Real Bout Fatal Fury Special/Duck King: Difference between revisions

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! scope="col"| Description
! scope="col"| Description
|-
|-
! scope="row"|Slide Palm
! scope="row"|Duck Fake
| Dash Forward, d+P
| d, d
|  
|  
| Air version,you can drop back,neutral or foward after
|-
! scope="row"|Duck Fake
| Dash Forward, df+S
|  
|  
| Ground version
|-
|-
! scope="row"| Ground Slash
! scope="row"| Ground Slash
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|  
|  
|-
|-
! scope="row" |Crunch Kick
! scope="row"| Ground Slash
| f+P while blocking
| d+S on downed opponent
|
|
|-
! scope="row" |Slide Kick
| df+K
|  
|  
|
|
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! scope="col"| Description
! scope="col"| Description
|-
|-
! scope="row"|Geki Hi Sho Ken
! scope="row"|Head Spin Attack
| qcb+S
| qcf+A
|
|
|-
! scope="row"|Riding Head Spin Attack
| qcf+S
|  
|  
|  
|  
|-
|-
! scope="row"| Spider Hold
! scope="row"| Kick Finish
| d, d+S in air
| Riding Head Spin Attack hit, S
|  
|  
| Follow Up
|-
! scope="row"| Flying Spin Attack
| qcb+P
|  
|  
| Air Only
|-
|-
! scope="row" |Zanei Ken
! scope="row" | Neo Break Storm
| Charge db, f+S
| dp+K
|  
|  
|  
|  
|-
|-
! scope="row" |Yami Abisegeri
! scope="row" | Dancing Dive
| rdp+K
| qcb+K
|
|
|Breakshot move  
|Breakshot move  
|-
! scope="row" |Illusion Shiranui
| Dash Forward f, df, d+D
|
|
|-
|-
|}
|}
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|-
|-
! scope="row"|Choreppa Dan
! scope="row"|Choreppa Dan
| Charge d, df, f+K+S
| hcf, uf, d + K+S
|
|  
|  
| Command Throw,Must done close to your opponent
|-
|-
|}
|}


==P-Power Move==
==P-Power Move==
{| class="wikitable"
{| class="wikitable"
|-
|-
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! scope="col"| Description
! scope="col"| Description
|-
|-
! scope="row"|Neo Zanei Reppa
! scope="row"|Duck Dance
| hcf+S
| d, d + P+K+S  
|  
|  
|  
|  
|-
|-
|}
|}
===Follow Ups==


= Chains =
= Chains =

Revision as of 19:50, 17 August 2016

Introduction

Movelist

Command Moves

Move Name Motion Nickname Description
Duck Fake d, d Air version,you can drop back,neutral or foward after
Duck Fake Dash Forward, df+S Ground version
Ground Slash d+S on downed opponent
Ground Slash d+S on downed opponent
Slide Kick df+K

Throw Moves

Move Name Motion Nickname Description
Uhcimata f/b+S Close

Special Moves

Move Name Motion Nickname Description
Head Spin Attack qcf+A
Riding Head Spin Attack qcf+S
Kick Finish Riding Head Spin Attack hit, S Follow Up
Flying Spin Attack qcb+P Air Only
Neo Break Storm dp+K
Dancing Dive qcb+K Breakshot move

S-Power Move

Move Name Motion Nickname Description
Choreppa Dan hcf, uf, d + K+S Command Throw,Must done close to your opponent

P-Power Move

Move Name Motion Nickname Description
Duck Dance d, d + P+K+S

=Follow Ups

Chains

--- 3hits ---

[_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc[_C/_6_+_CcP]

[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C

[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj

               --- 10hits ---

_2_+_C(1h)_2_+_Cc(2h)_2_+_C(2h)_t_9_+_B(5h)


Combos

1)Jump C (a bit far and right away), jump C, QCB + A, standing Ax3, B, down-forward C, {forward, down, down-forward + B}, Pursue Attack

2)Jump C, standing C (two hits), QCF + C, QCF + C

3)Jump C, standing C, {Power Move then forward, down-forward, down + BC}

4)Jump C, standing C, {Power Move then QCB + BC}

5)Power Move ~ Deadly Dance

Strategies