Project Justice/Powered Akira: Difference between revisions

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Revision as of 14:26, 8 December 2018

Introduction

Moves List

Normal Moves

Overhead Attack f + HK

Rival Launcher df + HP

Mini-Rival Launcher b + HP

Aerial Rave Finisher f + HP

Double Somersault f + HK, + HK



Special Moves

Ura Rimon qcf + P

(Head Butt) dp + P

Senpuu-bu qcf + K

Houbu qcb + K

Haten no Kamae qcb + P -Launch Pad LP,HP,HK,LK from Haten no Kamae -Bully Beater LK,LP,HP,HK from Haten no Kamae -Sen'en Shippuubu HP,LP,LK,HK from Haten no Kamae -Tenhou no Kyaku HK,LK,LK,LK,LP,HP from Haten no Kamae

Super Moves

Kikou Kai qcf,qcf + P (air)

Ha no Renbu qcb,qcb + P

Ten no Renbu qcb,qcb + K


2 Person Team Up Technique Kyousou Rengeki Shuu

3 Person Team Up Technique Gedou Koma

The Basics

Advanced Strategy

Match-ups

Vs. Akira:

Vs. Batsu:

Vs. Burning Batsu:

Vs. Boman:

Vs. Daigo:

Vs. Demon Hyo:

Vs. Edge:

Vs. Gan:

Vs. Hayato:

Vs. Hideo:

Vs. Hinata:

Vs. Hyo:

Vs. Iincyo:

Vs. Kurow:

Vs. Kyoko:

Vs. Kyosuke:

Vs. Momo:

Vs. Nagare:

Vs. Natsu:

Vs. Powered Akira:

Vs. Ran:

Vs. Roberto:

Vs. Roy:

Vs. Shoma:

Vs. Tiffany:

Vs. Vatsu:

Vs. Wild Daigo:

Vs. Yurika:

Vs. Zaki: