Killer Instinct (2013)/Sadira: Difference between revisions

From SuperCombo Wiki
(partial frame data added, resume at Widow's Bite data)
(finished adding frame data)
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{{KI2013FrameDataGlanceRow||[[File:Qcb.png]][[File:Mk.png]]|38|10|?|M|sh|7|4|30|5|-7|Startup Invulnerable|}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]][[File:Mk.png]]|38|10|?|M|sh|7|4|30|5|-7|Startup Invulnerable|}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]][[File:Hk.png]]|52|-|?|M|sh|8|4|40|38|-20|Startup Invulnerable|}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]][[File:Hk.png]]|52|-|?|M|sh|8|4|40|38|-20|Startup Invulnerable|}}
{{KI2013FrameDataGlanceRow|Widow's Bite|Jumping [[File:Qcf.png]][[File:Lp.png]]|12-24|-|?|M|sh|5|0|41|-|-|Opener|}}
{{KI2013FrameDataGlanceRow|Widow's Bite|Jumping [[File:Qcf.png]][[File:Lp.png]]|12-24|-|?|M|sh|5|0|41|-|-|Projectile, continues Sadira's momentum|}}
{{KI2013FrameDataGlanceRow||Jumping [[File:Qcf.png]][[File:Mp.png]]|12-24|-|?|M|sh|5|0|49|-|-|Opener|}}
{{KI2013FrameDataGlanceRow||Jumping [[File:Qcf.png]][[File:Mp.png]]|12-24|-|?|M|sh|5|0|49|-|-|Projectile, makes Sadira air-hop forward|}}
{{KI2013FrameDataGlanceRow||Jumping [[File:Qcf.png]][[File:Hp.png]]|12-24,9.4|25|?|M|sh|5|8|23|-|-|Opener|}}
{{KI2013FrameDataGlanceRow||Jumping [[File:Qcf.png]][[File:Hp.png]]|12-24,9.4|25|?|M|sh|5|8|23|-|-|Follows up on hit/block|}}
{{KI2013FrameDataGlanceRow|Web Cling|Jumping [[File:Qcb.png]][[File:Lp.png]]|-|-|?|M|sh|9|5|28|5|-2|Opener, Lower Invulnerable|}}
{{KI2013FrameDataGlanceRow|Web Cling|Jumping [[File:Qcb.png]][[File:Lp.png]]|-|-|?|-|sh|23|0|-|-|-|Covers shortest distance|}}
{{KI2013FrameDataGlanceRow||Jumping [[File:Qcb.png]][[File:Mp.png]]|-|-|?|M|sh|10|9|28|4|-3|Opener, Lower Invulnerable|}}
{{KI2013FrameDataGlanceRow||Jumping [[File:Qcb.png]][[File:Mp.png]]|-|-|?|-|sh|23|0|-|-|-|Covers medium distance|}}
{{KI2013FrameDataGlanceRow||Jumping [[File:Qcb.png]][[File:Hp.png]]|-|-|?|M|sh|13|2|28|2|-7|Opener, Lower Invulnerable|}}
{{KI2013FrameDataGlanceRow||Jumping [[File:Qcb.png]][[File:Hp.png]]|-|-|?|-|sh|23|0|-|-|-|Covers longest distance|}}


