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==Normal Moves== | ==Normal Moves== | ||
{{PJMoveListHeader}} | {{PJMoveListHeader}} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{n}} {{lp}} | 8 | 19 | +4 | +5 | 4 | All | }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{n}} {{hp}} | 17 | 43 | 0 | -19 | 11 | All | }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{d}} {{lp}} | 8 | 21 | +2 | +1 | 5 | Crouching | }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{d}} {{hp}} | 16 | 33 | +2 | -11 | 14 | Crouching | }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{n}} {{lk}} | 10 | 14 | +7 | +10 | 5 | All | }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{n}} {{hk}} | 13 | 31 | +1 | -7 | 13 | All | }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{d}} {{lk}} | 12 | 32 | -1 | -10 | 5 | Crouching | }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{d}} {{hk}} | 18 | 40 | +1 | -18 | 16 | Crouching | }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{u}} {{lp}} | 9 | On landing, 1 | - | - | 4 | Standing | }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{u}} {{hp}} | 15 | On landing, 1 | - | - | 10 | Standing | }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{u}} {{lk}} | 9 | On landing, 1 | - | - | 5 | Standing | }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{u}} {{hk}} | 15 | On landing, 1 | - | - | 13 | Standing | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==Command Normals== | ==Command Normals== | ||
{{PJMoveListHeader}} | {{PJMoveListHeader}} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{lp}} {{lp}} {{lp}} | 14 | 19 | +2 | +5 | 7 | All | }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{lk}} {{lk}} {{lk}} | 15 | 34 | -3 | -10 | 8 | All | }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{f}} {{hp}} | 19 | 28 | - | -4 | 17 | All | Blowback }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{f}} {{hk}} | 21 | 32 | - | -8 | 19 | All | Blowback }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{b}} {{hk}} | 22 | 35 | +2 | -11 | 14 | Standing | Overhead }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{b}} {{lk}} | 13 | 36 | - | -12 | 7 | All | Blowback }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{---}} {{k}} | 8 | 35 | - | -11 | 8 | All | Blowback }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{---}} {{k}} | 13 | 30 | - | -6 | 9 | All | Blowback }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{---}} {{k}} | 6 | 32 | - | -8 | 10 | All | Rival Launcher }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{df}} {{hk}} | 13 | 39 | - | -15 | 13 | All | Rival Launcher }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{db}} {{hk}} | 16 | 32 | - | -8 | 10 | All | Mini Launcher }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | (Air) {{f}} {{hp}} | 13 | On landing, 13 | - | - | 13 | Standing | Blowback }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | (Air) {{f}} {{hk}} | 21 | On landing, 1 | - | - | 17 | Standing | Slamming }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==Universals/Generics== | ==Universals/Generics== | ||
{{PJMoveListHeader}} | {{PJMoveListHeader}} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{p}} while facing away from opponent | 11 | 26 | +2 | -2 | 4 | All | }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{lk}} while facing away from opponent | 11 | 27 | +2 | -5 | 8 | All | }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{hk}} while facing away from opponent | 12 | 39 | - | -15 | 11 | All | Blowback }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{p}} while running | 12 | 31 | - | -7 | 11 | Standing | Overhead, Blowback }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{lk}} while running | 12 | 28 | - | -6 | 11 | Crouching | Blowback }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{hk}} while running | 12 | 32 | - | -8 | 13 | Standing | Overhead, Blowback }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==Throws== | ==Throws== | ||
{{PJMoveListHeader}} | {{PJMoveListHeader}} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{lp}} + {{hp}}, near opponent | 7 | 52 | - | - | 30 | - | Standing Throw }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{d}} + {{lp}} + {{hp}}, near opponent | 14 | 18 | - | - | 38 | - | Crouching Throw }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | {{lp}} + {{hp}}, when behind opponent | 10 | 49 | - | - | 45 | - | Back Throw }} | ||
{{PJMoveListRow | | {{PJMoveListRow | | (Air) {{lp}} + {{hp}}, near opponent | 1 | - | - | - | 25 | - | Air Throw }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 18:01, 8 May 2021
Introduction
Normal Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


