Pokken Tournament DX/Gengar: Difference between revisions

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==General Moves==
==General Moves==
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<br>
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[[File:Pokken_Gengar_Grab_FP_1.png|left|border]]
[[File:Pokken_Gengar_Grab_DP_1.png|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''Y+B Grab'''
|-
| Attack
| Damage
| PSP
| Height
| Impact
| Hit Adv
| Block
|-
| Grab
| FP 100 / DP 90
| 12
| N/A
| i11
| FP Shift (+4) / DP Shift
| N/A
|}</div>
<div>
{|border="1"
|<p>In Field Phase, absorbs and heals 100 recoverable HP + X Synergy.</p>
<p>In Duel Phase, absorbs and heals 40 recoverable HP + X Synergy.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Gengar_Grab_FP_2.png|left|border]]
[[File:Pokken_Gengar_Grab_DP_2.png|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''Burst Y+B Grab'''
|-
| Attack
| Damage
| PSP
| Height
| Impact
| Hit Adv
| Block
|-
| Grab
| FP 140 / DP 150
| 12
| N/A
| i11
| FP Shift (+4) / DP Shift
| N/A
|}</div>
<div>
{|border="1"
|<p>In Field Phase, absorbs and heals 90 recoverable HP + X Synergy.</p>
<p>In Duel Phase, absorbs and heals 40 recoverable HP + X Synergy.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken__.png|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''X+A / [X+A] Counter Attack'''
|-
| Attack
| Damage
| PSP
| Height
| Impact
| Hit Adv
| Block
|-
| Counter
| 60 / 90
| 3
| Mid Low
| i35 / i55
| +4 / +16
| 0 / +12
|}</div>
<div>
{|border="1"
|<p>Gengar is put into a counter armor state from frame 1-28 (48 if charged).</p>
|}</div>
==Weak Moves==
==Weak Moves==
==Strong Moves==
==Strong Moves==

Revision as of 20:39, 21 April 2018

Pokken Tournament DX

Pokken Gengar.png

Introduction

burst mode is okay its just that you lose scoobies (Placeholder)

  • 510 HP
  • 250 CC Synergy Gauge
  • Burst Mode Duration: 18 Seconds
  • Shield: Normal


  • High Stance: Invincible against Lows on frame 1 (can move while active).
  • Low Stance: Invincible against Highs on frame 1 (can move while active).


  • FP Forward Dash: 29 Frames (Invincible from frame 5-24)
  • FP Back Dash: 41 (Invincible from frame 1-18)
  • FP Side Dash: 43 (Invincible from frame 5-42)


  • DP Forward Dash: 29 (Invincible from frame 5-22)
  • DP Back Dash: 41 (Invincible from frame 1-22)


  • Burst Mode High Stance: Grants counter armor against Highs on frame 5.
  • Burst Mode Low Stance: Grants counter armor against Lows on frame 5.
  • Burst Mode Gengar cannot crouch Highs with Low Stance.


  • Burst Mode FP Forward Dash: 21 Frames (Invincible from frame 5-18)
  • Burst Mode FP Back Dash: 43 Frames (Invincible from frame 1-42)
  • Burst Mode FP Side Dash: 43 Frames (Invincible from frame 5-42)


  • Burst Mode DP Forward Dash: 21 Frames (Invincible from frame 5-18)
  • Burst Mode DP Back Dash: 33 Frames (Invincible from frame 1-22)


Gengar has air control when jumping.

  • Gengar can move forwards and backwards during a neutral jump.
  • Gengar can increase the distance of a forward or backwards jump by holding the direction.
  • Gengar can halt the distance of a forward or backwards jump by pressing the opposite direction.


General Moves




Pokken Gengar Grab FP 1.png

Pokken Gengar Grab DP 1.png

Y+B Grab
Attack Damage PSP Height Impact Hit Adv Block
Grab FP 100 / DP 90 12 N/A i11 FP Shift (+4) / DP Shift N/A

In Field Phase, absorbs and heals 100 recoverable HP + X Synergy.

In Duel Phase, absorbs and heals 40 recoverable HP + X Synergy.




Pokken Gengar Grab FP 2.png

Pokken Gengar Grab DP 2.png

Burst Y+B Grab
Attack Damage PSP Height Impact Hit Adv Block
Grab FP 140 / DP 150 12 N/A i11 FP Shift (+4) / DP Shift N/A

In Field Phase, absorbs and heals 90 recoverable HP + X Synergy.

In Duel Phase, absorbs and heals 40 recoverable HP + X Synergy.




X+A / [X+A] Counter Attack
Attack Damage PSP Height Impact Hit Adv Block
Counter 60 / 90 3 Mid Low i35 / i55 +4 / +16 0 / +12

Gengar is put into a counter armor state from frame 1-28 (48 if charged).

Weak Moves

Strong Moves

Pokemon Moves

Combos

Notable Players

External Resources