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== Normal Moves == | == Normal Moves == | ||
Overhead Attack b + HK | |||
Rival Launcher df + HK | |||
Mini-Rival Launcher d + HP | |||
Aerial Rave Finishers f + HP / + HK | |||
Quick Stab f + LP, HP / b + HP | |||
== Special Moves == | == Special Moves == | ||
Tenrai Zan qcf + P (in air) | |||
Ichimonji-giri qcf + P | |||
Jyuumonji-giri P from Ichimonji-giri | |||
Iai-giri qcb + P | |||
Iai-giri Kai P from Iai-giri | |||
Ouryuu Zan dp + P | |||
Gen'ei Shuu qcb + K (air) | |||
== Super Moves == | == Super Moves == | ||
(Sword Rush) qcf,qcf + P | |||
Ankoku Gen'ei Zan qcf,qcf + K | |||
Ankoku Gen'ei Shuu qcb,qcb + K | |||
2 Person Team Up Technique Zankoku Zan | |||
3 Person Team Up Technique Shakusei no Arashi | |||
= The Basics = | = The Basics = |
Revision as of 14:02, 16 June 2017
Introduction
Moves List
Normal Moves
Overhead Attack b + HK
Rival Launcher df + HK
Mini-Rival Launcher d + HP
Aerial Rave Finishers f + HP / + HK
Quick Stab f + LP, HP / b + HP
Special Moves
Tenrai Zan qcf + P (in air)
Ichimonji-giri qcf + P
Jyuumonji-giri P from Ichimonji-giri
Iai-giri qcb + P
Iai-giri Kai P from Iai-giri
Ouryuu Zan dp + P
Gen'ei Shuu qcb + K (air)
Super Moves
(Sword Rush) qcf,qcf + P
Ankoku Gen'ei Zan qcf,qcf + K
Ankoku Gen'ei Shuu qcb,qcb + K
2 Person Team Up Technique Zankoku Zan
3 Person Team Up Technique Shakusei no Arashi