{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Shadow Endokuken|[[File:Qcf.png]][[File:P.png]]x2|16 + 4.8x4|0|?|M|sh|5,2|0|0|71|1|Projectile|}}
{{KI2013FrameDataGlanceRow|Shadow Blade Demon|[[File:Qcf.png]][[File:P.png]]x2|12 + 3.6x3 + 10.8|0|?|M|sh|2,2|6|20|6|0|Opener, Lower & Projectile Invulnerable|}}
{{KI2013FrameDataGlanceRow|Shadow Tiger Fury|[[File:Dp.png]][[File:P.png]]x2|20 + 6x3 + 18|0|?|M|sh|4,0|4|46|36|-42|Startup Invulnerable|}}
{{KI2013FrameDataGlanceRow|Shadow Recluse|[[File:Qcb.png]][[File:K.png]]x2|16 + 4.8x3 + 14.4|0|?|M|sh|4,0|9|17|74|-19|Throw & Upper Invulnerable|}}
{{KI2013FrameDataGlanceRow|Shadow Laser Sword|[[File:Qcb.png]][[File:P.png]]x2|16 + 4.8x3 + 14.4|0|?|M|sh|3,2|4|13|6|2|Opener, Upper Invulnerable|}}
{{KI2013FrameDataGlanceRow|Shadow Widow's Bite|Jumping [[File:Qcf.png]][[File:P.png]]x2|18 + 5.4x2 + 16.2|0|?|M|sh|11,0|8|25|-1|-33|Opener, Projectile|}}
{{KI2013FrameDataGlanceRow|Shadow Wind Kick|[[File:Qcb.png]][[File:K.png]]x2|12 + 3.6x3 + 10.8|0|?|M|sh|3,4|1|32|5|1|Opener, Projectile/Throw/Lower Invulnerable|}}
{{KI2013FrameDataGlanceRow|Shadow Web Cling|Jumping [[File:Qcb.png]][[File:P.png]]x2|-|-|?|-|-|6,47|0|-|-|-|Invulnerable until wall bounce|}}


{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|LP Auto-Double|[[File:Lp.png]]|1.8,2.4|20|-|M|HP/HK/linker/ender|4|2|13|-|-||}}
{{KI2013FrameDataGlanceRow|LP Auto-Double|[[File:Lp.png]]|1.8,2.4|20|-|M|HP/HK/linker/ender|4|2|13|2|-||}}
{{KI2013FrameDataGlanceRow|MP Auto-Double|[[File:Mp.png]]|3.6,4.9|16|-|M|LP/LK/linker/ender|6|3|23|-|-||}}
{{KI2013FrameDataGlanceRow|MP Auto-Double|[[File:Mp.png]]|3.6,4.9|16|-|M|LP/LK/linker/ender|6|2|22|3|-||}}
{{KI2013FrameDataGlanceRow|HP Auto-Double|[[File:Hp.png]]|5.4,6.5|12|-|M|MP/MK/linker/ender|8|2|32|-|-||}}
{{KI2013FrameDataGlanceRow|HP Auto-Double|[[File:Hp.png]]|5.4,6.5|12|-|M|MP/MK/linker/ender|8|2|31|5|-||}}
{{KI2013FrameDataGlanceRow|LK Auto-Double|[[File:Lk.png]]|1.8,2.4|20|-|M|HP/HK/linker/ender|4|2|14|-|-||}}
{{KI2013FrameDataGlanceRow|LK Auto-Double|[[File:Lk.png]]|1.8,2.4|20|-|M|HP/HK/linker/ender|4|2|14|2|-||}}
{{KI2013FrameDataGlanceRow|MK Auto-Double|[[File:Mk.png]]|3.6,4.9|16|-|M|LP/LK/linker/ender|6|2|20|-|-||}}
{{KI2013FrameDataGlanceRow|MK Auto-Double|[[File:Mk.png]]|3.6,4.9|16|-|M|LP/LK/linker/ender|6|2|22|3|-||}}
{{KI2013FrameDataGlanceRow|HK Auto-Double|[[File:Hk.png]]|5.4,6.5|12|-|M|MP/MK/linker/ender|8|5|31|-|-||}}
{{KI2013FrameDataGlanceRow|HK Auto-Double|[[File:Hk.png]]|5.4,6.5|12|-|M|MP/MK/linker/ender|8|5|31|5|-||}}


