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==Normal Moves== | ==Normal Moves== | ||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | | {{n}} {{lp}} | 8 | 19 | +2 | +5 | 4 | All | }} | |||
{{PJMoveListRow | | {{n}} {{hp}} | 15 | 30 | +2 | -6 | 10 | All | }} | |||
{{PJMoveListRow | | {{d}} {{lp}} | 9 | 21 | +2 | +1 | 5 | Crouching | }} | |||
{{PJMoveListRow | | {{d}} {{hp}} | 15 | 23 | +1 | -1 | 11 | Crouching | }} | |||
{{PJMoveListRow | | {{n}} {{lk}} | 10 | 18 | +2 | +6 | 3 | All | }} | |||
{{PJMoveListRow | | {{n}} {{hk}} | 14 | 43 | 0 | -19 | 10 | All | }} | |||
{{PJMoveListRow | | {{d}} {{lk}} | 12 | 29 | +2 | -7 | 4 | Crouching | }} | |||
{{PJMoveListRow | | {{d}} {{hk}} | 16 | 37 | +2 | -15 | 11 | Crouching | }} | |||
{{PJMoveListRow | | {{u}} {{lp}} | 9 | On landing, 1 | - | - | 4 | Standing | }} | |||
{{PJMoveListRow | | {{u}} {{hp}} | 13 | On landing, 1 | - | - | 10 | Standing | }} | |||
{{PJMoveListRow | | {{u}} {{lk}} | 9 | On landing, 1 | - | - | 4 | Standing | }} | |||
{{PJMoveListRow | | {{u}} {{hk}} | 17 | On landing, 1 | - | - | 10 | Standing | }} | |||
{{MoveListFooter}} | |||
== | ==Command Normals== | ||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | | {{lp}} {{lp}} {{lp}} | 16 | 29 | +2 | -5 | 7 | All | }} | |||
{{PJMoveListRow | | {{f}} {{hp}} | 20 | 32 | +2 | -8 | 13 | All | }} | |||
{{PJMoveListRow | | {{f}} {{hk}} | 19 | 47 | - | -23 | 16 | All | Blowback }} | |||
{{PJMoveListRow | | {{b}} {{hk}} | 22 | 30 | +2 | -6 | 10 | Standing | Overhead }} | |||
{{PJMoveListRow | | {{df}} {{hp}} | 23 | 37 | - | -13 | 11 | All | Mini Launcher }} | |||
{{PJMoveListRow | | {{df}} {{hk}} | 13 | 46 | - | -22 | 10 | All | Rival Launcher }} | |||
{{PJMoveListRow | | (Air) {{f}} {{hp}} | 15 | On landing, 1 | - | - | 13 | Standing | Slamming }} | |||
{{PJMoveListRow | | (Air) {{f}} {{hk}} | 19 | On landing, 1 | - | - | 14 | Standing | Slamming }} | |||
==Universals/Generics== | |||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | | {{p}} while facing away from opponent | 10 | 16 | +2 | +8 | 5 | All | }} | |||
{{PJMoveListRow | | {{k}} while facing away from opponent | 9 | 37 | - | -13 | 7 | All | Blowback }} | |||
{{PJMoveListRow | | {{p}} while running | 12 | 31 | - | -7 | 10 | Standing | Overhead, Blowback }} | |||
{{PJMoveListRow | | {{lk}} while running | 12 | 28 | - | -6 | 7 | Crouching | Blowback }} | |||
{{PJMoveListRow | | {{hk}} while running | 12 | 32 | - | -8 | 8 | Standing | Overhead, Blowback }} | |||
{{MoveListFooter}} | |||
==Throws== | |||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | | {{lp}} + {{hp}}, near opponent | 10 | 47 | - | - | 27 | - | Standing Throw }} | |||
{{PJMoveListRow | | {{d}} + {{lp}} + {{hp}}, near opponent | 10 | 41 | - | - | 34 | - | Crouching Throw }} | |||
{{PJMoveListRow | | {{lp}} + {{hp}}, when behind opponent | 11 | 43 | - | - | 40 | - | Back Throw }} | |||
{{PJMoveListRow | | (Air) {{lp}} + {{hp}}, near opponent | 1 | - | - | - | 34 | - | Air Throw }} | |||
{{MoveListFooter}} | |||
==Special Moves== | |||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | Kikou Shoutei / Energy Focus Palm (weak) | {{qcf}} {{lp}} | 23 | 45 | - | -21 | 22 | All | Blowback }} | |||
{{PJMoveListRow | Kikou Shoutei / Energy Focus Palm (strong) | {{qcf}} {{hp}} | 23 | 45 | - | -21 | 14~32 | All | Blowback, press attack for more hits }} | |||
{{PJMoveListRow | Shouyouken / Sunrise Punch (weak) | {{dp}} {{lp}} | 11 | 24 | - | -12 | 19 | All | Blowback }} | |||
{{PJMoveListRow | Shouyouken / Sunrise Punch (strong) | {{dp}} {{hp}} | 29 | 24 | - | -12 | 19 | All | Blowback }} | |||
{{PJMoveListRow | Enbukyaku / Flame Dance Kick (weak) | {{qcb}} {{lk}} | 23 | 16 | - | +8 | 20 | All | Blowback }} | |||
{{PJMoveListRow | Enbukyaku / Flame Dance Kick (strong) | {{qcb}} {{hk}} | 9 | 20 | - | +4 | 24 | All | Blowback }} | |||
{{PJMoveListRow | Air Enbukyaku / Flame Dance Kick (weak) | (Air) {{qcb}} {{lk}} | 16 | On landing, 13 | - | +9 | 20 | All | Blowback }} | |||
{{PJMoveListRow | Air Enbukyaku / Flame Dance Kick (strong) | (Air) {{qcb}} {{hk}} | 18 | On landing, 13 | - | +9 | 20 | All | Blowback }} | |||
{{PJMoveListRow | Renkyakudan / Consecutive Kick Blast | (Air) {{qcf}} {{k}} | 22 | On landing, 13 | -3 | -22 | 10 | All | Can be repeated twice }} | |||
{{MoveListFooter}} | |||
Rasen | ==Burning Vigor Attacks== | ||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | Hisshou Rengekken / Assured Victory - Constant Punching | {{qcf}} {{qcf}} {{p}} | 19 | On landing, 13 | - | -26 | 39 | All | Blowback }} | |||
{{PJMoveListRow | Rasen Enbukyaku / Spiral Flame Dance Kick | {{qcb}} {{qcb}} {{k}} | 15 | On landing, 13 | - | - | 42 | All | Blowback }} | |||
{{PJMoveListRow | Air Rasen Enbukyaku / Spiral Flame Dance Kick | (Air) {{qcb}} {{qcb}} {{k}} | 14 | On landing, 13 | - | - | 42 | All | Blowback }} | |||
{{MoveListFooter}} | |||
==Team Up Techniques== | |||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | Guts x100 | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 25 | 38 | - | -14 | 29 | All | Team Up Technique, Guts Up Type }} | |||
{{PJMoveListRow | Final Symphony | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 18 | 25 | - | -1 | 100 | All | Party Up Technique }} | |||
{{MoveListFooter}} | |||
==Combos== | ==Combos== |
Revision as of 17:27, 8 May 2021
Introduction
Normal Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