8
19
+4
+5
4
All


17
43
0
-19
11
All


8
21
+2
+1
5
Crouching


16
33
+2
-11
14
Crouching


10
14
+7
+10
5
All


13
31
+1
-7
13
All


12
32
-1
-10
5
Crouching


18
40
+1
-18
16
Crouching


9
On landing, 1
-
-
4
Standing


15
On landing, 1
-
-
10
Standing


9
On landing, 1
-
-
5
Standing


15
On landing, 1
-
-
13
Standing
Command Normals
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes



14
19
+2
+5
7
All



15
34
-3
-10
8
All


19
28
-
-4
17
All
Blowback


21
32
-
-8
19
All
Blowback


22
35
+2
-11
14
Standing
Overhead


13
36
-
-12
7
All
Blowback


8
35
-
-11
8
All
Blowback


13
30
-
-6
9
All
Blowback


6
32
-
-8
10
All
Rival Launcher


13
39
-
-15
13
All
Rival Launcher


16
32
-
-8
10
All
Mini Launcher
(Air)


13
On landing, 13
-
-
13
Standing
Blowback
(Air)


21
On landing, 1
-
-
17
Standing
Slamming
Universals/Generics
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes

11
26
+2
-2
4
All

11
27
+2
-5
8
All

12
39
-
-15
11
All
Blowback

12
31
-
-7
11
Standing
Overhead, Blowback

12
28
-
-6
11
Crouching
Blowback

12
32
-
-8
13
Standing
Overhead, Blowback
Throws
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


7
52
-
-
30
-
Standing Throw



14
18
-
-
38
-
Crouching Throw


10
49
-
-
45
-
Back Throw
(Air)
+
, near opponent


1
-
-
-
25
-
Air Throw
Special Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Long Shot (weak)


19
32
+3
-6
13
All
Long Shot (strong)


16
36
-1
-10
17
All
Shining Save (weak)


13
85
-
-60
25
All
Fixed damage
Shining Save (strong)


13
93
-
-60
25
All
Fixed damage
Shining Air Save
(Air)


13
On landing, 50
-
-35
25
All
Fixed damage, Attack used determines angle
Perfect Catch (weak)


10
64
-
-
-
-
Projectile counter, Recovers Guts Meter
Perfect Catch (strong)


10
94
-
-
-
-
Projectile counter, Recovers Guts Meter
Thrust Kick (weak)


11
31
-
+1
28
All
Slamming
Thrust Kick (strong)


11
30
-
-25
30
All
Blowback
Bicycle Kick (weak)
(Air)


12
On landing, 13
-
+1
17
All
Blowback
Bicycle Kick (strong)
(Air)


12
On landing, 13
-
-16
22
All
Blowback
Sliding Kick


37
37
-
-15
22
Crouching
Blowback
Feint (Front)



74
-
-
-
-
-
Special Dash
Feint (Back)



61
-
-
-
-
-
Special Dash
Burning Vigor Attacks
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Blazing Striker



24
62
-
-4
35
All
Attack used determines angle and distance
Blazing Air Striker
(Air)



25
On landing, 1
-
+12
37
All
Attack used determines angle
Blazing Juggle



6
On landing, 1
-
-
48
All
Team Up Techniques
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Trap Double Shoot




24
38
-
-14
45
All
Team Up Technique, damage type
Hot-Blooded Giant Wheel






20
30
-
-6
100
All
Party Up Technique
Combos
- s.lk, c.hp, c.hk, d/b+hk /\ j.lk, j.lk, j.hp, j.hk, qcf+lp. 87dmg, 11 hits
- Can also start with s.lp x2
- s.lk, s.lk, f+hk. 27dmg, 3 hits
- s.lk, c.lk, qcf+hk. 26dmg, 3 hits
- s.lk, c.lk, dp+hk. 38dmg, 4 hits
- d/f+hk /\ sj.lk, sj.lk (pause, hold forward), sj.lk, s.lk (pause), sj.lk, sj.lk, sj.hp, s.hk, qcf+lp. 74dmg, 12 hits
- s.lp, s.lp, s.hk, x2qcb+hk. 55dmg, 8 hits
- s.lp, s.lp, s.hk, f+hp. 35dmg, 4 hits
Videos
Skip to 1:09
Colors
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