N64 Subzero (MKT): Difference between revisions

From SuperCombo Wiki
No edit summary
No edit summary
Line 1: Line 1:
 
[[Image:Umk3_csub-zero_pose.png|right]]
[[Image:Umk3_csub-zero_stance.gif|right]]
=Introduction=
=Introduction=
Thought to have been vanquished in the Shaolin Tournament, Sub-Zero mysteriously returns. It's believed this secretive member of the Lin Kuei, a legendary clan of Chinese "ninjas", has returned to again attempt an assassination of Shang Tsung. To do so, he must fight his way through Shao Kahn's tournament.
Thought to have been vanquished in the Shaolin Tournament, Sub-Zero mysteriously returns. It's believed this secretive member of the Lin Kuei, a legendary clan of Chinese "ninjas", has returned to again attempt an assassination of Shang Tsung. To do so, he must fight his way through Shao Kahn's tournament.

Revision as of 10:54, 28 May 2017

Umk3 csub-zero pose.png
Umk3 csub-zero stance.gif

Introduction

Thought to have been vanquished in the Shaolin Tournament, Sub-Zero mysteriously returns. It's believed this secretive member of the Lin Kuei, a legendary clan of Chinese "ninjas", has returned to again attempt an assassination of Shang Tsung. To do so, he must fight his way through Shao Kahn's tournament.

MoveList

Freeze: D, DF, F, LP

Ground Freeze: D, DB, B, LK

Slide: B+LP+BL+LK

Ice Clone : D, DB, B, LP (On Ground or in Air)

Ice Shower : D, DF, F, HP

In Front Ice Shower : D, DF, F, B, HP

In Back Ice Shower : D, DB, B, F, HP

Combos

Auto Combos:

HK, B+HK, F+LK 3 hits 19%, 28% 30%

HP, HP, D+LP, D+HP 4 hits 22%, 31%, 33%

HP, HP, F+LK, B+HK, F+LK 5 hits 26% 28% 30%

Basic juggles: 1. KS, HP, HP, D+LP, D+HP, JK, slide 7 hits 45% 2. aaHP, freeze, aaHPHP, JK, slide, 5 hits 43% 3. freeze, cross up jump kick, freeze, aa (HP HP), JK, slide 5 hits 33% 4. aaHP, ground freeze, KS, HP, HP, D+LP, D+HP, JK, slide, 9 hits 51%

Advanced Juggles: 1. aa freeze, aaHP, freeze, aaHP freeze(breaks a rule by canceling before the punch hits but still connecting)HPHP, JK, slide, 6 hits 50%

2. aaHPHP (glitch canceled) ground freeze, KS, HP, HP, D+LP, D+HP, JK, HK, 10 hits 62% (BP)

Corner Juggles:

1. freeze, (reposition if necessary) JK, HP, HP, D+LP, D+HP, JK, RH, run in HK 8 hits 57%

2. aaHP, freeze, aaHPHP, JK, HK 5 hits 50%

3. aaHP, freeze, aaHPHP, JK, RH, slide 6 hits 60% (or LK on some characters for 6 hits 65%)

4. if too close to the wall to reposition try aaHP, freeze, JK, RH, run in HK 4 hits 54% (slide or LK is good too, or a straight up JK to start, will all result in slightly lower damage)

Special Moves

Finishers

The Basics

Advanced Strategies