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==General Moves== | ==General Moves== | ||
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[[File:Pokken_Mewtwo_Grab_FP_1.png|left|border]] | |||
[[File:Pokken_Mewtwo_Grab_FP_2.png|border]] | |||
[[File:Pokken_Mewtwo_Grab_DP_2.png|border]] | |||
<div> | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|'''Y+B Grab''' | |||
|- | |||
| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| Grab | |||
| FP 80 / FP Burst 100* / DP 120 | |||
| 12 | |||
| N/A | |||
| i11 | |||
| FP Shift (+8) / DP Shift | |||
| N/A | |||
|}</div> | |||
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{|border="1" | |||
|<p>* Field Phase Grab's damage is increased when in Burst Mode.</p> | |||
|}</div> | |||
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[[File:Pokken_Mewtwo_CA_1.png|left|border]] | |||
[[File:Pokken_Mewtwo_CA_2.png|border]] | |||
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{|border="4" cellpadding="4" cellspacing="4" | |||
|'''X+A / [X+A] Counter Attack''' | |||
|- | |||
| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| Counter | |||
| 80 / 109 | |||
| 3 | |||
| Low | |||
| i27 / i47 | |||
| Knockdown / Launch | |||
| -8 / +8 | |||
|}</div> | |||
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{|border="1" | |||
|<p>Mewtwo is put into a counter armor state from frame 1-20 (40 if charged).</p> | |||
<p>Counter pierces when fully charged.</p> | |||
<p>Launches if Its a critical hit.</p> | |||
|}</div> | |||
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[[File:Pokken_Mewtwo_jR.png|left|border]] | |||
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{|border="4" cellpadding="4" cellspacing="4" | |||
|'''j.R Midair Dash''' | |||
|- | |||
| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| N/A | |||
| N/A | |||
| N/A | |||
| N/A | |||
| N/A | |||
| N/A | |||
| N/A | |||
|}</div> | |||
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{|border="1" | |||
|<p>Mewtwo dashes forward in the air.</p> | |||
<p>Can cancel into aerials.</p> | |||
<p>Can halt the distance by pressing back.</p> | |||
|}</div> | |||
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[[File:Pokken_Mewtwo_Burst_Attack.png|left|border]] | |||
<div> | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|'''L+R Psydisaster''' | |||
|- | |||
| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| Grab | |||
| 220 | |||
| 12 | |||
| N/A | |||
| i15 | |||
| Knockdown | |||
| N/A | |||
|}</div> | |||
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{|border="1" | |||
|<p>Mewtwo creates a sphere of energy that grabs the opponent when in range.</p> | |||
<p>Invincible on frame 1.</p> | |||
|}</div> | |||
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==Field Phase Moves== | ==Field Phase Moves== | ||
==Weak Moves== | ==Weak Moves== |
Revision as of 02:07, 4 May 2018
Introduction
it costs 400(,000) CC synergy to use burst mode...
...for 12 seconds (Placeholder)
- 600 HP
- 400 CC Synergy Gauge
- Burst Mode Duration: 12 Seconds
- Shield: Normal
- High Stance: Charges Synergy Gauge (can move while active).
- Low Stance: Grants counter armor against Lows on frame 5.
- Mewtwo cannot crouch Highs with Low Stance.
- FP Forward Dash: 17 Frames
- FP Back Dash: 23 Frames (Invincible from frame 1-8)
- FP Side Dash: 27 Frames
- DP Forward Dash: 17 Frames
- DP Back Dash: 21 Frames (Invincible from frame 1-8)
General Moves
File:Pokken Mewtwo Grab DP 2.png
Y+B Grab | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Grab | FP 80 / FP Burst 100* / DP 120 | 12 | N/A | i11 | FP Shift (+8) / DP Shift | N/A |
* Field Phase Grab's damage is increased when in Burst Mode. |
X+A / [X+A] Counter Attack | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Counter | 80 / 109 | 3 | Low | i27 / i47 | Knockdown / Launch | -8 / +8 |
Mewtwo is put into a counter armor state from frame 1-20 (40 if charged). Counter pierces when fully charged. Launches if Its a critical hit. |
j.R Midair Dash | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Mewtwo dashes forward in the air. Can cancel into aerials. Can halt the distance by pressing back. |
L+R Psydisaster | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Grab | 220 | 12 | N/A | i15 | Knockdown | N/A |
Mewtwo creates a sphere of energy that grabs the opponent when in range. Invincible on frame 1. |