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* Can combo into itself on counter hit | * Can combo into itself on counter hit | ||
* Can cancel into [[Image:FS_B.png]] or [[Image:FS_C.png]] on hit or block | * Can cancel into [[Image:FS_B.png]] or [[Image:FS_C.png]] on hit or block | ||
|}} | |||
{{FSMove | |||
| {{FSMoveHeader | |||
| input=[[Image:FS_J.png]] [[Image:FS_A.png]] | |||
| image=[[Image:FS_Grave_JA.png]] | |||
| name=Jump Kick}} | |||
| {{FSMoveData | |||
| damage=1 | |||
| startup=5 | |||
| active=9 | |||
| recovery=2 | |||
| hitstun=20 | |||
| blockstun=19 | |||
| hitadv=+12 [+19] | |||
| blockadv=+11 [+19] | |||
| counteradv=+16 [+26]}} | |||
| | |||
* Standard jump in | |||
* Decent anti-air | |||
|}} | |}} |
Revision as of 13:54, 30 June 2019
Moves
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