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[[Image:Umk3_human_smoke_stance.gif|right]] | [[Image:Umk3_human_smoke_stance.gif|right]] | ||
=Introduction= | =Introduction= | ||
In his human form, Smoke was a lethal assassin working for the Lin Kuei, But when they decided to automate their ninjas, Smoke is caught in the middle, He became a cyborg assassin, whose human form would exist as a memory forever | |||
more. | |||
=MoveList= | =MoveList= | ||
==Combos== | ==Combos== | ||
Auto Combos | |||
1. HK, LP 2 hits 15%, 24%, 26% | |||
2. HK, D+LP, D+HP 3 hits 18%, 28%, 30% | |||
3. HP, HP, U+LP 3 hits 19%, 27%, 29% | |||
4. HP, HP, HK, B+HK 4 hits 24%, 33%, 35% | |||
5. HK, HK, LK, B+HK 4 hits 23%, 33%, 34% | |||
Basic Juggles | |||
1. KS, HK, D+LP, D+HP, spear, HK, D+LP, D+HP, JK, air throw 10 hits about 55% | |||
(says 9 hits 50%) | |||
2. HK, LP, early JK, spear, HK, D+LP, D+HP, JK, air throw 9 hits about 50% | |||
3. JK, teleport punch, spear, HK, D+LP, D+HP, JK, air throw about 50% | |||
4. HK, LP, JK, teleport punch, spear, HK, D+LP, D+HP, JK, air throw 10 hits | |||
about 50% | |||
Advanced Juggles | |||
(Harpoon makes corner combos easier to set up) | |||
1. aaRH, teleport punch, R, HP, harpoon, HP, HP, HK, B+HK 8 hits about 60% | |||
2. aaHPHP, teleport punch miss, aaHPHP, spear, HK, D+LP, D+HP, JK, air throw 10 hits about 65% | |||
3. KS, HK, D+LP, D+HP, spear, R close to corner if already near, HK, D+LP, D+HP, JK, JK, air throw, 11 hits about 65% | |||
4. aaHPHP, JK, teleport punch, harpoon, HK, D+LP, D+HP, aaHP, JK, air throw 10 hits about 68% | |||
5. aaHPHP, teleport punch whiff, aaHPHP, harpoon, HK, D+LP, D+HP, aaHP, JK, air throw 10 hits about 69% | |||
6. aaHPHP, teleport punch whiff, aaHP, JK, harpoon, HK, D+LP, D+HP, aaHP,JK, air throw 10 hits about 78% (BP) | |||
Corner punishers | |||
1. (very close to wall) aaHP,HP, harpoon, HK, D+LP, D+HP, JK, RH, HK 9 hits 60% | |||
2. (very close to wall) aaHP, RH, harpoon, HK, D+LP, D+HP, JK, RH, HK 9 hits 71% | |||
3. (very close to wall) aaRH, harpoon, HK, LP, harpoon, HK, D+LP, D+HP, JK, RH, HK 11 hits 72% | |||
4. (half screen distance from wall) aaHP,HP, JK, aaHP, harpoon, HK, D+LP, D+HP, JK, RH, JK 11hits 83% | |||
5. (sweep distance from wall) aaHP,HP, JK, RH, harpoon, HK, D+LP, D+HP, JK, RH, HK 11hits 93% | |||
You can add two HPs before the final JK, air throw to the Robot Ninjas, Jax, and Sub-zero, but it is very difficult to time, and two LPs on male ninjas, adding only 1% to the finished combo. | |||
==Special Moves== | ==Special Moves== | ||
Spear: B, B, HP | |||
Teleport Punch: D, DB, B, HP | |||
Air Throw: BL (In Air) | |||
=Finishers= | =Finishers= | ||
Fatality 1 "Teleport Decap": RUN, BL, RUN, RUN, HK (Half Screen) | |||
Smoke teleports and hits his opponent's head which explodes. | |||
Friendship "No Smoking": D, F, F, F, RUN (Past Sweep) | |||
Smoke makes a NO SMOKING ALLOWED sign fall from the screen and sick in the ground, then Smoke stops smoking. | |||
Animality "Porqupine": F, F, F, B, HK (Sweep) | |||
Smoke turns into a Porqupine and shoots it's quills all over his opponent. | |||
Babality: D, B, B, F, RUN (Past Sweep) | |||
Brutality: HP, LK, LK, HK, BL, BL, LP, LP, HP, HP, BL (Next to) | |||
Stage: F, U, U, LP (Next to) | |||
Fatality 2 "Stange Days": F, F, B, RUN (Step outside of sweep) | |||
Smoke raises his hand and disappears. Then his victim starts to expand every which way unttil he/she explodes. | |||
=The Basics= | =The Basics= |
Revision as of 15:51, 29 May 2017
Introduction
In his human form, Smoke was a lethal assassin working for the Lin Kuei, But when they decided to automate their ninjas, Smoke is caught in the middle, He became a cyborg assassin, whose human form would exist as a memory forever
more.
