Galaxy Fight: Universal Warriors: Difference between revisions

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= Game Mechanics =
= Game Mechanics =
'''Buttons:'''
There are three normal attack buttons and a taunt button.
A - Weak Attack
A - Weak Attack
B - Medium Attack
B - Medium Attack
C - Strong Attack
C - Strong Attack
D - Taunt


D - Taunt


'''Throws:'''


Holds & Throws -
While close to an opponent, input forward or backward + B or C button (depending on character).
              Holds or Throws can be done with  O--  or --O  + A, BC or
Throws are instant, and players in hit- or blockstun cannot be thrown. Throws cannot be comboed into.
              on some characters the D button.   More details are shown  in
If both players throw at the same time, the winner will be randomly selected.  
              each character's section.
Some characters can also air-throw.                                
              Some characters can also Air Throw,  using the above  method.  
              Again, more details are shown in each characters section.
                                           
            
            
Double Jump    - Jump, while in the air :  uf/u/ub * Only ROLF can double jump *
'''Back Dash:'''     
         
 
Back Dash:       O-- O--
Double-tap backwards.
 
'''Forward Dash:'''


Forward Dash:    --O --O  (Back Dash to stop,or do a Special move!)
Double-tap forwards.
         
Attacks done while forward dashing deal 50% more damage and may have other special properties.
More Damage    - When in dash mode, the effects of hits are multiplied by 50%, and there is a greater loss of strength, even if you are defending.
Medium and Strong normal attacks while dashing deal chip damage.
         
You can cancel a Forward Dash by inputting a Back Dash or by doing any attack.  Doing a weak attack is a common way to stop dashing, as it keeps some of the dash momentum.
Auto-Chasing  - In some cases, using a dashing attack will send the opponent flying and your character will auto- matically run after.
Some dashing attacks may also result in a huge blowback, during which your character will automatically auto-chase.


= Basic Strategy =
= Basic Strategy =

Revision as of 04:44, 25 March 2021

Galaxy Fight: Universal Warriors is a 2D fighting game released by Sunsoft in 1995.

Introduction

Game Mechanics

Buttons:

There are three normal attack buttons and a taunt button.

A - Weak Attack B - Medium Attack C - Strong Attack D - Taunt


Throws:

While close to an opponent, input forward or backward + B or C button (depending on character). Throws are instant, and players in hit- or blockstun cannot be thrown. Throws cannot be comboed into. If both players throw at the same time, the winner will be randomly selected. Some characters can also air-throw.

Back Dash:

Double-tap backwards.

Forward Dash:

Double-tap forwards. Attacks done while forward dashing deal 50% more damage and may have other special properties. Medium and Strong normal attacks while dashing deal chip damage. You can cancel a Forward Dash by inputting a Back Dash or by doing any attack. Doing a weak attack is a common way to stop dashing, as it keeps some of the dash momentum. Some dashing attacks may also result in a huge blowback, during which your character will automatically auto-chase.

Basic Strategy

Advanced Strategy

Game Versions

The Characters

Bosses

External Links