{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Laser Sword Linker|[[File:Qcb.png]][[File:Lp.png]]|-|16|?|M|sh/auto-double|7|2|-|3|-||}}
{{KI2013FrameDataGlanceRow|Blade Demon Linker|[[File:Qcf.png]][[File:Lp.png]]|3.9|12|?|M|sh/auto-double|7|1|25|1|-|Carry|}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]][[File:Mp.png]]|-|18|?|M|sh/auto-double|9|1|-|4|-||}}
{{KI2013FrameDataGlanceRow||[[File:Qcf.png]][[File:Mp.png]]|2.9x2|14|?|M|sh/auto-double|7|2|21|2|-|Carry|}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]]hold [[File:Lp.png]]/[[File:Mp.png]]|-|21|?|M|sh/auto-double|10|1|-|5|-||}}
{{KI2013FrameDataGlanceRow||[[File:Qcf.png]]hold [[File:Lp.png]]/[[File:Mp.png]]|2.9x3|16|?|M|sh/auto-double|8|2|19|4|-|Carry|}}
{{KI2013FrameDataGlanceRow|Wind Kick Linker|[[File:Qcb.png]][[File:Lk.png]]|-|12|?|M|sh/auto-double|7|1|-|1|-||}}
{{KI2013FrameDataGlanceRow|Recluse Linker|[[File:Qcb.png]][[File:Lk.png]]|5.8|16|?|M|sh/auto-double|7|2|32|2|-|Damage|}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]][[File:Mk.png]]|-|14|?|M|sh/auto-double|8|1|-|3|-||}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]][[File:Mk.png]]|4.4x2|18|?|M|sh/auto-double|9|2|28|4|-|Damage|}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]]hold [[File:Lk.png]]/[[File:Mk.png]]|-|16|?|M|sh/auto-double|9|1|-|4|-||}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]]hold [[File:Lk.png]]/[[File:Mk.png]]|3.9x3|21|?|M|sh/auto-double|10|1|29|5|-|Damage|}}
{{KI2013FrameDataGlanceRow|Shadow Laser Sword Linker|[[File:Qcb.png]][[File:P.png]]x2||0|?|M|sh/auto-double|2,4|3|-|6|-||}}
{{KI2013FrameDataGlanceRow|Shadow Blade Demon Linker|[[File:Qcf.png]][[File:P.png]]x2|3.6x4 + 10.8|0|?|M|sh/auto-double|2,2|6|20|6|-|Carry|}}
{{KI2013FrameDataGlanceRow|Shadow Wind Kick Linker|[[File:Qcb.png]][[File:K.png]]x2||0|?|M|sh/auto-double|2,5|1|-|5|-||}}


{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Endokuken Ender|[[File:Qcf.png]][[File:P.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Battery|}}
{{KI2013FrameDataGlanceRow|Blade Demon Ender|[[File:Qcf.png]][[File:Hp.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Launcher, Jump Cancelable|}}
{{KI2013FrameDataGlanceRow|Tiger Fury Ender|[[File:Dp.png]][[File:P.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Damage|}}
{{KI2013FrameDataGlanceRow|Recluse Ender|[[File:Qcb.png]][[File:Hk.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Exchange, Launcher, Jump Cancelable|}}
{{KI2013FrameDataGlanceRow|Laser Sword Ender|[[File:Qcb.png]][[File:Hp.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Launcher|}}
{{KI2013FrameDataGlanceRow|Shadow Recluse Ender|[[File:Qcb.png]][[File:K.png]]x2|varies|N/A|varies|M|-|-|-|-|-|-|Exchange, Launcher, Jump Cancelable|}}
{{KI2013FrameDataGlanceRow|Wind Kick Ender|[[File:Qcb.png]][[File:Hk.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Carry/Wall Splat|}}
{{KI2013FrameDataGlanceRow|Shadow Tiger Fury Ender|[[File:Dp.png]][[File:P.png]]x2|varies|N/A|varies|M|-|-|-|-|-|-|Damage|}}
|}
|}



Revision as of 23:56, 27 December 2015

Killer Instinct (2013)KI2013.jpg



Sadira

KI2013-Sadira Face.jpg

N/A


In a nutshell

N/A

Universal Mechanics

Instinct

Widow's Edge: Can activate in air. Sadira can jump cancel moves on hit or block. She can press Hp.png+Hk.png to place a web trap during most moves. The web trap inflicts hitstun/blockstun on contact with the enemy.

