Kazuma (Galaxy Fight): Difference between revisions

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==Throws==
==Throws==


Oniyarai: b or f + B
'''Oniyarai:''' {{Motion|4}} or {{Motion|6}} + {{Icon-SNK|B}}


Mizuchi: b or f + C
'''Mizuchi:''' {{Motion|4}} or {{Motion|6}} + {{Icon-SNK|C}}


==Special Moves==
==Special Moves==

Revision as of 05:16, 25 March 2021

GfKazuma.gif

Introduction

Move List

Normal Moves

Command Moves

Tensui: df + A

Bassho Hanshu: df + B

Chiko Kagusetsu: df + C

Throws

Oniyarai: B.png or F.png + Kof.lk.png

Mizuchi: B.png or F.png + Kof.sp.png

Special Moves

Ninpou Kage Utsushi: Qcf.png + Kof.lp.png/Kof.lk.png/Kof.sp.png

Kazuma shoots a shadow that works as a projectile.

Mukara Satsu Kazejin: Qcb.png + Kof.lp.png/Kof.lk.png/Kof.sp.png (AIR OK)

Kazuma extends his blades and spins around, hitting both sides. Can be done mid-air.

Oroshi Gufuu Ken: Dp.png + Kof.lp.png/Kof.lk.png/Kof.sp.png

A shoryuken move. However, due to bad hitbox and lack of invincibility, does not work well as an anti-air.

Hayate Kaimi Retsu Zansatsu: F.pngHcf.png + Kof.sk.png (WHEN CLOSE)

A Command grab. Opponent can escape this by mashing all possible inputs during the animation. However, it is extremely difficult.

The Basics

Combos

Advanced Strategies