | Follow up | {{---}} {{hk}} | 13 | On landing, 13 | - | +7 | 17 | All | Slamming }}
Shinshin                      b + KK
{{PJMoveListRow | Aerial Ascending Cleave / Shouten Sekkai (weak) | (Air) {{dp}} {{lk}} | 9 | On landing, 13 | - | - | 11 | All | Blowback }}
 
{{PJMoveListRow | Aerial Ascending Cleave / Shouten Sekkai (strong) | (Air) {{dp}} {{hk}} | 9 | On landing, 13 | - | - | 11 | All | Blowback }}
==Super Moves==
{{PJMoveListRow | Follow up | {{---}} {{hk}} | 13 | On landing, 13 | - | +10 | 11 | All | Slamming }}
Shi no Kaigo                  qcf,qcf + P
{{PJMoveListRow | One Wing Stance / Katayoku no Kamae (weak) | {{qcf}} {{lk}} | 19 | 34 | - | - | 32 | All | Physical Standing attack counter, active 19~50F, Blowback on hit }}
{{PJMoveListRow | One Wing Stance / Katayoku no Kamae (strong) | {{qcf}} {{hk}} | 19 | 27 | - | - | 43 | All | Physical Standing attack counter, active 19~78F, Blowback on hit }}
Tengoku he no Kaidan          qcf,qcf + K
{{PJMoveListRow | Stretching / Shinshin | {{b}} + {{lk}} + {{hk}} | 29 | On landing, 1 | - | +18 | 14 | All | Slamming }}
   
{{MoveListFooter}}
Naraku no Houdou              qcb,qcb + K


2 Person Team Up Technique    Kyuukyoku no Kyousei Jutsu
==Burning Vigor Attacks==
{{PJMoveListHeader}}
{{PJMoveListRow | Final Prescription / Dead Nursing | {{qcf}} {{qcf}} {{p}} | 16 | 70 | - | - | 52 | All | Throw connects whether Standing or Crouching }}
{{PJMoveListRow | Stairway to Heaven | {{qcf}} {{qcf}} {{k}} | 12 | On landing, 1 | - | - | 39 | All | Slamming }}
{{PJMoveListRow | Pathway to Hell | {{qcb}} {{qcb}} {{k}} | 19 | On landing, 13 | - | -18 | 58 | All | Fixed damge on 2nd and 3rd hit }}
{{MoveListFooter}}


3 Person Team Up Technique     Shakusei no Arashi
==Team Up Techniques==
{{PJMoveListHeader}}
{{PJMoveListRow | Ultimate Remedy Art | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 25 | 49 | - | -23 | 14 | All | Team Up Technique, Heal Type, Recovery frames may vary }}
{{PJMoveListRow | Purging Tempest | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 21 | 61 | - | -37 | 100 | All | Party Up Technique }}
{{MoveListFooter}}


==Combos==
==Combos==

Revision as of 18:56, 8 May 2021

Project Justice Kyoko.gif

Introduction

Normal Moves

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
N.png Lp.png
7
14
+2
+10
4
All
N.png Hp.png
11
40
+1
-16
10
All
D.png Lp.png
8
21
-2
+1
4
Crouching
D.png Hp.png
14
27
+2
-5
10
Crouching
N.png Lk.png
10
25
+4
-1
5
All
N.png Hk.png
14
46
+3
-22
13
All
D.png Lk.png
12
29
+8
-7
5
Crouching
D.png Hk.png
17
38
-
-16
14
Crouching
Knockdown
U.png Lp.png
12
On landing, 1
-
-
4
Standing
U.png Hp.png
13
On landing, 1
-
-
10
Standing
U.png Lk.png
13
On landing, 1
-
-
5
Standing
U.png Hk.png
17
On landing, 1
-
-
13
Standing

Command Normals

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
F.png Hp.png
15
40
-
-16
13
All
Blowback
F.png Hk.png
14
58
-
-34
17
All
Blowback
B.png Hk.png
22
30
+2
-6
16
Standing
Overhead
Df.png Hk.png
16
40
-
-16
11
All
Rival Launcher
(Air) F.png Hk.png
19
On landing, 1
-
-
16
Standing
Slamming

Universals/Generics

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
P.png while facing away from opponent
10
16
+2
+8
5
All
K.png while facing away from opponent
9
37
-
-13
10
All
Blowback
Lp.png while running
12
31
-
-7
8
Standing
Overhead, Blowback
Lk.png while running
12
28
-
-6
5
Crouching
Blowback
Hk.png while running
12
32
-
-8
7
Standing
Overhead, Blowback

