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=Introduction= | =Introduction= | ||
Top-Tier character (One of best character in kof99 thus). He can do everything. | Top-Tier character (One of best character in kof99 thus). He can do everything. | ||
Kyo's Rival | |||
Build meter quickly with his combos and | ''Qualities :'' | ||
*Build meter quickly with his combos | |||
*Good damage | |||
*One of best mixups character of game (his command grab and Yuri Ori helps a lot) | |||
*His normal attacks and jump attacks have good priority and reach | |||
*Gets 2 reversals | |||
*One of best fireballs of game | |||
*His DMS who evades high normals attacks and specials (Kin 1211 Shiki >> qcf, hcb + P) and low normals attacks and specials (Ura 311 Shiki >> qcf, qcf + K) | |||
*Easy to play | |||
''Faults :'' | |||
*Cannot stun with 2 combos like in kof 97 and kof 98 | |||
*Slow Overhead (f+b) | |||
*His sweep isn't cancellable and easily punishable (even if good damage and reach) | |||
Revision as of 23:19, 22 November 2018
Introduction
Top-Tier character (One of best character in kof99 thus). He can do everything. Kyo's Rival
Qualities :
- Build meter quickly with his combos
- Good damage
- One of best mixups character of game (his command grab and Yuri Ori helps a lot)
- His normal attacks and jump attacks have good priority and reach
- Gets 2 reversals
- One of best fireballs of game
- His DMS who evades high normals attacks and specials (Kin 1211 Shiki >> qcf, hcb + P) and low normals attacks and specials (Ura 311 Shiki >> qcf, qcf + K)
- Easy to play
Faults :
- Cannot stun with 2 combos like in kof 97 and kof 98
- Slow Overhead (f+b)
- His sweep isn't cancellable and easily punishable (even if good damage and reach)
Mid-Tier as Striker.
Movelist
Throws
COMMAND ATTACKS----------------------------------------------------------------
Ge Shiki : Yumebiki >> f + A, A >> Can be cancelled into a special move.
Ge Shiki : Goufu In "Shinigami" >> f + B >> Overhead (2).
Can be cancelled into a special move.
Ge Shiki : Yuri Ori >> In the air - b + K
SPECIAL MOVES------------------------------------------------------------------
108 Shiki : Yami Barai >> qcf + P >> Hits opponents on the ground.
127 Shiki : Aoi Hana >> qcb + P >> Can be performed up to 3 times.
100 Shiki : Oni Yaki >> f, d, df + P
311 Shiki : Tsuma Kushi >> f, d, df + K >> Evades several normal attacks.
Negates several projectile moves.
212 Shiki : Kototsuki In >> hcb + K >> Evades several low attacks.
Kuzu Kaze >> When close - hcb, f + P >> Command throw.
DESPERATION MOVES--------------------------------------------------------------
Kin 1211 Shiki : Ya Otome >> qcf, hcb + P >> Evades several normal attacks and specials.
Ura 311 Shiki : Saku Tsumagushi >> qcf, qcf + K >> Evades several normal attacks and specials.
Combos
Jump Attack > Close C > qcb+C x3 or hcb+K or dp+P or qcf, hcb + P
j.b+B > Cl.A or Cl.B or Cl.C > f+A > qcb+C x3 or qcf, hcb + P
j.b+B > Close A or Close B > hcb,f+P> f+A > qcb+C x3 or qcf, hcb + P
j.b+B > Close A or Close B > f+A,A > qcb+C x3 or qcf, hcb + P
[Corner Combos]
Close C > f+A > qcf+C or qcb+C x3 or dp+P or qcf, hcb + P
Jump Attack > Close C > f+A > qcb+C x3 or qcf, hcb + P
Close A or Close B > f+A,A > qcb+C x3 or qcf, hcb + P