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{{PJMoveListHeader}} | {{PJMoveListHeader}} | ||
{{PJMoveListRow | Turn Around Punch | {{p}} While facing away from opponent | 10 | 16 | +2 | +8 | 8 | All | }} | {{PJMoveListRow | Turn Around Punch | {{p}} While facing away from opponent | 10 | 16 | +2 | +8 | 8 | All | }} | ||
{{PJMoveListRow | Turn Around Kick | {{k}} While facing away from opponent | 9 | 37 | - | -13 | 7 | All | Blowback}} | {{PJMoveListRow | Turn Around Kick | {{k}} While facing away from opponent | 9 | 37 | - | -13 | 7 | All | Blowback }} | ||
{{PJMoveListRow | Running Shoulder Tackle | {{p}} while running | 12 | 31 | - | -7 | 13 | Standing | Overhead, Blowback}} | {{PJMoveListRow | Running Shoulder Tackle | {{p}} while running | 12 | 31 | - | -7 | 13 | Standing | Overhead, Blowback }} | ||
{{PJMoveListRow | Low Slide Kick | {{lk}} while running | 12 | 28 | - | -6 | 7 | Crouching | Blowback}} | {{PJMoveListRow | Low Slide Kick | {{lk}} while running | 12 | 28 | - | -6 | 7 | Crouching | Blowback }} | ||
{{PJMoveListRow | Flying Jump Kick | {{hk}} while running | 12 | 32 | - | -8 | 7 | Standing | Overhead, Blowback}} | {{PJMoveListRow | Flying Jump Kick | {{hk}} while running | 12 | 32 | - | -8 | 7 | Standing | Overhead, Blowback }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==Throws== | ==Throws== | ||
{{PJMoveListHeader}} | {{PJMoveListHeader}} | ||
{{PJMoveListRow | Knuckle Rush | {{lp}} + {{hp}}, Near Opponent | 7 | 38 | - | - | 34 | - | Standing Throw | {{PJMoveListRow | Knuckle Rush | {{lp}} + {{hp}}, Near Opponent | 7 | 38 | - | - | 34 | - | Standing Throw }} | ||
{{PJMoveListRow | American Suplex | {{d}} + {{lp}} + {{hp}}, Near Opponent | 7 | 38 | - | - | 39 | - | Crouching Throw | {{PJMoveListRow | American Suplex | {{d}} + {{lp}} + {{hp}}, Near Opponent | 7 | 38 | - | - | 39 | - | Crouching Throw }} | ||
{{PJMoveListRow | Air Launcher | {{lp}} + {{hp}}, When Behind Opponent | 8 | 51 | - | - | 32 | - | Back Throw | {{PJMoveListRow | Air Launcher | {{lp}} + {{hp}}, When Behind Opponent | 8 | 51 | - | - | 32 | - | Back Throw }} | ||
{{PJMoveListRow | Aerial Suplex | (Air) {{lp}} + {{hp}}, Near Opponent | 1 | - | - | - | 42 | - | Air Throw | {{PJMoveListRow | Aerial Suplex | (Air) {{lp}} + {{hp}}, Near Opponent | 1 | - | - | - | 42 | - | Air Throw }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==Special Moves== | ==Special Moves== | ||
{{PJMoveListHeader}} | {{PJMoveListHeader}} | ||
{{PJMoveListRow | Dynamite Straight (weak) | {{qcf}} {{lp}} | 12 | 30 | - | -5 | 20 | All | Blowback | {{PJMoveListRow | Dynamite Straight (weak) | {{qcf}} {{lp}} | 12 | 30 | - | -5 | 20 | All | Blowback }} | ||
{{PJMoveListRow | Dynamite Straight (strong) | {{qcf}} {{hp}} | 16 | 29 | - | -5 | 28 | All | Blowback | {{PJMoveListRow | Dynamite Straight (strong) | {{qcf}} {{hp}} | 16 | 29 | - | -5 | 28 | All | Blowback }} | ||
{{PJMoveListRow | Twister Upper (weak) | {{dp}} {{lp}} | 9 | 15 | - | -27 | 23 | All | Blowback | {{PJMoveListRow | Twister Upper (weak) | {{dp}} {{lp}} | 9 | 15 | - | -27 | 23 | All | Blowback }} | ||