MoveList
Combos
Auto Combos
1. HK, LP 2 hits 15%, 24%, 26%
2. HK, D+LP, D+HP 3 hits 18%, 28%, 30%
3. HP, HP, U+LP 3 hits 19%, 27%, 29%
4. HP, HP, HK, B+HK 4 hits 24%, 33%, 35%
5. HK, HK, LK, B+HK 4 hits 23%, 33%, 34%
Basic Juggles
1. KS, HK, D+LP, D+HP, spear, HK, D+LP, D+HP, JK, air throw 10 hits about 55% (says 9 hits 50%)
2. HK, LP, early JK, spear, HK, D+LP, D+HP, JK, air throw 9 hits about 50%
3. JK, teleport punch, spear, HK, D+LP, D+HP, JK, air throw about 50%
4. HK, LP, JK, teleport punch, spear, HK, D+LP, D+HP, JK, air throw 10 hits about 50%
Advanced Juggles
(Harpoon makes corner combos easier to set up)
1. aaRH, teleport punch, R, HP, harpoon, HP, HP, HK, B+HK 8 hits about 60%
2. aaHPHP, teleport punch miss, aaHPHP, spear, HK, D+LP, D+HP, JK, air throw 10 hits about 65%
3. KS, HK, D+LP, D+HP, spear, R close to corner if already near, HK, D+LP, D+HP, JK, JK, air throw, 11 hits about 65%
4. aaHPHP, JK, teleport punch, harpoon, HK, D+LP, D+HP, aaHP, JK, air throw 10 hits about 68%
5. aaHPHP, teleport punch whiff, aaHPHP, harpoon, HK, D+LP, D+HP, aaHP, JK, air throw 10 hits about 69%
6. aaHPHP, teleport punch whiff, aaHP, JK, harpoon, HK, D+LP, D+HP, aaHP,JK, air throw 10 hits about 78% (BP)
Corner punishers
1. (very close to wall) aaHP,HP, harpoon, HK, D+LP, D+HP, JK, RH, HK 9 hits 60%
2. (very close to wall) aaHP, RH, harpoon, HK, D+LP, D+HP, JK, RH, HK 9 hits 71% 3. (very close to wall) aaRH, harpoon, HK, LP, harpoon, HK, D+LP, D+HP, JK, RH, HK 11 hits 72%
4. (half screen distance from wall) aaHP,HP, JK, aaHP, harpoon, HK, D+LP, D+HP, JK, RH, JK 11hits 83%
5. (sweep distance from wall) aaHP,HP, JK, RH, harpoon, HK, D+LP, D+HP, JK, RH, HK 11hits 93%
You can add two HPs before the final JK, air throw to the Robot Ninjas, Jax, and Sub-zero, but it is very difficult to time, and two LPs on male ninjas, adding only 1% to the finished combo.
Special Moves
Spear: B, B, HP
Teleport Punch: D, DB, B, HP
Air Throw: BL (In Air)
Finishers
Fatality 1 "Teleport Decap": RUN, BL, RUN, RUN, HK (Half Screen)
Smoke teleports and hits his opponent's head which explodes.
Friendship "No Smoking": D, F, F, F, RUN (Past Sweep)
Smoke makes a NO SMOKING ALLOWED sign fall from the screen and sick in the ground, then Smoke stops smoking.
Animality "Porqupine": F, F, F, B, HK (Sweep)
Smoke turns into a Porqupine and shoots it's quills all over his opponent.
Babality: D, B, B, F, RUN (Past Sweep)
Brutality: HP, LK, LK, HK, BL, BL, LP, LP, HP, HP, BL (Next to)
Stage: F, U, U, LP (Next to)
Fatality 2 "Stange Days": F, F, B, RUN (Step outside of sweep)
Smoke raises his hand and disappears. Then his victim starts to expand every which way unttil he/she explodes.