Project Justice/Roy: Difference between revisions

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{{PJMoveListHeader}}
{{PJMoveListHeader}}
{{PJMoveListRow | Turn Around Punch | {{p}} While facing away from opponent | 10 | 16 | +2 | +8 | 8 | All | }}
{{PJMoveListRow | Turn Around Punch | {{p}} While facing away from opponent | 10 | 16 | +2 | +8 | 8 | All | }}
{{PJMoveListRow | Turn Around Kick | {{k}} While facing away from opponent | 9 | 37 | - | -13 | 7 | All | Blowback}}
{{PJMoveListRow | Turn Around Kick | {{k}} While facing away from opponent | 9 | 37 | - | -13 | 7 | All | Blowback }}
{{PJMoveListRow | Running Shoulder Tackle | {{p}} while running | 12 | 31 | - | -7 | 13 | Standing | Overhead, Blowback}}
{{PJMoveListRow | Running Shoulder Tackle | {{p}} while running | 12 | 31 | - | -7 | 13 | Standing | Overhead, Blowback }}
{{PJMoveListRow | Low Slide Kick | {{lk}} while running | 12 | 28 | - | -6 | 7 | Crouching | Blowback}}
{{PJMoveListRow | Low Slide Kick | {{lk}} while running | 12 | 28 | - | -6 | 7 | Crouching | Blowback }}
{{PJMoveListRow | Flying Jump Kick | {{hk}} while running | 12 | 32 | - | -8 | 7 | Standing | Overhead, Blowback}}
{{PJMoveListRow | Flying Jump Kick | {{hk}} while running | 12 | 32 | - | -8 | 7 | Standing | Overhead, Blowback }}
{{MoveListFooter}}
{{MoveListFooter}}


==Throws==
==Throws==
{{PJMoveListHeader}}
{{PJMoveListHeader}}
{{PJMoveListRow | Knuckle Rush | {{lp}} + {{hp}}, Near Opponent | 7 | 38 | - | - | 34 | - | Standing Throw | }}
{{PJMoveListRow | Knuckle Rush | {{lp}} + {{hp}}, Near Opponent | 7 | 38 | - | - | 34 | - | Standing Throw }}
{{PJMoveListRow | American Suplex | {{d}} + {{lp}} + {{hp}}, Near Opponent | 7 | 38 | - | - | 39 | - | Crouching Throw | }}
{{PJMoveListRow | American Suplex | {{d}} + {{lp}} + {{hp}}, Near Opponent | 7 | 38 | - | - | 39 | - | Crouching Throw }}
{{PJMoveListRow | Air Launcher | {{lp}} + {{hp}}, When Behind Opponent | 8 | 51 | - | - | 32 | - | Back Throw | }}
{{PJMoveListRow | Air Launcher | {{lp}} + {{hp}}, When Behind Opponent | 8 | 51 | - | - | 32 | - | Back Throw }}
{{PJMoveListRow | Aerial Suplex | (Air) {{lp}} + {{hp}}, Near Opponent | 1 | - | - | - | 42 | - | Air Throw | }}
{{PJMoveListRow | Aerial Suplex | (Air) {{lp}} + {{hp}}, Near Opponent | 1 | - | - | - | 42 | - | Air Throw }}
{{MoveListFooter}}
{{MoveListFooter}}