{{PJMoveListRow | Twister Upper (strong) | {{dp}} {{hp}} | 18 | 15 | - | -35 | 28 | All | Blowback | {{PJMoveListRow | Twister Upper (strong) | {{dp}} {{hp}} | 18 | 15 | - | -35 | 28 | All | Blowback }} | ||
{{PJMoveListRow | Touchdown Wave (weak) | {{qcb}} {{lp}} | 16 | 26 | - | -2 | 17 | All | Blowback | {{PJMoveListRow | Touchdown Wave (weak) | {{qcb}} {{lp}} | 16 | 26 | - | -2 | 17 | All | Blowback }} | ||
{{PJMoveListRow | Touchdown Wave (strong) | {{qcb}} {{hp}} | 23 | 26 | - | -2 | 20 | All | Blowback | {{PJMoveListRow | Touchdown Wave (strong) | {{qcb}} {{hp}} | 23 | 26 | - | -2 | 20 | All | Blowback }} | ||
{{PJMoveListRow | Air Dynamite (weak) | (Air) {{qcf}} {{lp}} | 14 | 13 | - | -14 | 29 | Standing | Slamming | {{PJMoveListRow | Air Dynamite (weak) | (Air) {{qcf}} {{lp}} | 14 | 13 | - | -14 | 29 | Standing | Slamming }} | ||
{{PJMoveListRow | Air Dynamite (strong) | (Air) {{qcf}} {{hp}} | 14 | 13 | - | -12 | 32 | Standing | Blowback | {{PJMoveListRow | Air Dynamite (strong) | (Air) {{qcf}} {{hp}} | 14 | 13 | - | -12 | 32 | Standing | Blowback }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==Burning Vigor Attacks== | ==Burning Vigor Attacks== | ||
{{PJMoveListHeader}} | {{PJMoveListHeader}} | ||
{{PJMoveListRow | Triple Twister | {{qcf}} {{qcf}} {{p}} | 17 | 15 | - | -36 | 46~75 | All | Blowback, mash punches to increase damage | {{PJMoveListRow | Triple Twister | {{qcf}} {{qcf}} {{p}} | 17 | 15 | - | -36 | 46~75 | All | Blowback, mash punches to increase damage }} | ||
{{PJMoveListRow | Super Touchdown | {{qcb}} {{qcb}} {{p}} | 24 | 34 | - | -10 | 39 | All | Blowback | {{PJMoveListRow | Super Touchdown | {{qcb}} {{qcb}} {{p}} | 24 | 34 | - | -10 | 39 | All | Blowback }} | ||
{{PJMoveListRow | Dynamite Justice | {{qcf}} {{qcf}} {{k}} | 13 | 36 | - | -12 | 53 | All | Blowback | {{PJMoveListRow | Dynamite Justice | {{qcf}} {{qcf}} {{k}} | 13 | 36 | - | -12 | 53 | All | Blowback }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==Team Up Techniques== | ==Team Up Techniques== | ||
{{PJMoveListHeader}} | {{PJMoveListHeader}} | ||
{{PJMoveListRow | Double Rising Twister | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 16 | 29 | - | -3 | 54 | All | Team Up Technique, damage type | {{PJMoveListRow | Double Rising Twister | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 16 | 29 | - | -3 | 54 | All | Team Up Technique, damage type }} | ||
{{PJMoveListRow | Triple Heavens Cross | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 21 | 43 | - | -19 | 100 | All | Party Up Technique | {{PJMoveListRow | Triple Heavens Cross | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 21 | 43 | - | -19 | 100 | All | Party Up Technique }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 17:25, 7 May 2021
Introduction
Roy a red-blooded American who is definitely not Terry Bogard. With incredible combo damage and fantastic normals, including one of the best jabs in the game, Roy is a very threatening pressure character who can make his opponents explode the instant they lose their patience.
Normal Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Standing Light Punch