Combat Trait

Air Combos: Sadira can target combo any j.L attack into any j.M. She can cancel air attacks into Widow's Bite, Shadow Widow's Bite, and Web Cling.

Frame Data At A Glance

Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
LP Lp.png 8 15 1.6% M ch/sp/sh 4 2 7 5 2
Close MP Close Mp.png 20 10 2.4% M sp/sh 6 2 10 4 1
Close HP Close Hp.png 30 5 4.0% M sp/sh 7 3 13 3 0
LK Lk.png 8 15 1.6% M ch/sp/sh 5 2 12 4 1
Close MK Close Mk.png 20 10 2.4% M sp/sh 6 3 12 3 0
Close HK Close Hk.png 30 5 4.0% M sp/sh 8 3 15 0 -4
Far MP Far Mp.png 20 10 2.4% M sp/sh 6 3 11 4 1
Far HP Far Hp.png 30 5 4.0% M sp/sh 8 3 18 1 -2
Far MK Far Mk.png 20 10 2.4% M sp/sh 7 2 14 1 -2
Far HK Far Hk.png 30 5 4.0% M sp/sh 9 4 18 -1 -6
Crouch LP Down.gifLp.png 8 15 1.6% M ch/sp/sh 4 2 9 5 2
Crouch MP Down.gifMp.png 20 10 2.4% M sp/sh 6 3 11 3 -1
Crouch HP Down.gifHp.png 30 5 4.0% M sp/sh 8 4 17 -1 -7
Crouch LK Down.gifLk.png 8 15 1.6% L ch/sp/sh 5 2 11 4 1
Crouch MK Down.gifMk.png 20 10 2.4% L sp/sh 7 2 14 2 -2
Crouch HK Down.gifHk.png 36 - 4.0% L - 9 2 21 63 -10 Hard Knockdown
Jump LP Jumping Lp.png 20 15 ? H sp/sh 5 10 4 15 7 Opener
Jump MP Jumping Mp.png 24 10 ? H sp/sh 6 10 4 16 12 Opener
Jump HP Jumping Hp.png 30 5 ? H sp/sh 9 7 4 20 17 Opener
Jump LK Jumping Lk.png 20 15 1.6% H sp/sh 5 9 4 15 8 Opener
Jump MK Jumping Mk.png 24,5.4 20 2.4% H sp/sh 7 11 4 13 12 Opener
Jump HK Jumping Hk.png 30 5 4.0% H sp/sh 10 8 4 20 17 Opener, Crossup
Widow's Drop Jumping Down.gifMk.png 30 20 ? H sp/sh 10 0 26 2 -6 Opener
Fang Right.gifHk.png 36 10 ? H sp/sh 8 6 16 61 -2 Opener, Launcher, Jump Cancelable
Crawl Strike Mp.png,Hk.png 20,12.1 30 ? M sp/sh 6 8 16 61 -2 Opener, Launcher, Jump Cancelable
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Forward Throw Lp.pngLk.png 20 50 ? TH - 4 2 29 82 - Launcher, Jump Cancelable
Backward Throw Left.gifLp.pngLk.png 20 50 ? TH sh 4 2 29 75 - Launcher, Jump Cancelable
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Blade Demon Qcf.pngLp.png 20 10 ? M sh 7 6 22 4 -3 Projectile
Qcf.pngMp.png 24 10 ? M sh 8 7 26 2 -4 Projectile
Qcf.pngHp.png 30 10 ? M sh 9 8 31 1 -5 Projectile
Recluse Qcb.pngLk.png 30 10 ? M sh 6 3 21 2 -5 Startup Invulnerable
Qcb.pngMk.png 38 10 ? M sh 7 4 30 5 -7 Startup Invulnerable
Qcb.pngHk.png 52 - ? M sh 8 4 40 38 -20 Startup Invulnerable
