Wolfgang Krauser(KOF96): Difference between revisions

From SuperCombo Wiki
(→‎Frame Data: Hitboxes of Normals)
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Revision as of 10:04, 28 August 2018

Krauser96win.gif

Introduction

Wolfgang Krauser is mixture of a zoning character like Sagat from Street Fighter and a character who also utilizes his grapple combos up close and personal.

Pros:

  • Hits like a truck
  • Lift up blow has great range, and has not much risk if whiffed (Does C version Blitz Ball)
  • Fireballs and Kaiser Wave are decent
  • Great movement speed for a grapple based character

Cons:

  • Both versions of leg tomahawk if blocked leave Krauser open to a free combo.
  • His best AA normal only comes out if the opponent is near him (Close D)
  • Alot of his heavy attacks are heavily unsafe up close
  • Big hitboxes
  • Has trouble with rushdown, and people who zone better than him.

Movelist

Throws

Special Moves

Move Name Motion Nickname Description
High Blitz Ball qcb+P
Low Blitz Ball qcb+K
Leg Tomahawk qcf+K
Lift Up Blow hcb, f+C
Kaiser Dual Sobat hcf+K Has Start-Up Invincibility on both versions.
Kaiser Kick dp+K

Super Moves

Move Name Motion Nickname Description
Kaiser Wave f, hcf+P

Frame Data

Move Name Hitbox Startup Advantage on Block Advantage on Hit
Far A Kof96KrauserFarA.png 8 -3 -1
Close A Kof96KrauserclA.png 8 0 2
Far B Kof96KrauserFarB.png 8 -4 -2
Close B Kof96KrauserclB.png 10 -1 1
Far C Kof96KrauserFarC.png 17 -5 -3
Close C Kof96KrauserclC.png 11 -4 -2
Far D Kof96KrauserFarD.png 14 -8 -6
Close D Kof96KrauserclD.png 13 -8 -6
Crouching A Kof96KrausercrA.png 7 0 2
Crouching B Kof96KrausercrB.png 6 -4 -2
Crouching C Kof96KrausercrC.png 9 -7 -5
Crouching D Kof96KrausercrD.png 12 -7 KD
Standing CD Kof96KrauserCD.png 10 -10 KD
Leg Tomahawk B 14 -8 KD
Leg Tomahawk D 18 -10 KD
Kaiser Dual Sobat B 19 -3 KD
Kaiser Dual Sobat D 31 -9 KD
Kaiser Kick B 11 -23 KD
Kaiser Kick D 13 -29 KD
Blitz Ball A (Point Blank) 16 -3 -1
Blitz Ball B (Point Blank) 16 -3 -1
Blitz Ball C (Point Blank) 25 -3 -1
Blitz Ball D (Point Blank) 25 -3 -1

Combos

Cr. C/St.C>> qcb+B or DP+B/D(Note can whiff on small characters like Kensou/Chin/Choi)
Cr.C >> hcb, f+C
St.A>> St.A >> hcb, f+C
Cr.A >> hcb, F+C
(Opponent is cornered and you are mid to far away) qcb+A/or B, DP+D

Strategies

Basics

  • You can end most heavy attack blockstrings with B version Kaiser Dual Sobat. It's safe on block and by the time they recover out of block stun, there is very little they can retaliate with.
  • If you score a knockdown from anything expect Kaiser Kick. Timing a B or D version Blitz Ball on their wakeup is a safe 50/50.
  • Take advantage of that Lift up blow has stupid amount of range to cancel into, as well as invincibility against mashy opponents.
  • Try to get into Max mode if you can. This is where Krauser's true damage potential is shown.

Advanced

Matchups