8
15
+2
+9
7
All
Standing Strong Punch


11
29
+7
-4
13
All
Crouching Light Punch


8
21
-2
+1
7
Crouching
Crouching Strong Punch


13
37
-
-15
17
Crouching
Mini launcher
Standing Light Kick


11
25
-7
-4
4
All
Standing Strong Kick


16
49
-6
-25
11
All
Crouching Light Kick


9
18
+7
+4
5
Crouching
Crouching Strong Kick


14
29
+2
-7
13
Crouching
Jumping Light Punch


9
1
-
-
5
Standing
Jumping Strong Punch


12
1
-
-
13
Standing
Jumping Light Kick


13
1
-
-
5
Standing
Jumping Strong Kick


17
1
-
-
13
Standing
Command Normals
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Roy Straight



12
38
+2
-14
10
All
Boomerang Hook


13
30
+2
-
14
All
Body Upper



17
34
-
-10
19
All
Blowback
Spinning Back Knuckle



17
34
-
-10
19
All
Blowback
Foot Blade


20
38
-
-14
19
All
Blowback
Head Crush


21
38
-
-14
19
Standing
Overhead, Blowback
Backflip Kick


15
24
-
0
14
All
Blowback, OTG
Lift Upper


17
39
-
-15
13
All
Rival Launcher
Jumping Back Knuckle
(Air)


15
1
-
-
11
Standing
Spike
Reverse Foot Blade
(Air)


15
1
-
-
14
Standing
Blowback
Universals/Generics
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Turn Around Punch

10
16
+2
+8
8
All
Turn Around Kick

9
37
-
-13
7
All
Blowback
Running Shoulder Tackle

12
31
-
-7
13
Standing
Overhead, Blowback
Low Slide Kick

12
28
-
-6
7
Crouching
Blowback
Flying Jump Kick

12
32
-
-8
7
Standing
Overhead, Blowback
Throws
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Knuckle Rush


7
38
-
-
34
-
Standing Throw
American Suplex



7
38
-
-
39
-
Crouching Throw
Air Launcher


8
51
-
-
32
-
Back Throw
Aerial Suplex
(Air)
+
, Near Opponent


1
-
-
-
42
-
Air Throw
Special Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Dynamite Straight (weak)


12
30
-
-5
20
All
Blowback
Dynamite Straight (strong)


16
29
-
-5
28
All
Blowback
Twister Upper (weak)


9
15
-
-27
23
All
Blowback
Twister Upper (strong)


18
15
-
-35
28
All
Blowback
Touchdown Wave (weak)


16
26
-
-2
17
All
Blowback
Touchdown Wave (strong)


23
26
-
-2
20
All
Blowback
Air Dynamite (weak)
(Air)


14
13
-
-14
29
Standing
Slamming
Air Dynamite (strong)
(Air)


14
13
-
-12
32
Standing
Blowback
Burning Vigor Attacks
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Triple Twister



17
15
-
-36
46~75
All
Blowback, mash punches to increase damage
Super Touchdown



24
34
-
-10
39
All
Blowback
Dynamite Justice



13
36
-
-12
53
All
Blowback
Team Up Techniques
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Double Rising Twister




16
29
-
-3
54
All
Team Up Technique, damage type
Triple Heavens Cross






21
43
-
-19
100
All
Party Up Technique
Combos
- st.LP,LP > st.HP > b+HK xx Dynamite Straight
- st.LP,LP > st.HP > f+HP xx Dynamite Justice
- df+HP, {j.LP,LP > j.HP}x2, j.LP,LP > j.HP xx Air Dynamite
- st.LP,LP > cr.HP, j.LK > (delay) j.f+HP, st.LP > cr.HP, st.LP > st.LK > cr.HP, dash OTG b+HK > Triple Twister
Videos
Skip to 0:53
Colors
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