Line 12: | Line 12: | ||
! scope="col"| Description | ! scope="col"| Description | ||
|- | |- | ||
! scope="row"|Slide | ! scope="row"|Slide Nunchaku Shot | ||
| Dash Forward, | | Dash Forward, d+P | ||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row"| | ! scope="row"|Rising Nunchaku | ||
| df+P | |||
| | |||
| | |||
|- | |||
! scope="row"|Roundhouse | |||
| f+K | |||
| | |||
| | |||
|- | |||
! scope="row"|Nunchaku Bop | |||
| d+S on downed opponent | | d+S on downed opponent | ||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row" | | ! scope="row" |Side Nunchaku | ||
| f+P while blocking | | f+P while blocking | ||
| | |||
| | |||
|- | |||
! scope="row" |Feint Seikuu Rekka Kon | |||
| b+P+K | |||
| | | | ||
| | | |
Revision as of 02:28, 19 August 2016
Introduction
Movelist
Command Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Slide Nunchaku Shot | Dash Forward, d+P | ||
Rising Nunchaku | df+P | ||
Roundhouse | f+K | ||
Nunchaku Bop | d+S on downed opponent | ||
Side Nunchaku | f+P while blocking | ||
Feint Seikuu Rekka Kon | b+P+K |
Throw Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Leg Toss | f/b+S Close | ||
Buddhist Bopper | df+S Close |
Special Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Seikuu Rekka Kon | dp+P/S | Breakshot | |
Fire Stallion | qcb+P, mash P | Tap P as Hon-Fu swings his nunchakus,if not you will be stunned | |
Heavenly Lightning | qcb+K | ||
Lightning On Earth | charge db,f+K | ||
└Low Headbutt Exit | tap K | ||
Hissho Kyakushu Kyaku | qcb+S | ||
Kaoloon's Prediction | hcf+S | reverse if opponents hits low | |
Black Dragon | hcf+S | reverse if opponents hits high |
S-Power Move
Move Name | Motion | Nickname | Description |
---|---|---|---|
Exploding Goro | qcb,db,f+K+S | ||
└Nunchaku Bail | 360 x 4 | Follow Up,must be clockwise facing opponent |
P-Power Move
Move Name | Motion | Nickname | Description |
---|---|---|---|
Neo Storm In Gadentsa | qcb,db,f+S |
Chains
--- 3hits ---
[_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C
[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C
[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj
_3_+_Ac_Cc_Cj
--- 4hits ---
[_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CcP_4_+_CcP
Combos
1)Jump C, crouching B, standing B, down-forward C, {forward, down, down-forward+ C}, Pursue Attack
2)Jump C, crouching Bx2, C, {down-backward ~ forward + B}
3)2nd Plane, C, HCF + C
4)Jump C, crouching Ax3, ==> B, C, <== C, Super Move, HCB + C (follow-up before the finishing move), Pursue Attack
5)Jump B, C, ==> A, B, C, <== C, Power Move