Galaxy Fight: Universal Warriors: Difference between revisions

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* Double-tap forwards. The character will keep dashing until you stop.
* Double-tap forwards. The character will keep dashing until you stop.
* You can stop dashing by inputting a Back Dash or by doing any attack.  Doing a weak attack is a common way to stop dashing, as it keeps some of the dash momentum.
* You can stop dashing by inputting a Back Dash or by doing any attack.  Doing a weak attack is a common way to stop dashing, as it keeps some of the dash momentum.
* Attacks done while forward dashing deal 50% more damage.
* Attacks done while dashing deal 50% more damage.
* Medium and Strong normal attacks while dashing deal chip damage.
* Medium and Strong normal attacks while dashing deal chip damage.
* Some dash attacks may also cause a huge blowback to the opponent, during which your character will automatically auto-chase. Some dash attacks need to hit multiple times for this to occur.
* Some dash attacks may also cause a huge blowback to the opponent, during which your character will automatically auto-chase. Some dash attacks need to hit multiple times for this to occur.

Revision as of 05:27, 25 March 2021

Galaxy Fight: Universal Warriors is a 2D fighting game released by Sunsoft in 1995.

Introduction

Game Mechanics

Buttons:

There are three normal attack buttons and a taunt button.

  • A - Weak Attack
  • B - Medium Attack
  • C - Strong Attack
  • D - Taunt


Throws:

  • While close to an opponent, input forward or backward + B or C button (depending on character).
  • Throws are instant.
  • If both players throw at the same time, the winner will be randomly selected.
  • Some characters can also air-throw.


Back Dash:

  • Double-tap backwards.
  • Full invincibility.


Forward Dash:

  • Double-tap forwards. The character will keep dashing until you stop.
  • You can stop dashing by inputting a Back Dash or by doing any attack. Doing a weak attack is a common way to stop dashing, as it keeps some of the dash momentum.
  • Attacks done while dashing deal 50% more damage.
  • Medium and Strong normal attacks while dashing deal chip damage.
  • Some dash attacks may also cause a huge blowback to the opponent, during which your character will automatically auto-chase. Some dash attacks need to hit multiple times for this to occur.


Guard Cancel:

  • While blocking, you can Guard Cancel to any dash or special move.
  • Special moves lose their invincibility (if any) when Guard Cancelled to.
  • Back Dashing while guarding is a good way to escape pressure.

Basic Strategy

Advanced Strategy

Game Versions

The Characters

Bosses

External Links