Pokken Tournament DX/Mewtwo: Difference between revisions

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Revision as of 02:08, 4 May 2018

Pokken Tournament DX

Pokken Mewtwo.png

Introduction

it costs 400(,000) CC synergy to use burst mode...
...for 12 seconds (Placeholder)

  • 600 HP
  • 400 CC Synergy Gauge
  • Burst Mode Duration: 12 Seconds
  • Shield: Normal


  • High Stance: Charges Synergy Gauge (can move while active).
  • Low Stance: Grants counter armor against Lows on frame 5.
  • Mewtwo cannot crouch Highs with Low Stance.


  • FP Forward Dash: 17 Frames
  • FP Back Dash: 23 Frames (Invincible from frame 1-8)
  • FP Side Dash: 27 Frames


  • DP Forward Dash: 17 Frames
  • DP Back Dash: 21 Frames (Invincible from frame 1-8)


General Moves




Pokken Mewtwo Grab FP 1.png

Pokken Mewtwo Grab FP 2.png Pokken Mewtwo Grab DP 1.png

Y+B Grab
Attack Damage PSP Height Impact Hit Adv Block
Grab FP 80 / FP Burst 100* / DP 120 12 N/A i11 FP Shift (+8) / DP Shift N/A

* Field Phase Grab's damage is increased when in Burst Mode.




Pokken Mewtwo CA 1.png

Pokken Mewtwo CA 2.png

X+A / [X+A] Counter Attack
Attack Damage PSP Height Impact Hit Adv Block
Counter 80 / 109 3 Low i27 / i47 Knockdown / Launch -8 / +8

Mewtwo is put into a counter armor state from frame 1-20 (40 if charged).

Counter pierces when fully charged.

Launches if Its a critical hit.




Pokken Mewtwo jR.png
j.R Midair Dash
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

Mewtwo dashes forward in the air.

Can cancel into aerials.

Can halt the distance by pressing back.




Pokken Mewtwo Burst Attack.png
L+R Psydisaster
Attack Damage PSP Height Impact Hit Adv Block
Grab 220 12 N/A i15 Knockdown N/A

Mewtwo creates a sphere of energy that grabs the opponent when in range.

Invincible on frame 1.




Field Phase Moves

Weak Moves

Strong Moves

Pokemon Moves

Combos

Notable Players

External Resources