Widow's Bite Jumping Qcf.pngLp.png 12-24 - ? M sh 5 0 41 - - Projectile, continues Sadira's momentum
Jumping Qcf.pngMp.png 12-24 - ? M sh 5 0 49 - - Projectile, makes Sadira air-hop forward
Jumping Qcf.pngHp.png 12-24,9.4 25 ? M sh 5 8 23 - - Follows up on hit/block
Web Cling Jumping Qcb.pngLp.png - - ? - sh 23 0 - - - Covers shortest distance
Jumping Qcb.pngMp.png - - ? - sh 23 0 - - - Covers medium distance
Jumping Qcb.pngHp.png - - ? - sh 23 0 - - - Covers longest distance
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Shadow Blade Demon Qcf.pngP.pngx2 12 + 3.6x3 + 10.8 0 ? M sh 2,2 6 20 6 0 Opener, Lower & Projectile Invulnerable
Shadow Recluse Qcb.pngK.pngx2 16 + 4.8x3 + 14.4 0 ? M sh 4,0 9 17 74 -19 Throw & Upper Invulnerable
Shadow Widow's Bite Jumping Qcf.pngP.pngx2 18 + 5.4x2 + 16.2 0 ? M sh 11,0 8 25 -1 -33 Opener, Projectile
Shadow Web Cling Jumping Qcb.pngP.pngx2 - - ? - - 6,47 0 - - - Invulnerable until wall bounce
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
LP Auto-Double Lp.png 1.8,2.4 20 - M HP/HK/linker/ender 4 2 13 2 -
MP Auto-Double Mp.png 3.6,4.9 16 - M LP/LK/linker/ender 6 2 22 3 -
HP Auto-Double Hp.png 5.4,6.5 12 - M MP/MK/linker/ender 8 2 31 5 -
LK Auto-Double Lk.png 1.8,2.4 20 - M HP/HK/linker/ender 4 2 14 2 -
MK Auto-Double Mk.png 3.6,4.9 16 - M LP/LK/linker/ender 6 2 22 3 -
HK Auto-Double Hk.png 5.4,6.5 12 - M MP/MK/linker/ender 8 5 31 5 -
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Blade Demon Linker Qcf.pngLp.png 3.9 12 ? M sh/auto-double 7 1 25 1 - Carry
Qcf.pngMp.png 2.9x2 14 ? M sh/auto-double 7 2 21 2 - Carry
Qcf.pnghold Lp.png/Mp.png 2.9x3 16 ? M sh/auto-double 8 2 19 4 - Carry
Recluse Linker Qcb.pngLk.png 5.8 16 ? M sh/auto-double 7 2 32 2 - Damage
Qcb.pngMk.png 4.4x2 18 ? M sh/auto-double 9 2 28 4 - Damage
Qcb.pnghold Lk.png/Mk.png 3.9x3 21 ? M sh/auto-double 10 1 29 5 - Damage
Shadow Blade Demon Linker Qcf.pngP.pngx2 3.6x4 + 10.8 0 ? M sh/auto-double 2,2 6 20 6 - Carry
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Blade Demon Ender Qcf.pngHp.png varies N/A varies M - - - - - - Launcher, Jump Cancelable
Recluse Ender Qcb.pngHk.png varies N/A varies M - - - - - - Exchange, Launcher, Jump Cancelable
Shadow Recluse Ender Qcb.pngK.pngx2 varies N/A varies M - - - - - - Exchange, Launcher, Jump Cancelable