==Special Moves==
==Special Moves==
{{PJMoveListHeader}}
{{PJMoveListHeader}}
{{PJMoveListRow | Dynamite Straight (weak) | {{qcf}} {{lp}} | 12 | 30 | - | -5 | 20 | All | Blowback | }}
{{PJMoveListRow | Dynamite Straight (weak) | {{qcf}} {{lp}} | 12 | 30 | - | -5 | 20 | All | Blowback }}
{{PJMoveListRow | Dynamite Straight (strong) | {{qcf}} {{hp}} | 16 | 29 | - | -5 | 28 | All | Blowback | }}
{{PJMoveListRow | Dynamite Straight (strong) | {{qcf}} {{hp}} | 16 | 29 | - | -5 | 28 | All | Blowback }}
{{PJMoveListRow | Twister Upper (weak) | {{dp}} {{lp}} | 9 | 15 | - | -27 | 23 | All | Blowback | }}
{{PJMoveListRow | Twister Upper (weak) | {{dp}} {{lp}} | 9 | 15 | - | -27 | 23 | All | Blowback }}
{{PJMoveListRow | Twister Upper (strong) | {{dp}} {{hp}} | 18 | 15 | - | -35 | 28 | All | Blowback | }}
{{PJMoveListRow | Twister Upper (strong) | {{dp}} {{hp}} | 18 | 15 | - | -35 | 28 | All | Blowback }}
{{PJMoveListRow | Touchdown Wave (weak) | {{qcb}} {{lp}} | 16 | 26 | - | -2 | 17 | All | Blowback | }}
{{PJMoveListRow | Touchdown Wave (weak) | {{qcb}} {{lp}} | 16 | 26 | - | -2 | 17 | All | Blowback }}
{{PJMoveListRow | Touchdown Wave (strong) | {{qcb}} {{hp}} | 23 | 26 | - | -2 | 20 | All | Blowback | }}
{{PJMoveListRow | Touchdown Wave (strong) | {{qcb}} {{hp}} | 23 | 26 | - | -2 | 20 | All | Blowback }}
{{PJMoveListRow | Air Dynamite (weak) | (Air) {{qcf}} {{lp}} | 14 | 13 | - | -14 | 29 | Standing | Slamming | }}
{{PJMoveListRow | Air Dynamite (weak) | (Air) {{qcf}} {{lp}} | 14 | 13 | - | -14 | 29 | Standing | Slamming }}
{{PJMoveListRow | Air Dynamite (strong) | (Air) {{qcf}} {{hp}} | 14 | 13 | - | -12 | 32 | Standing | Blowback | }}
{{PJMoveListRow | Air Dynamite (strong) | (Air) {{qcf}} {{hp}} | 14 | 13 | - | -12 | 32 | Standing | Blowback }}
{{MoveListFooter}}
{{MoveListFooter}}


==Burning Vigor Attacks==
==Burning Vigor Attacks==
{{PJMoveListHeader}}
{{PJMoveListHeader}}
{{PJMoveListRow | Triple Twister | {{qcf}} {{qcf}} {{p}} | 17 | 15 | - | -36 | 46~75 | All | Blowback, mash punches to increase damage | }}
{{PJMoveListRow | Triple Twister | {{qcf}} {{qcf}} {{p}} | 17 | 15 | - | -36 | 46~75 | All | Blowback, mash punches to increase damage }}
{{PJMoveListRow | Super Touchdown | {{qcb}} {{qcb}} {{p}} | 24 | 34 | - | -10 | 39 | All | Blowback | }}
{{PJMoveListRow | Super Touchdown | {{qcb}} {{qcb}} {{p}} | 24 | 34 | - | -10 | 39 | All | Blowback }}
{{PJMoveListRow | Dynamite Justice | {{qcf}} {{qcf}} {{k}} | 13 | 36 | - | -12 | 53 | All | Blowback | }}
{{PJMoveListRow | Dynamite Justice | {{qcf}} {{qcf}} {{k}} | 13 | 36 | - | -12 | 53 | All | Blowback }}
{{MoveListFooter}}
{{MoveListFooter}}


==Team Up Techniques==
==Team Up Techniques==
{{PJMoveListHeader}}
{{PJMoveListHeader}}
{{PJMoveListRow | Double Rising Twister | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 16 | 29 | - | -3 | 54 | All | Team Up Technique, damage type | }}
{{PJMoveListRow | Double Rising Twister | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 16 | 29 | - | -3 | 54 | All | Team Up Technique, damage type }}
{{PJMoveListRow | Triple Heavens Cross | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 21 | 43 | - | -19 | 100 | All | Party Up Technique | }}
{{PJMoveListRow | Triple Heavens Cross | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 21 | 43 | - | -19 | 100 | All | Party Up Technique }}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 17:25, 7 May 2021

Project Justice Roy.gif

Introduction

Roy a red-blooded American who is definitely not Terry Bogard. With incredible combo damage and fantastic normals, including one of the best jabs in the game, Roy is a very threatening pressure character who can make his opponents explode the instant they lose their patience.

Normal Moves

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Standing Light Punch
N.png Lp.png
8
15
+2
+9
7
All
Standing Strong Punch
N.png Hp.png
11
29
+7
-4
13
All
Crouching Light Punch
D.png Lp.png
8
21
-2
+1
7
Crouching
Crouching Strong Punch
D.png Hp.png
13
37
-
-15
17
Crouching
Mini launcher
Standing Light Kick
N.png Lk.png
11
25
-7
-4
4
All
Standing Strong Kick
N.png Hk.png
16
49
-6
-25
11
All
Crouching Light Kick
D.png Lk.png
9
18
+7
+4
5
Crouching
Crouching Strong Kick
D.png Hk.png
14
29
+2
-7
13
Crouching
Jumping Light Punch
U.png Lp.png
9
1
-
-
5
Standing
Jumping Strong Punch
U.png Hp.png
12
1
-
-
13
Standing
Jumping Light Kick
U.png Lk.png
13
1
-
-
5
Standing
Jumping Strong Kick
U.png Hk.png
17
1
-
-
13
Standing