Throws

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Lp.png + Hp.png, near opponent
7
46
-
-
30
-
Standing Throw
D.png + Lp.png + Hp.png, near opponent
7
46
-
-
37
-
Crouching Throw
Lp.png + Hp.png, when behind opponent
19
36
-
-
41
-
Back Throw
(Air) Lp.png + Hp.png, near opponent
1
-
-
-
35
-
Air Throw

Special Moves

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Palpation / Shokushin
Qcf.png P.png
11
47/45
-
-
8~48
-
Lk.png - Crouching Throw, Hk.png - Standing Throw, Press K.png to add up to 6 hits, Blowback on 6th hit
Attendance Check / Shusseki Kakunin (weak)
Qcb.png Lp.png
33
39
-
-17
23
Crouching
Blowback
Attendance Check / Shusseki Kakunin (strong)
Qcb.png Hp.png
33
42
-
-18
29
All
Blowback
Hospital Rounds / Kaishin (weak)
Qcb.png Lk.png
21
On landing, 21
-
-12
8
All
Blowback, can be repeated twice
Hospital Rounds / Kaishin (strong)
Qcb.png Hk.png
21
On landing, 21
-
-16
8
All
Blowback, can be repeated twice
Aerial Hospital Rounds / Kaishin
(Air) Qcb.png K.png
20
On landing, 21
-
-
8
All
Blowback, can be repeated twice
Ascending Cleave / Shouten Sekkai (weak)
Dp.png Lk.png
14
On landing, 13
-
-15
11
All
Mini Launcher
Ascending Cleave / Shouten Sekkai (strong)
Dp.png Hk.png
14
On landing, 13
-
-15
11
All
Blowback
Follow up
---.png Hk.png
13
On landing, 13
-
+7
17
All
Slamming
Aerial Ascending Cleave / Shouten Sekkai (weak)
(Air) Dp.png Lk.png
9
On landing, 13
-
-
11
All
Blowback
Aerial Ascending Cleave / Shouten Sekkai (strong)
(Air) Dp.png Hk.png
9
On landing, 13
-
-
11
All
Blowback
Follow up
---.png Hk.png
13
On landing, 13
-
+10
11
All
Slamming
One Wing Stance / Katayoku no Kamae (weak)
Qcf.png Lk.png
19
34
-
-
32
All
Physical Standing attack counter, active 19~50F, Blowback on hit
One Wing Stance / Katayoku no Kamae (strong)
Qcf.png Hk.png
19
27
-
-
43
All
Physical Standing attack counter, active 19~78F, Blowback on hit
Stretching / Shinshin
B.png + Lk.png + Hk.png
29
On landing, 1
-
+18
14
All
Slamming

Burning Vigor Attacks

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Final Prescription / Dead Nursing
Qcf.png Qcf.png P.png
16
70
-
-
52
All
Throw connects whether Standing or Crouching
Stairway to Heaven
Qcf.png Qcf.png K.png
12
On landing, 1
-
-
39
All
Slamming
Pathway to Hell
Qcb.png Qcb.png K.png
19
On landing, 13
-
-18
58
All
Fixed damge on 2nd and 3rd hit

Team Up Techniques

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Ultimate Remedy Art
Lp.png + Lk.png (or Hp.png + Hk.png)
25
49
-
-23
14
All
Team Up Technique, Heal Type, Recovery frames may vary
Purging Tempest
P.png + P.png + K.png (or K.png + K.png + P.png)
21
61
-
-37
100
All
Party Up Technique

Combos

Videos

Skip to 0:26

Colors

Lp.png Hp.png Lp.png+Hp.png
PJ Kyoko 1.png
PJ Kyoko 2.png
PJ Kyoko 3.png
Lk.png Hk.png Lk.png+Hk.png
PJ Kyoko 4.png
PJ Kyoko 5.png
PJ Kyoko 6.png

Game Navigation

General
Controls
HUD
System
FAQ
Glossary
Characters
Batsu
Hinata
Kyosuke
Akira
Edge
Gan
Roy
Boman
Tiffany
Natsu
Shoma
Roberto
Hideo
Kyoko
Hyo
Daigo
Hayato
Ran
Nagare
Burning Batsu
Chairperson
Demon Hyo
Kurow
Momo
Powered Akira
Vatsu
Wild Daigo
Yurika
Zaki