N64 Subzero (MKT): Difference between revisions

From SuperCombo Wiki
No edit summary
No edit summary
Line 5: Line 5:


=MoveList=
=MoveList=
Freeze: D, DF, F, LP
Ground Freeze: D, DB, B, LK
Slide: B+LP+BL+LK
Ice Clone : D, DB, B, LP (On Ground or in Air)
Ice Shower : D, DF, F, HP
In Front Ice Shower : D, DF, F, B, HP
In Back Ice Shower : D, DB, B, F, HP


==Combos==
==Combos==
Line 55: Line 42:
result in slightly lower damage)
result in slightly lower damage)
==Special Moves==
==Special Moves==
Freeze: D, DF, F, LP
Ground Freeze: D, DB, B, LK
Slide: B+LP+BL+LK
Ice Clone : D, DB, B, LP (On Ground or in Air)
Ice Shower : D, DF, F, HP
In Front Ice Shower : D, DF, F, B, HP
In Back Ice Shower : D, DB, B, F, HP


=Finishers=
=Finishers=
Fatality 1 "Head Rip": D, D, D, F, HP (Next to)
Sub reaches for his opponents head, and the screen fades to black as you hear a RIPP and a scream from victim.
Fatality 2 "Ice Spike": D, F, F, F, HP (Next to)
Sub uppercuts his opponent and then makes a large ice spike on the floor which his victim is then impaled opon.
Animality "Polar Bear Maul  (N64 Version) ": B, B, F, D, LP  (Next to)
Sub turns into a polar bear and mauls his opponent.
Babality: D, F, F, HK  (Past Sweep)
Brutality: HP, LK, HK, LP, HP, HK, HK, HP, HP, LP  (Next to)
Stage: F, D, F, F, HP  (Next to)
Friendship "Snowman In a Box": D, B, B, F, LK (Sweep) (Can only get to work on
N64 MKT so far)


Sub takes out a box, winds it up and a snowman head pops out attached to a spring.


=The Basics=  
=The Basics=  

Revision as of 15:55, 29 May 2017

Umk3 csub-zero pose.png
Umk3 csub-zero stance.gif

Introduction

Thought to have been vanquished in the Shaolin Tournament, Sub-Zero mysteriously returns. It's believed this secretive member of the Lin Kuei, a legendary clan of Chinese "ninjas", has returned to again attempt an assassination of Shang Tsung. To do so, he must fight his way through Shao Kahn's tournament.

MoveList

Combos

Auto Combos:

HK, B+HK, F+LK 3 hits 19%, 28% 30%

HP, HP, D+LP, D+HP 4 hits 22%, 31%, 33%

HP, HP, F+LK, B+HK, F+LK 5 hits 26% 28% 30%

Basic juggles: 1. KS, HP, HP, D+LP, D+HP, JK, slide 7 hits 45% 2. aaHP, freeze, aaHPHP, JK, slide, 5 hits 43% 3. freeze, cross up jump kick, freeze, aa (HP HP), JK, slide 5 hits 33% 4. aaHP, ground freeze, KS, HP, HP, D+LP, D+HP, JK, slide, 9 hits 51%

Advanced Juggles: 1. aa freeze, aaHP, freeze, aaHP freeze(breaks a rule by canceling before the punch hits but still connecting)HPHP, JK, slide, 6 hits 50%

2. aaHPHP (glitch canceled) ground freeze, KS, HP, HP, D+LP, D+HP, JK, HK, 10 hits 62% (BP)

Corner Juggles:

1. freeze, (reposition if necessary) JK, HP, HP, D+LP, D+HP, JK, RH, run in HK 8 hits 57%

2. aaHP, freeze, aaHPHP, JK, HK 5 hits 50%

3. aaHP, freeze, aaHPHP, JK, RH, slide 6 hits 60% (or LK on some characters for 6 hits 65%)

4. if too close to the wall to reposition try aaHP, freeze, JK, RH, run in HK 4 hits 54% (slide or LK is good too, or a straight up JK to start, will all result in slightly lower damage)

Special Moves

Freeze: D, DF, F, LP

Ground Freeze: D, DB, B, LK

Slide: B+LP+BL+LK

Ice Clone : D, DB, B, LP (On Ground or in Air)

Ice Shower : D, DF, F, HP

In Front Ice Shower : D, DF, F, B, HP

In Back Ice Shower : D, DB, B, F, HP

Finishers

Fatality 1 "Head Rip": D, D, D, F, HP (Next to)

Sub reaches for his opponents head, and the screen fades to black as you hear a RIPP and a scream from victim.

Fatality 2 "Ice Spike": D, F, F, F, HP (Next to)

Sub uppercuts his opponent and then makes a large ice spike on the floor which his victim is then impaled opon.

Animality "Polar Bear Maul (N64 Version) ": B, B, F, D, LP (Next to)

Sub turns into a polar bear and mauls his opponent.

Babality: D, F, F, HK (Past Sweep)

Brutality: HP, LK, HK, LP, HP, HK, HK, HP, HP, LP (Next to)

Stage: F, D, F, F, HP (Next to)

Friendship "Snowman In a Box": D, B, B, F, LK (Sweep) (Can only get to work on N64 MKT so far)

Sub takes out a box, winds it up and a snowman head pops out attached to a spring.

The Basics

Advanced Strategies