Geese Howard (NGBC): Difference between revisions

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== Combos ==
== Combos ==


Jumping cross-up http://www.shoryuken.com/wiki/images/1/13/Snkb.gif, crouching http://www.shoryuken.com/wiki/images/1/13/Snkb.gif, Double Reppuken
*Jumping cross-up http://www.shoryuken.com/wiki/images/1/13/Snkb.gif, crouching http://www.shoryuken.com/wiki/images/1/13/Snkb.gif, Double Reppuken


Jumping deep http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, crouching http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, Jaeiken (http://www.shoryuken.com/wiki/images/7/71/Snkd.gif)
*Jumping deep http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, crouching http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, Jaeiken (http://www.shoryuken.com/wiki/images/7/71/Snkd.gif)


Jumping cross-up http://www.shoryuken.com/wiki/images/1/13/Snkb.gif, standing close http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, DA Assault
*Jumping cross-up http://www.shoryuken.com/wiki/images/1/13/Snkb.gif, standing close http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, DA Assault


Jumping deep http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, standing close http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, DA Assault
*Jumping deep http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, standing close http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, DA Assault


When the opponent is in the corner, standing close http://www.shoryuken.com/wiki/images/7/71/Snkd.gif (1 hit), Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/7/71/Snkd.gif, Raimei Gouha Nage
*When the opponent is in the corner, standing close http://www.shoryuken.com/wiki/images/7/71/Snkd.gif (1 hit), Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/7/71/Snkd.gif, Raimei Gouha Nage


When the opponent is in the corner, standing close http://www.shoryuken.com/wiki/images/7/71/Snkd.gif (1 hit), Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/1/1f/Snka.gif, Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, DA Assault
*When the opponent is in the corner, standing close http://www.shoryuken.com/wiki/images/7/71/Snkd.gif (1 hit), Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/1/1f/Snka.gif, Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, DA Assault


Chuudan Atemi Nage (SC), MAX Raising Storm
*Chuudan Atemi Nage (SC), MAX Raising Storm


Crouching http://www.shoryuken.com/wiki/images/1/1f/Snka.gif x2, MAX Raising Storm
*Crouching http://www.shoryuken.com/wiki/images/1/1f/Snka.gif x2, MAX Raising Storm


When the opponent is in the corner, standing close http://www.shoryuken.com/wiki/images/7/71/Snkd.gif (1 hit), Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/1/1f/Snka.gif, Double Reppuken, link crouching A, Deadly Rave (stop at ninth input), link crouching http://www.shoryuken.com/wiki/images/1/1f/Snka.gif, Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, DA Assault
*When the opponent is in the corner, standing close http://www.shoryuken.com/wiki/images/7/71/Snkd.gif (1 hit), Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/1/1f/Snka.gif, Double Reppuken, link crouching A, Deadly Rave (stop at ninth input), link crouching http://www.shoryuken.com/wiki/images/1/1f/Snka.gif, Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, DA Assault


== Advanced Strategy ==
== Advanced Strategy ==

Revision as of 20:16, 25 March 2007

Body Tosses

Tate Katate Nage - Near opponent, press http://www.shoryuken.com/wiki/images/8/8e/Left.gif or N or http://www.shoryuken.com/wiki/images/2/29/Right.gif + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif + http://www.shoryuken.com/wiki/images/7/71/Snkd.gif

Unique Moves

Fudou Sakkatsu Uraken - Press http://www.shoryuken.com/wiki/images/2/29/Right.gif + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif

Raimei Gouha Nage - Press http://www.shoryuken.com/wiki/images/9/9e/Downright.gif + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif on downed opponent

Special Moves

Reppuken - http://www.shoryuken.com/wiki/images/1/1e/Qcf.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif

Double Reppuken - http://www.shoryuken.com/wiki/images/1/1e/Qcf.gif + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif

Shippuken - During jump, http://www.shoryuken.com/wiki/images/d/da/Qcb.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif or http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif

Jaeiken - Briefly hold http://www.shoryuken.com/wiki/images/8/8e/Left.gif, press http://www.shoryuken.com/wiki/images/2/29/Right.gif + http://www.shoryuken.com/wiki/images/1/13/Snkb.gif or http://www.shoryuken.com/wiki/images/7/71/Snkd.gif

Joudan Atemi Nage - http://www.shoryuken.com/wiki/images/6/62/Hcb.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif

Chuudan Atemi Nage - http://www.shoryuken.com/wiki/images/6/62/Hcb.gif + http://www.shoryuken.com/wiki/images/1/13/Snkb.gif

Gedan Atemi Nage - http://www.shoryuken.com/wiki/images/6/62/Hcb.gif + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif

Shinkuu Nage - Near opponent, 360° + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif

Desperation Moves

Rashoumon - Near opponent, 720° + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif or http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif

Raising Storm - http://www.shoryuken.com/wiki/images/6/6f/Downleft.gif http://www.shoryuken.com/wiki/images/6/62/Hcb.gif http://www.shoryuken.com/wiki/images/9/9e/Downright.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif or http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif

MAX Raising Storm - http://www.shoryuken.com/wiki/images/6/6f/Downleft.gif http://www.shoryuken.com/wiki/images/6/62/Hcb.gif http://www.shoryuken.com/wiki/images/9/9e/Downright.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif (2 stocks required)

Deadly Rave - http://www.shoryuken.com/wiki/images/6/62/Hcb.gif http://www.shoryuken.com/wiki/images/2/29/Right.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif, press http://www.shoryuken.com/wiki/images/1/1f/Snka.gif, http://www.shoryuken.com/wiki/images/1/1f/Snka.gif, http://www.shoryuken.com/wiki/images/1/13/Snkb.gif, http://www.shoryuken.com/wiki/images/1/13/Snkb.gif, http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, http://www.shoryuken.com/wiki/images/7/71/Snkd.gif, http://www.shoryuken.com/wiki/images/7/71/Snkd.gif, qcb + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif (3 stocks required)

Combos

  • Chuudan Atemi Nage (SC), MAX Raising Storm

Advanced Strategy

Geese is a very over-powered and popular character among such titles as SVC, RB2 and KOF NW. Unfortunatley fan-boys, Geese is rather basic and SNKP decided to make Geese more like his FFS incarnation. No more juggles or infinite. In fact, Geese is D tier. He was looked upon as high or mid tier when NGBC first hit arcades, but that was mainly for his corner game. Geese falls victim to not having anyway to verify his supers or a DA Assault off of light attacks. The new motion for his Rashomon makes it less deadlier. A empty jumping Geese with bar is a huge give away. His Jaeiken is slow, he has the old Shippuken which falls victim to slow fireballs upon recovery. His overall combo potential just isn't the same either. Outside of the corner his ability to lock down an opponent is limited. As said before, it's back to the basics.