Real Bout Fatal Fury/Sokaku Mochizuki: Difference between revisions

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=Move List=
=Move List=
---------------------------THROW TECHNIQUES----------------------------
==Throws==


1) Mumon Jiogkunage: F + C (Perform in close range)
Mumon Jiogkunage: F + C (Perform in close range)


2) Mudou Shibarinage: B + C (Perform in close range)
Mudou Shibarinage: B + C (Perform in close range)


3) Shoutensatu: DB or D or DF + C (Perform in close range in the air)
Shoutensatu: DB or D or DF + C (Perform in close range in the air)


--------------------------SPECIAL TECHNIQUES---------------------------
==Command Moves==
Shakujou Joudan'uchi: DB + A


1) Shakujou Joudan'uchi: DB + A
==Special Moves==
 
Makibishi: D,DF,F + A
--------------------------DEADLY TECHNIQUES----------------------------
 
1) Makibishi: D,DF,F + A
 
2) Nozarugari: D,DB,B + A
 
3) Hyouidan: F,B,F + C
 
4) Jashin Kon: B,DB,D,DF,F + B
 
5) Genmu Jin: F,D,DF + A
 
6) Higi Kaminari Otoshi: F,D,DF + B


7) Hametsu no Honou: D,B,DB + B
Nozarugari: D,DB,B + A


8) Kimonjin: 360 + C (Perform in close range)
Hyouidan: F,B,F + C


9) Jakonbu: Tap A repeatedly
Jashin Kon: B,DB,D,DF,F + B


10) Tenpa: DB + C (Perform during Jakonbu)
Genmu Jin: F,D,DF + A


11) Happa: DF + C (Perform during Jakonbu)
Higi Kaminari Otoshi: F,D,DF + B


12) Kouha: UF + C (Perform during Jakonbu)
Hametsu no Honou: D,B,DB + B


13) Touha: Tap D (Perform during Jakonbu)
Kimonjin: 360 + C (Perform in close range)


----------------------SUPER DEADLY TECHNIQUES--------------------------
Jakonbu: Tap A repeatedly


1) Ikazuchi: F,DF,D,DF,F + BC
Tenpa: DB + C (Perform during Jakonbu)


--------------------POTENTIAL ABILITY TECHNIQUES-----------------------
Happa: DF + C (Perform during Jakonbu)


1) F,DF,D,DF,F + C
Kouha: UF + C (Perform during Jakonbu)
==Command Moves==
 
==Special Moves==


Touha: Tap D (Perform during Jakonbu)
==S-Power Move==
==S-Power Move==
 
Ikazuchi: F,DF,D,DF,F + BC
==P-Pover Move==
==P-PoWer Move==
 
Raijin no Ibuki: F,DF,D,DF,F + C
=Strategies=
=Strategies=



Revision as of 23:43, 13 January 2016

Introduction

Sokaku Mochizuki is a full fledged zoning/keepaway character who can cover great vertical distance with his projectiles. The drawback is though he can set himself up for line change attacks, so he requires some good know how of when is a good time to throw out a projectile.

Move List

Throws

Mumon Jiogkunage: F + C (Perform in close range)

Mudou Shibarinage: B + C (Perform in close range)

Shoutensatu: DB or D or DF + C (Perform in close range in the air)

Command Moves

Shakujou Joudan'uchi: DB + A

Special Moves

Makibishi: D,DF,F + A

Nozarugari: D,DB,B + A

Hyouidan: F,B,F + C

Jashin Kon: B,DB,D,DF,F + B

Genmu Jin: F,D,DF + A

Higi Kaminari Otoshi: F,D,DF + B

Hametsu no Honou: D,B,DB + B

Kimonjin: 360 + C (Perform in close range)

Jakonbu: Tap A repeatedly

Tenpa: DB + C (Perform during Jakonbu)

Happa: DF + C (Perform during Jakonbu)

Kouha: UF + C (Perform during Jakonbu)

Touha: Tap D (Perform during Jakonbu)

S-Power Move

Ikazuchi: F,DF,D,DF,F + BC

P-PoWer Move

Raijin no Ibuki: F,DF,D,DF,F + C

Strategies

Combos

Chain Legend
(St.A or St. B or Cr.B) links into (St. B or Cr. B) into (St. C or F+C or DB+C or D/DF+C) into (Any Move for St.C or DB+C)
(St.A) links into (St.C)
(St.B) links into (F+C) into (F+C) into (Any Move)
(St.C) links into (St.C) into (St.C) into (St.C) into (St.C) into (Any Move) or (D+C)
Combo1: C,C,C,C, A repeatedly or Possesion Blast
Combo2: db+B,db+B,db+C,(f,b,f+C)
Combo3: Jump C (2 hits), C (2 hits), C,C,C,d+C
Combo4: Jump C (2 hits), A, B, db+C, Possesion Blast
Combo5: Jump C (2 hits), C(2 hits), C,C,C, (d,df,f+A), A, C, A repeatedly (2 hits), D (when Evil stick dance is almost finished), far C

Advanced

Matchups

Vs. Terry Bogard

If the Terry Player throws out Burning Knuckles. You can safely crouch to make it whiff and punish.