8
19
+2
+5
4
All


15
30
+2
-6
10
All


9
21
+2
+1
5
Crouching


15
23
+1
-1
11
Crouching


10
18
+2
+6
3
All


14
43
0
-19
10
All


12
29
+2
-7
4
Crouching


16
37
+2
-15
11
Crouching


9
On landing, 1
-
-
4
Standing


13
On landing, 1
-
-
10
Standing


9
On landing, 1
-
-
4
Standing


17
On landing, 1
-
-
10
Standing
Command Normals
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes



16
29
+2
-5
7
All


20
32
+2
-8
13
All


19
47
-
-23
16
All
Blowback


22
30
+2
-6
10
Standing
Overhead


23
37
-
-13
11
All
Mini Launcher


13
46
-
-22
10
All
Rival Launcher
(Air)


15
On landing, 1
-
-
13
Standing
Slamming
(Air)


19
On landing, 1
-
-
14
Standing
Slamming
Universals/Generics
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes

10
16
+2
+8
5
All

9
37
-
-13
7
All
Blowback

12
31
-
-7
10
Standing
Overhead, Blowback

12
28
-
-6
7
Crouching
Blowback

12
32
-
-8
8
Standing
Overhead, Blowback
Throws
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


10
47
-
-
27
-
Standing Throw



10
41
-
-
34
-
Crouching Throw


11
43
-
-
40
-
Back Throw
(Air)
+
, near opponent


1
-
-
-
34
-
Air Throw
Special Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Kikou Shoutei / Energy Focus Palm (weak)


23
45
-
-21
22
All
Blowback
Kikou Shoutei / Energy Focus Palm (strong)


23
45
-
-21
14~32
All
Blowback, press attack for more hits
Shouyouken / Sunrise Punch (weak)


11
24
-
-12
19
All
Blowback
Shouyouken / Sunrise Punch (strong)


29
24
-
-12
19
All
Blowback
Enbukyaku / Flame Dance Kick (weak)


23
16
-
+8
20
All
Blowback
Enbukyaku / Flame Dance Kick (strong)


9
20
-
+4
24
All
Blowback
Air Enbukyaku / Flame Dance Kick (weak)
(Air)


16
On landing, 13
-
+9
20
All
Blowback
Air Enbukyaku / Flame Dance Kick (strong)
(Air)


18
On landing, 13
-
+9
20
All
Blowback
Renkyakudan / Consecutive Kick Blast
(Air)


22
On landing, 13
-3
-22
10
All
Can be repeated twice
Burning Vigor Attacks
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Hisshou Rengekken / Assured Victory - Constant Punching



19
On landing, 13
-
-26
39
All
Blowback
Rasen Enbukyaku / Spiral Flame Dance Kick



15
On landing, 13
-
-
42
All
Blowback
Air Rasen Enbukyaku / Spiral Flame Dance Kick
(Air)



14
On landing, 13
-
-
42
All
Blowback
Team Up Techniques
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Guts x100




25
38
-
-14
29
All
Team Up Technique, Guts Up Type
Final Symphony






18
25
-
-1
100
All
Party Up Technique
Combos
- s.lk, s.hk, qcb+lk. 31dmg, 5 hits
- s.lk, c.hk, f+hp, dp+lp. 43dmg, 5 hits
- c.lk, c.hk, qcf+hp (mash for more damage). 41dmg, 7 hits
- c.lp, c.hp, f+hp, qcb+hk. 47dmg, 7 hits
- c.lp, s.lp, c.hp, f+hp, qcfx2+hp 64dmg, 17 hits
- c.lp, s.lp, c.hp, d/f+hp, /, j.lp, j.lk, j.hp, j.hk, qcb+k. 55dmg, 11 hits
- d/f+hk, /, sj.lp, sj.lp, (hold forward), sj.lp, sj.lp, (pause), sj.lp, sj.lp (release forward), sj.hp, qcbx2+k. 59dmg, 13 hits
Videos
Skip to 0:52
Colors
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