Command Normals

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Roy Straight
Lp.png Lp.png Lp.png
12
38
+2
-14
10
All
Boomerang Hook
F.png Hp.png
13
30
+2
-
14
All
Body Upper
---.png F.png Hp.png
17
34
-
-10
19
All
Blowback
Spinning Back Knuckle
---.png B.png Hp.png
17
34
-
-10
19
All
Blowback
Foot Blade
F.png Hk.png
20
38
-
-14
19
All
Blowback
Head Crush
B.png Hp.png
21
38
-
-14
19
Standing
Overhead, Blowback
Backflip Kick
B.png Hk.png
15
24
-
0
14
All
Blowback, OTG
Lift Upper
Df.png Hp.png
17
39
-
-15
13
All
Rival Launcher
Jumping Back Knuckle
(Air) F.png Hp.png
15
1
-
-
11
Standing
Spike
Reverse Foot Blade
(Air) F.png Hk.png
15
1
-
-
14
Standing
Blowback

Universals/Generics

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Turn Around Punch
P.png While facing away from opponent
10
16
+2
+8
8
All
Turn Around Kick
K.png While facing away from opponent
9
37
-
-13
7
All
Blowback
Running Shoulder Tackle
P.png while running
12
31
-
-7
13
Standing
Overhead, Blowback
Low Slide Kick
Lk.png while running
12
28
-
-6
7
Crouching
Blowback
Flying Jump Kick
Hk.png while running
12
32
-
-8
7
Standing
Overhead, Blowback

Throws

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Knuckle Rush
Lp.png + Hp.png, Near Opponent
7
38
-
-
34
-
Standing Throw
American Suplex
D.png + Lp.png + Hp.png, Near Opponent
7
38
-
-
39
-
Crouching Throw
Air Launcher
Lp.png + Hp.png, When Behind Opponent
8
51
-
-
32
-
Back Throw
Aerial Suplex
(Air) Lp.png + Hp.png, Near Opponent
1
-
-
-
42
-
Air Throw

Special Moves

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Dynamite Straight (weak)
Qcf.png Lp.png
12
30
-
-5
20
All
Blowback
Dynamite Straight (strong)
Qcf.png Hp.png
16
29
-
-5
28
All
Blowback
Twister Upper (weak)
Dp.png Lp.png
9
15
-
-27
23
All
Blowback
Twister Upper (strong)
Dp.png Hp.png
18
15
-
-35
28
All
Blowback
Touchdown Wave (weak)
Qcb.png Lp.png
16
26
-
-2
17
All
Blowback
Touchdown Wave (strong)
Qcb.png Hp.png
23
26
-
-2
20
All
Blowback
Air Dynamite (weak)
(Air) Qcf.png Lp.png
14
13
-
-14
29
Standing
Slamming
Air Dynamite (strong)
(Air) Qcf.png Hp.png
14
13
-
-12
32
Standing
Blowback

Burning Vigor Attacks

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Triple Twister
Qcf.png Qcf.png P.png
17
15
-
-36
46~75
All
Blowback, mash punches to increase damage
Super Touchdown
Qcb.png Qcb.png P.png
24
34
-
-10
39
All
Blowback
Dynamite Justice
Qcf.png Qcf.png K.png
13
36
-
-12
53
All
Blowback

Team Up Techniques

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Double Rising Twister
Lp.png + Lk.png (or Hp.png + Hk.png)
16
29
-
-3
54
All
Team Up Technique, damage type
Triple Heavens Cross
P.png + P.png + K.png (or K.png + K.png + P.png)
21
43
-
-19
100
All
Party Up Technique

Combos

  • st.LP,LP > st.HP > b+HK xx Dynamite Straight
  • st.LP,LP > st.HP > f+HP xx Dynamite Justice
  • df+HP, {j.LP,LP > j.HP}x2, j.LP,LP > j.HP xx Air Dynamite
  • st.LP,LP > cr.HP, j.LK > (delay) j.f+HP, st.LP > cr.HP, st.LP > st.LK > cr.HP, dash OTG b+HK > Triple Twister

Videos

Skip to 0:53

Colors

Lp.png Hp.png Lp.png+Hp.png
PJ Roy 1.png
PJ Roy 2.png
PJ Roy 3.png
Lk.png Hk.png Lk.png+Hk.png
PJ Roy 4.png
PJ Roy 5.png
PJ Roy 6.png

External links

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