Marvel VS Capcom: Infinite/Black Panther: Difference between revisions

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Line 27: Line 27:
|name=Standing Light Punch
|name=Standing Light Punch
|command=[[File:Mvci_lp.png]]
|command=[[File:Mvci_lp.png]]
|damage=
|damage=200
|guard=
|guard=
|properties=
|properties=
Line 35: Line 35:
|hit=
|hit=
|block=
|block=
|notes=
|notes=Can be rapid fired
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 41: Line 41:
|name=Standing Heavy Punch
|name=Standing Heavy Punch
|command=[[File:Mvci_hp.png]]
|command=[[File:Mvci_hp.png]]
|damage=
|damage=600
|guard=
|guard=
|properties=
|properties=
Line 55: Line 55:
|name=Standing Light Kick
|name=Standing Light Kick
|command=[[File:Mvci_lk.png]]
|command=[[File:Mvci_lk.png]]
|damage=
|damage=400
|guard=
|guard=
|properties=
|properties=
Line 69: Line 69:
|name=Standing Heavy Kick
|name=Standing Heavy Kick
|command=[[File:Mvci_hk.png]]
|command=[[File:Mvci_hk.png]]
|damage=
|damage=600
|guard=
|guard=
|properties=
|properties=
Line 83: Line 83:
|name=Crouching Light Punch
|name=Crouching Light Punch
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]]
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]]
|damage=
|damage=200
|guard=
|guard=
|properties=
|properties=
Line 91: Line 91:
|hit=
|hit=
|block=
|block=
|notes=
|notes=Can be rapid fired
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 97: Line 97:
|name=Crouching Heavy Punch
|name=Crouching Heavy Punch
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]]
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]]
|damage=
|damage=600
|guard=
|guard=
|properties=Launch
|properties=Launch
Line 111: Line 111:
|name=Crouching Light Kick
|name=Crouching Light Kick
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]]
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]]
|damage=
|damage=400
|guard=
|guard=
|properties=
|properties=
Line 125: Line 125:
|name=Crouching Heavy Kick
|name=Crouching Heavy Kick
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]]
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]]
|damage=
|damage=600
|guard=
|guard=
|properties=
|properties=Hardknockdown
|startup=
|startup=
|active=
|active=
Line 139: Line 139:
|name=Jumping Light Punch
|name=Jumping Light Punch
|command=[[File:Mvci_up.png]][[File:Mvci_lp.png]]
|command=[[File:Mvci_up.png]][[File:Mvci_lp.png]]
|damage=
|damage=200
|guard=High
|guard=High
|properties=
|properties=
Line 153: Line 153:
|name=Jumping Heavy Punch
|name=Jumping Heavy Punch
|command=[[File:Mvci_up.png]][[File:Mvci_hp.png]]
|command=[[File:Mvci_up.png]][[File:Mvci_hp.png]]
|damage=
|damage=300x2 (600)
|guard=High
|guard=High (first hit only)
|properties=
|properties=
|startup=
|startup=
Line 161: Line 161:
|hit=
|hit=
|block=
|block=
|notes=
|notes=A nice multi-hitting attack that his below and behind him.
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 167: Line 167:
|name=Jumping Light Kick
|name=Jumping Light Kick
|command=[[File:Mvci_up.png]][[File:Mvci_lk.png]]
|command=[[File:Mvci_up.png]][[File:Mvci_lk.png]]
|damage=
|damage=400
|guard=High
|guard=High
|properties=
|properties=
Line 181: Line 181:
|name=Jumping Heavy Kick
|name=Jumping Heavy Kick
|command=[[File:Mvci_up.png]][[File:Mvci_hk.png]]
|command=[[File:Mvci_up.png]][[File:Mvci_hk.png]]
|damage=
|damage=600
|guard=High
|guard=High
|properties=Groundbounce Hardknockdown
|properties=Groundbounce Hardknockdown
Line 190: Line 190:
|block=
|block=
|notes=
|notes=
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Slash Claw
|command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]]
|damage=300x2 (600)
|guard=High (first hit only)
|properties=
|startup=
|active=
|recovery=
|hit=
|block=
|notes=Panther moves forward with a decently ranged overhead, can be chained from any basic normal, can cancel into hypers to confirm
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Wild Arch
|command=[[File:Mvci_fwd.png]][[File:Mvci_hk.png]]
|damage=400x2 (800)
|guard=
|properties=Knockdown
|startup=
|active=
|recovery=
|hit=
|block=
|notes=Can be chained from any basic normal, knocks opponent into the sky and can be followed up with air specials.
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Sliding Hook
|command=[[File:Mvci_df.png]][[File:Mvci_hk.png]]
|damage=600
|guard=Low
|properties=Hardknockdown
|startup=
|active=
|recovery=
|hit=
|block=
|notes=Can be chained from any basic normal, chains into [[File:Mvci_down.png]][[File:Mvci_hp.png]]
}}
}}



Revision as of 15:54, 17 October 2017

Mvci logo.png

Black Panther

Black panther.png

In a nutshell
WIP

Introduction

Players to Watch

Character Vitals

CHARACTER DATA
Health:
9,000
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
Misc Movement:
Wall Cling

Move List

Unique Trait

Normals

Standing Light Punch
Mvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 200
Can be rapid fired
Standing Heavy Punch
Mvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 600
Standing Light Kick
Mvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 400
Standing Heavy Kick
Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 600
Crouching Light Punch
Mvci down.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 200
Can be rapid fired
Crouching Heavy Punch
Mvci down.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 600 Launch
Crouching Light Kick
Mvci down.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 400
Crouching Heavy Kick
Mvci down.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 600 Hardknockdown
Jumping Light Punch
Mvci up.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 200 High
Jumping Heavy Punch
Mvci up.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 300x2 (600) High (first hit only)
A nice multi-hitting attack that his below and behind him.
Jumping Light Kick
Mvci up.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 400 High
Jumping Heavy Kick
Mvci up.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 600 High Groundbounce Hardknockdown
Slash Claw
Mvci fwd.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 300x2 (600) High (first hit only)
Panther moves forward with a decently ranged overhead, can be chained from any basic normal, can cancel into hypers to confirm
Wild Arch
Mvci fwd.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 400x2 (800) Knockdown
Can be chained from any basic normal, knocks opponent into the sky and can be followed up with air specials.
Sliding Hook
Mvci df.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 600 Low Hardknockdown
Can be chained from any basic normal, chains into Mvci down.pngMvci hp.png

Misc

Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 3 1
Additional damage scales by 50%
Air Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 3 1
Additional damage scales by 50%
Tag
Mvci tag.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 500 6 8 44 +33 +28
Hit/Block adv is dependent on when you cancel your tag-in

Specials


Mvci qcf.pngMvci lp.png or Mvci hp.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]][[File:]] Mvci lp.png
Mvci hp.png

Mvci qcf.pngMvci lk.png or Mvci hk.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]][[File:]] Mvci lk.png
Mvci hk.png

Hypers


Mvci qcf.pngMvci lp.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]

Mvci qcf.pngMvci lk.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]

Hitboxes

Videos

Technology

Combos

Strategy

Partner Selection

Stone Selection

Power

Time

Reality

Soul

Space

Mind

Match ups

How to fight Black Panther

Top of Page