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{| class="wikitable" style="table-layout:fixed; text-align:center; vertical-align:middle; margin:0; width:100%" | {| class="wikitable" style="table-layout:fixed; text-align:center; vertical-align:middle; margin:0; width:100%" | ||
|- style="font-size:90%;" | |- style="font-size:90%;" | ||
| style="border-color:#262E32; background-color:#313438; border-left-color: #313438" width=7% rowspan=" | | style="border-color:#262E32; background-color:#313438; border-left-color: #313438" width=7% rowspan="5" | {{{version}}} | ||
! style="border-color:#262E32; border-bottom:none; border-left-color: #373a3f"| Guard | ! style="border-color:#262E32; border-bottom:none; border-left-color: #373a3f"| Guard | ||
! style="border-color:#262E32; border-bottom:none;" | Properties | ! style="border-color:#262E32; border-bottom:none;" | Properties |
Revision as of 22:41, 16 January 2018
{{{version}}} | Guard | Properties | Damage | Meter | On Hit | On Block |
---|---|---|---|---|---|---|
{{{guard}}} | {{{properties}}} | {{{dmg}}} | {{{meter}}} | {{{onhit}}} | {{{onblock}}} | |
Start Up | Active | Recovery | Hit Stun | Block Stun | Hit Stop | |
{{{startup}}} | {{{active}}} | {{{recovery}}} | {{{hitstun}}} | {{{blockstun}}} | {{{hitstop}}} | |
{{{framedata}}}
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