(→Combos) |
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! scope="col"| Description | ! scope="col"| Description | ||
|- | |- | ||
! scope="row"| | ! scope="row"|Duck Fake | ||
| | | d, d | ||
| | | | ||
| Air version,you can drop back,neutral or foward after | |||
|- | |||
! scope="row"|Duck Fake | |||
| Dash Forward, df+S | |||
| | | | ||
| Ground version | |||
|- | |- | ||
! scope="row"| Ground Slash | ! scope="row"| Ground Slash | ||
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| | | | ||
|- | |- | ||
! scope="row" | | ! scope="row"| Ground Slash | ||
| | | d+S on downed opponent | ||
| | |||
| | |||
|- | |||
! scope="row" |Slide Kick | |||
| df+K | |||
| | | | ||
| | | | ||
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! scope="col"| Description | ! scope="col"| Description | ||
|- | |- | ||
! scope="row"| | ! scope="row"|Head Spin Attack | ||
| | | qcf+A | ||
| | |||
| | |||
|- | |||
! scope="row"|Riding Head Spin Attack | |||
| qcf+S | |||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row"| | ! scope="row"| Kick Finish | ||
| | | Riding Head Spin Attack hit, S | ||
| | | | ||
| Follow Up | |||
|- | |||
! scope="row"| Flying Spin Attack | |||
| qcb+P | |||
| | | | ||
| Air Only | |||
|- | |- | ||
! scope="row" | | ! scope="row" | Neo Break Storm | ||
| | | dp+K | ||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row" | | ! scope="row" | Dancing Dive | ||
| | | qcb+K | ||
| | | | ||
|Breakshot move | |Breakshot move | ||
|- | |- | ||
|} | |} | ||
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|- | |- | ||
! scope="row"|Choreppa Dan | ! scope="row"|Choreppa Dan | ||
| | | hcf, uf, d + K+S | ||
| | | | ||
| Command Throw,Must done close to your opponent | |||
|- | |- | ||
|} | |} | ||
==P-Power Move== | ==P-Power Move== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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! scope="col"| Description | ! scope="col"| Description | ||
|- | |- | ||
! scope="row"| | ! scope="row"|Duck Dance | ||
| | | d, d + P+K+S | ||
| | | | ||
| | | | ||
|- | |- | ||
|} | |} | ||
===Follow Ups== | |||
= Chains = | = Chains = |
Revision as of 19:50, 17 August 2016
Introduction
Movelist
Command Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Duck Fake | d, d | Air version,you can drop back,neutral or foward after | |
Duck Fake | Dash Forward, df+S | Ground version | |
Ground Slash | d+S on downed opponent | ||
Ground Slash | d+S on downed opponent | ||
Slide Kick | df+K |
Throw Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Uhcimata | f/b+S Close |
Special Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Head Spin Attack | qcf+A | ||
Riding Head Spin Attack | qcf+S | ||
Kick Finish | Riding Head Spin Attack hit, S | Follow Up | |
Flying Spin Attack | qcb+P | Air Only | |
Neo Break Storm | dp+K | ||
Dancing Dive | qcb+K | Breakshot move |
S-Power Move
Move Name | Motion | Nickname | Description |
---|---|---|---|
Choreppa Dan | hcf, uf, d + K+S | Command Throw,Must done close to your opponent |
P-Power Move
Move Name | Motion | Nickname | Description |
---|---|---|---|
Duck Dance | d, d + P+K+S |
=Follow Ups
Chains
--- 3hits ---
[_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc[_C/_6_+_CcP]
[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C
[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj
--- 10hits ---
_2_+_C(1h)_2_+_Cc(2h)_2_+_C(2h)_t_9_+_B(5h)
Combos
1)Jump C (a bit far and right away), jump C, QCB + A, standing Ax3, B, down-forward C, {forward, down, down-forward + B}, Pursue Attack
2)Jump C, standing C (two hits), QCF + C, QCF + C
3)Jump C, standing C, {Power Move then forward, down-forward, down + BC}
4)Jump C, standing C, {Power Move then QCB + BC}
5)Power Move ~ Deadly Dance