Moves

Normal Attacks

Name
Command
Notes
Standing Light Punch
{{#motion: lp }}
{{#motion: }}
Standing Medium Punch
{{#motion: mp }}
{{#motion: }}
Standing Hard Punch
{{#motion: hp }}
{{#motion: }}
Standing Light Kick
{{#motion: lk }}
{{#motion: }}
Standing Medium Kick
{{#motion: mk }}
{{#motion: }}
Standing Hard Kick
{{#motion: hk }}
{{#motion: }}
Close Light Punch
{{#motion: (near opponent) lp }}
{{#motion: }}
Close Medium Punch
{{#motion: (near opponent) mp }}
{{#motion: }}
Close Hard Punch
{{#motion: (near opponent) hp }}
{{#motion: }}
Close Light Kick
{{#motion: (near opponent) lk }}
{{#motion: }}
Close Medium Kick
{{#motion: (near opponent) mk }}
{{#motion: }}
Close Hard Kick
{{#motion: (near opponent) hk }}
{{#motion: }}
Crouching Light Punch
{{#motion: d + lp }}
{{#motion: }}
Crouching Medium Punch
{{#motion: d + mp }}
{{#motion: }}
Crouching Hard Punch
{{#motion: d + hp }}
{{#motion: }}
Crouching Light Kick
{{#motion: d + lk }}
{{#motion: }}
Crouching Medium Kick
{{#motion: d + mk }}
{{#motion: }}
Crouching Hard Kick
{{#motion: d + hk }}
{{#motion: }}
Neutral Jump Light Punch
{{#motion: u + lp }}
{{#motion: }}
Neutral Jump Medium Punch
{{#motion: u + mp }}
{{#motion: }}
Neutral Jump Hard Punch
{{#motion: u + hp }}
{{#motion: }}
Neutral Jump Light Kick
{{#motion: u + lk }}
{{#motion: }}
Neutral Jump Medium Kick
{{#motion: u + mk }}
{{#motion: }}
Neutral Jump Hard Kick
{{#motion: u + hk }}
{{#motion: }}
Angled Jump Light Punch
{{#motion: ub / uf + lp }}
{{#motion: }}
Angled Jump Medium Punch
{{#motion: ub / uf + mp }}
{{#motion: }}
Angled Jump Hard Punch
{{#motion: ub / uf + hp }}
{{#motion: }}
Angled Jump Light Kick
{{#motion: ub / uf + lk }}
{{#motion: }}
Angled Jump Medium Kick
{{#motion: ub / uf + mk }}
{{#motion: }}
Angled Jump Hard Kick
{{#motion: ub / uf + hk }}
{{#motion: }}

Command Attacks

Name
Command
Notes
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}

Instinct Mode

Name
Command
Notes
 ?
{{#motion: hp + hk }}
{{#motion:  ? }}

Special Moves

Name
Command
Notes
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}

Combo Openers

Name
Command
Notes
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}

Combo Linkers

Name
Command
Notes
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}

Combo Enders

Name
Command
Notes
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}

Manuals

Name
Command
Notes
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
{{#motion:  ? }}

Ulra Combo

Name
Command
Notes
Ultra Combo
{{#motion:  ? }}
{{#motion:  ? }}

Move Analysis

Normal Moves

N/A


Command Attacks

N/A


Throws

N/A


Instinct Mode

N/A


Special Moves

N/A


Shadow Moves

N/A


Combo Openers

N/A


Combo Linkers

N/A


Combo Enders

N/A


Manuals

N/A


Ultra Combos

N/A


The Basics

Combos

Strategy

Costumes and Colors

Matchups

  • Vs. Glacius

TBW


  • Vs. Jago

TBW


  • Vs. Orchid

TBW


  • Vs. Sabrewulf

TBW


  • Vs. Sadira

TBW


  • Vs. Spinal

TBW


  • Vs. Thunder

TBW


Frame Data