The King of Fighters '99/Kasumi: Difference between revisions

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With striker Kasumi, you can interrupt jumps and rushs, steal meter, knockdown the opponent, corner carry, and combo with DM / SDM. She's a multipurpose striker.
With striker Kasumi, you can interrupt jumps and rushs, steal meter, knockdown the opponent, corner carry, and combo with DM / SDM. She's a multipurpose striker thus.





Revision as of 13:20, 17 September 2018

Introduction

Best Striker of game with Striker Clark.


With striker Kasumi, you can interrupt jumps and rushs, steal meter, knockdown the opponent, corner carry, and combo with DM / SDM. She's a multipurpose striker thus.


That's why she's considered like best striker in this game with striker Clark.


When she's playable, she's Mid-tier. she's above all effective when she's in red live like her SDM (qcf*2+P) after her Unblockable hcb+P is much more powerful comparing to DM. Counter attack character.


Can whiff build meter with her j.qcf+P.

Movelist

THROWS-------------------------------------------------------------------------

Maki Age >> When close - b / f + C

Aiki Nage >> When close - b / f + D


COMMAND ATTACKS----------------------------------------------------------------

Hiji Ate >> f + A >> Overhead (2nd hit).

   Cannot be cancelled.


SPECIAL MOVES------------------------------------------------------------------

Kasane Ate >> qcf + P >> Can be done in the air.

Hakuzantou >> qcb + K >> Has autoguard (1).

Messhin Mutou >> hcf + B >> Counters aerial attacks.

Sasshoin Shou >> hcf + D >> Counters ground attacks.

Tatsumakisouda >> When close - hcb + P >> Unblockable.

   Juggles.

Senkou Sagashi >> qcb + P >> Can be done up to three times.


DESPERATION MOVES--------------------------------------------------------------

Chou Kasane Ate >> qcf, qcf + P

Shingan Kuzu Otoshi >> qcf, hcb + P >> Counters anything except throws and projectiles.

Combos

normal attacks > f+A > qcb+P x3 or qcf+P or hcb + P + follow-up (qcf, qcf + P for example)

cr.B > cr.A or cl.A > hcb + P + follow-up (qcf, qcf + P for example)

j.D > j.qcf+P

Strategies