Wolfgang Krauser(KOF96): Difference between revisions

From SuperCombo Wiki
(Krauser Frame Data)
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=Frame Data=
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Hitbox
! scope="col"| Advantage on Block
! scope="col"| Advantage on Hit
|-
! scope="row"|Far A
|
| -2
| -1
|-
! scope="row"| Close A
|
| 0
| +1
|-
! scope="row" |Far B
|
| -2
| -1
|-
! scope="row" |Close B
|
| -1
| 0
|-
! scope="row" |Far C(Both Hits)
|
| -2
| -1
|-
! scope="row" |Close C
|
| -2
| -1
|-
! scope="row" |Far D
|
| -4
| -3
|-
! scope="row"|Close D
|
| -4
| -3
|-
!scope = "row"|Crouching A
|
| 0
| +1
|-
!scope = "row"|Crouching B
|
| -2
| -1
|-
!scope = "row"|Crouching C
|
| -3
| -2
|-
!scope = "row"|Crouching D
|
| -4
| KD
|-
!scope = "row"|Standing CD
|
| -5
| KD
|-
!scope = "row"|Leg Tomahawk B
|
| -4
| KD
|-
!scope = "row"|Leg Tomahawk D
|
| -3
| KD
|-
!scope = "row"|Kaiser Dual Sobat B
|
| -1
| KD
|-
!scope = "row"|Kaiser Dual Sobat D
|
| -4
| KD
|-
!scope = "row"|Kaiser Kick B
|
| -14
| KD
|-
!scope = "row"|Kaiser Kick D
|
| -20
| KD
|-
|}


=Combos=
=Combos=

Revision as of 21:56, 13 July 2016

Krauser96win.gif

Introduction

Wolfgang Krauser is mixture of a zoning character like Sagat from Street Fighter and a character who also utilizes his grapple combos up close and personal.

Movelist

Throws

Special Moves

Move Name Motion Nickname Description
High Blitz Ball qcb+P
Low Blitz Ball qcb+K
Leg Tomahawk qcf+K
Lift Up Blow hcb, f+C
Kaiser Dual Sobat hcf+K Has Start-Up Invincibility on both versions.
Kaiser Kick dp+K

Super Moves

Move Name Motion Nickname Description
Kaiser Wave f, hcf+P

Frame Data

Move Name Hitbox Advantage on Block Advantage on Hit
Far A -2 -1
Close A 0 +1
Far B -2 -1
Close B -1 0
Far C(Both Hits) -2 -1
Close C -2 -1
Far D -4 -3
Close D -4 -3
Crouching A 0 +1
Crouching B -2 -1
Crouching C -3 -2
Crouching D -4 KD
Standing CD -5 KD
Leg Tomahawk B -4 KD
Leg Tomahawk D -3 KD
Kaiser Dual Sobat B -1 KD
Kaiser Dual Sobat D -4 KD
Kaiser Kick B -14 KD
Kaiser Kick D -20 KD


Combos

Cr. C/St.C>> qcb+B or DP+B/D(Note can whiff on small characters like Kensou/Chin/Choi)
Cr.C >> hcb, f+C
St.A>> St.A >> hcb, f+C
Cr.A >> hcb, F+C
(Opponent is cornered and you are mid to far away) qcb+A/or B, DP+D

Strategies

Basics

  • You can end most heavy attack blockstrings with B version Kaiser Dual Sobat. It's safe on block and by the time they recover out of block stun, there is very little they can retaliate with.
  • If you score a knockdown from anything expect Kaiser Kick. Timing a B or D version Blitz Ball on their wakeup is a safe 50/50.

Advanced

Matchups